|  | /* | 
|  | * Copyright 2015 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | // This test only works with the GPU backend. | 
|  |  | 
|  | #include "gm/gm.h" | 
|  | #include "include/core/SkBitmap.h" | 
|  | #include "include/core/SkCanvas.h" | 
|  | #include "include/core/SkColor.h" | 
|  | #include "include/core/SkColorFilter.h" | 
|  | #include "include/core/SkImage.h" | 
|  | #include "include/core/SkImageInfo.h" | 
|  | #include "include/core/SkPaint.h" | 
|  | #include "include/core/SkPixmap.h" | 
|  | #include "include/core/SkRefCnt.h" | 
|  | #include "include/core/SkScalar.h" | 
|  | #include "include/core/SkShader.h" | 
|  | #include "include/core/SkSize.h" | 
|  | #include "include/core/SkString.h" | 
|  | #include "include/core/SkSurface.h" | 
|  | #include "include/core/SkTileMode.h" | 
|  | #include "include/core/SkTypes.h" | 
|  | #include "include/gpu/GrBackendSurface.h" | 
|  | #include "include/gpu/GrDirectContext.h" | 
|  | #include "include/gpu/GrTypes.h" | 
|  | #include "include/gpu/ganesh/SkSurfaceGanesh.h" | 
|  | #include "include/private/base/SkTo.h" | 
|  | #include "src/base/SkMathPriv.h" | 
|  | #include "src/core/SkYUVMath.h" | 
|  | #include "src/gpu/ganesh/GrDirectContextPriv.h" | 
|  | #include "tools/DecodeUtils.h" | 
|  | #include "tools/Resources.h" | 
|  | #include "tools/gpu/YUVUtils.h" | 
|  |  | 
|  | #if defined(SK_GRAPHITE) | 
|  | #include "include/gpu/graphite/Surface.h" | 
|  | #endif | 
|  |  | 
|  | namespace skiagm { | 
|  | class ImageFromYUV : public GM { | 
|  | public: | 
|  | enum class Source { | 
|  | kTextures, | 
|  | kImages, | 
|  | }; | 
|  |  | 
|  | ImageFromYUV(Source source) : fSource(source) { | 
|  | this->setBGColor(0xFFFFFFFF); | 
|  | } | 
|  |  | 
|  | protected: | 
|  | SkString getName() const override { | 
|  | switch (fSource) { | 
|  | case Source::kTextures: return SkString("image_from_yuv_textures"); | 
|  | case Source::kImages:   return SkString("image_from_yuv_images"); | 
|  | } | 
|  | SkUNREACHABLE; | 
|  | } | 
|  |  | 
|  | SkISize getISize() override { return {1950, 800}; } | 
|  |  | 
|  | static std::unique_ptr<sk_gpu_test::LazyYUVImage> CreatePlanes(const char* name) { | 
|  | SkBitmap bmp; | 
|  | if (!ToolUtils::GetResourceAsBitmap(name, &bmp)) { | 
|  | return {}; | 
|  | } | 
|  | if (bmp.colorType() != kRGBA_8888_SkColorType) { | 
|  | auto info = bmp.info().makeColorType(kRGBA_8888_SkColorType); | 
|  | SkBitmap copy; | 
|  | copy.allocPixels(info); | 
|  | SkAssertResult(bmp.readPixels(copy.pixmap())); | 
|  | bmp = copy; | 
|  | } | 
|  | SkYUVAPixmapInfo pixmapInfo({bmp.dimensions(), | 
|  | SkYUVAInfo::PlaneConfig::kY_U_V_A, | 
|  | SkYUVAInfo::Subsampling::k420, | 
|  | kJPEG_Full_SkYUVColorSpace}, | 
|  | SkYUVAPixmapInfo::DataType::kUnorm8, | 
|  | nullptr); | 
|  | auto pixmaps = SkYUVAPixmaps::Allocate(pixmapInfo); | 
|  |  | 
|  | unsigned char* yuvPixels[] = { | 
|  | static_cast<unsigned char*>(pixmaps.planes()[0].writable_addr()), | 
|  | static_cast<unsigned char*>(pixmaps.planes()[1].writable_addr()), | 
|  | static_cast<unsigned char*>(pixmaps.planes()[2].writable_addr()), | 
|  | static_cast<unsigned char*>(pixmaps.planes()[3].writable_addr()), | 
|  | }; | 
|  |  | 
|  | float m[20]; | 
|  | SkColorMatrix_RGB2YUV(pixmaps.yuvaInfo().yuvColorSpace(), m); | 
|  | // Here we encode using the kJPEG_SkYUVColorSpace (i.e., full-swing Rec 601) even though | 
|  | // we will draw it with all the supported yuv color spaces when converted back to RGB | 
|  | for (int j = 0; j < pixmaps.planes()[0].height(); ++j) { | 
|  | for (int i = 0; i < pixmaps.planes()[0].width(); ++i) { | 
|  | auto rgba = *bmp.getAddr32(i, j); | 
|  | auto r = (rgba & 0x000000ff) >>  0; | 
|  | auto g = (rgba & 0x0000ff00) >>  8; | 
|  | auto b = (rgba & 0x00ff0000) >> 16; | 
|  | auto a = (rgba & 0xff000000) >> 24; | 
|  | yuvPixels[0][j*pixmaps.planes()[0].width() + i] = SkToU8( | 
|  | sk_float_round2int(m[0]*r + m[1]*g + m[2]*b + m[3]*a + 255*m[4])); | 
|  | yuvPixels[3][j*pixmaps.planes()[0].width() + i] = SkToU8(sk_float_round2int( | 
|  | m[15]*r + m[16]*g + m[17]*b + m[18]*a + 255*m[19])); | 
|  | } | 
|  | } | 
|  | for (int j = 0; j < pixmaps.planes()[1].height(); ++j) { | 
|  | for (int i = 0; i < pixmaps.planes()[1].width(); ++i) { | 
|  | // Average together 4 pixels of RGB. | 
|  | int rgba[] = {0, 0, 0, 0}; | 
|  | int denom = 0; | 
|  | int ylimit = std::min(2*j + 2, pixmaps.planes()[0].height()); | 
|  | int xlimit = std::min(2*i + 2, pixmaps.planes()[0].width()); | 
|  | for (int y = 2*j; y < ylimit; ++y) { | 
|  | for (int x = 2*i; x < xlimit; ++x) { | 
|  | auto src = *bmp.getAddr32(x, y); | 
|  | rgba[0] += (src & 0x000000ff) >> 0; | 
|  | rgba[1] += (src & 0x0000ff00) >> 8; | 
|  | rgba[2] += (src & 0x00ff0000) >> 16; | 
|  | rgba[3] += (src & 0xff000000) >> 24; | 
|  | ++denom; | 
|  | } | 
|  | } | 
|  | for (int c = 0; c < 4; ++c) { | 
|  | rgba[c] /= denom; | 
|  | } | 
|  | int uvIndex = j*pixmaps.planes()[1].width() + i; | 
|  | yuvPixels[1][uvIndex] = SkToU8(sk_float_round2int( | 
|  | m[5]*rgba[0] + m[6]*rgba[1] + m[7]*rgba[2] + m[8]*rgba[3] + 255*m[9])); | 
|  | yuvPixels[2][uvIndex] = SkToU8(sk_float_round2int( | 
|  | m[10]*rgba[0] + m[11]*rgba[1] + m[12]*rgba[2] + m[13]*rgba[3] + 255*m[14])); | 
|  | } | 
|  | } | 
|  | return sk_gpu_test::LazyYUVImage::Make(std::move(pixmaps), skgpu::Mipmapped::kYes); | 
|  | } | 
|  |  | 
|  | sk_sp<SkImage> makeYUVAImage(GrDirectContext* context, skgpu::graphite::Recorder* recorder) { | 
|  | SkASSERT(SkToBool(context) != SkToBool(recorder)); | 
|  | sk_gpu_test::LazyYUVImage::Type type; | 
|  | switch (fSource) { | 
|  | case Source::kTextures: type = sk_gpu_test::LazyYUVImage::Type::kFromTextures; break; | 
|  | case Source::kImages:   type = sk_gpu_test::LazyYUVImage::Type::kFromImages;   break; | 
|  | } | 
|  | if (context) { | 
|  | return fLazyYUVImage->refImage(context, type); | 
|  | } | 
|  | #if defined(SK_GRAPHITE) | 
|  | return fLazyYUVImage->refImage(recorder, type); | 
|  | #endif | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | sk_sp<SkImage> createReferenceImage(GrDirectContext* dContext, | 
|  | skgpu::graphite::Recorder* recorder) { | 
|  | auto planarImage = this->makeYUVAImage(dContext, recorder); | 
|  | if (!planarImage) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | auto resultInfo = SkImageInfo::Make(fLazyYUVImage->dimensions(), | 
|  | kRGBA_8888_SkColorType, | 
|  | kPremul_SkAlphaType); | 
|  | sk_sp<SkSurface> resultSurface; | 
|  | if (dContext) { | 
|  | resultSurface = SkSurfaces::RenderTarget(dContext, | 
|  | skgpu::Budgeted::kYes, | 
|  | resultInfo, | 
|  | 1, | 
|  | kTopLeft_GrSurfaceOrigin, | 
|  | nullptr, | 
|  | /*shouldCreateWithMips=*/true); | 
|  | } | 
|  | #if defined(SK_GRAPHITE) | 
|  | if (recorder) { | 
|  | resultSurface = SkSurfaces::RenderTarget(recorder, resultInfo, skgpu::Mipmapped::kYes); | 
|  | } | 
|  | #endif | 
|  | if (!resultSurface) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | resultSurface->getCanvas()->drawImage(std::move(planarImage), 0, 0); | 
|  | return resultSurface->makeImageSnapshot(); | 
|  | } | 
|  |  | 
|  | DrawResult onGpuSetup(SkCanvas* canvas, SkString* errorMsg, GraphiteTestContext*) override { | 
|  | auto dContext = GrAsDirectContext(canvas->recordingContext()); | 
|  | auto* recorder = canvas->recorder(); | 
|  |  | 
|  | if (!recorder && (!dContext || dContext->abandoned())) { | 
|  | *errorMsg = "DirectContext or graphite::Recorder required to create YUV images"; | 
|  | return DrawResult::kSkip; | 
|  | } | 
|  |  | 
|  | if (dContext && !dContext->priv().caps()->mipmapSupport()) { | 
|  | return DrawResult::kSkip; | 
|  | } | 
|  |  | 
|  | if (fSource == Source::kImages && dContext) { | 
|  | *errorMsg = "YUV Image from SkImage planes not supported with Ganesh."; | 
|  | return DrawResult::kSkip; | 
|  | } | 
|  |  | 
|  | if (!fLazyYUVImage) { | 
|  | fLazyYUVImage = CreatePlanes("images/mandrill_128.png"); | 
|  | } | 
|  |  | 
|  | // We make a version of this image for each draw because, if any draw flattens it to | 
|  | // RGBA, then all subsequent draws would use the RGBA texture. | 
|  | for (int i = 0; i < kNumImages; ++i) { | 
|  | fYUVAImages[i] = this->makeYUVAImage(dContext, recorder); | 
|  | if (!fYUVAImages[i]) { | 
|  | *errorMsg = "Couldn't create src YUVA image."; | 
|  | return DrawResult::kFail; | 
|  | } | 
|  | } | 
|  |  | 
|  | fReferenceImage = this->createReferenceImage(dContext, recorder); | 
|  | if (!fReferenceImage) { | 
|  | *errorMsg = "Couldn't create reference YUVA image."; | 
|  | return DrawResult::kFail; | 
|  | } | 
|  |  | 
|  | if (dContext) { | 
|  | // Some backends (e.g., Vulkan) require all work be completed for backend textures | 
|  | // before they are deleted. Since we don't know when we'll next have access to a | 
|  | // direct context, flush all the work now. | 
|  | dContext->flush(); | 
|  | dContext->submit(GrSyncCpu::kYes); | 
|  | } | 
|  |  | 
|  | return DrawResult::kOk; | 
|  | } | 
|  |  | 
|  | void onGpuTeardown() override { | 
|  | fLazyYUVImage.reset(); | 
|  | for (sk_sp<SkImage>& image : fYUVAImages) { | 
|  | image.reset(); | 
|  | } | 
|  | fReferenceImage.reset(); | 
|  | } | 
|  |  | 
|  | SkImage* getYUVAImage(int index) { | 
|  | SkASSERT(index >= 0 && index < kNumImages); | 
|  | return fYUVAImages[index].get(); | 
|  | } | 
|  |  | 
|  | void onDraw(SkCanvas* canvas) override { | 
|  | auto draw_image = [canvas](SkImage* image, const SkSamplingOptions& sampling) -> SkSize { | 
|  | if (!image) { | 
|  | return {0, 0}; | 
|  | } | 
|  | canvas->drawImage(image, 0, 0, sampling, nullptr); | 
|  | return {SkIntToScalar(image->width()), SkIntToScalar(image->height())}; | 
|  | }; | 
|  |  | 
|  | auto draw_image_rect = [canvas](SkImage* image, | 
|  | const SkSamplingOptions& sampling) -> SkSize { | 
|  | if (!image) { | 
|  | return {0, 0}; | 
|  | } | 
|  | auto subset = SkRect::Make(image->dimensions()); | 
|  | subset.inset(subset.width() * .05f, subset.height() * .1f); | 
|  | auto dst = SkRect::MakeWH(subset.width(), subset.height()); | 
|  | canvas->drawImageRect(image, subset, dst, sampling, nullptr, | 
|  | SkCanvas::kStrict_SrcRectConstraint); | 
|  | return {dst.width(), dst.height()}; | 
|  | }; | 
|  |  | 
|  | auto draw_image_shader = [canvas](SkImage* image, | 
|  | const SkSamplingOptions& sampling) -> SkSize { | 
|  | if (!image) { | 
|  | return {0, 0}; | 
|  | } | 
|  | SkMatrix m; | 
|  | m.setRotate(45, image->width()/2.f, image->height()/2.f); | 
|  | SkPaint paint; | 
|  | paint.setShader(image->makeShader(SkTileMode::kMirror, SkTileMode::kDecal, | 
|  | sampling, m)); | 
|  | auto rect = SkRect::MakeWH(image->width() * 1.3f, image->height()); | 
|  | canvas->drawRect(rect, paint); | 
|  | return {rect.width(), rect.height()}; | 
|  | }; | 
|  |  | 
|  | canvas->translate(kPad, kPad); | 
|  | int imageIndex = 0; | 
|  | using DrawSig = SkSize(SkImage* image, const SkSamplingOptions&); | 
|  | using DF = std::function<DrawSig>; | 
|  | for (const auto& draw : {DF(draw_image), DF(draw_image_rect), DF(draw_image_shader)}) { | 
|  | float wForDrawFunc = 0; | 
|  | canvas->save(); | 
|  | for (auto scale : {1.f, 1.5f, 0.3f}) { | 
|  | float hForScale = 0; | 
|  | float wForScale = 0; | 
|  | canvas->save(); | 
|  | // We exercise either bicubic or mipmaps depending on the scale. | 
|  | SkSamplingOptions samplings[] = { | 
|  | {SkFilterMode::kNearest}, | 
|  | {SkFilterMode::kLinear}, | 
|  | scale > 1.f | 
|  | ? SkSamplingOptions{SkCubicResampler::CatmullRom()} | 
|  | : SkSamplingOptions{SkFilterMode::kLinear, SkMipmapMode::kLinear}}; | 
|  |  | 
|  | for (const auto& sampling : samplings) { | 
|  | float yuvAndRefH; | 
|  | canvas->save(); | 
|  | canvas->scale(scale, scale); | 
|  | auto s1 = draw(this->getYUVAImage(imageIndex++), sampling); | 
|  | yuvAndRefH = kPad + sk_float_ceil(scale * s1.height()); | 
|  | canvas->restore(); | 
|  | canvas->save(); | 
|  | canvas->translate(0, yuvAndRefH); | 
|  | canvas->scale(scale, scale); | 
|  | auto s2 = draw(fReferenceImage.get(), sampling); | 
|  | yuvAndRefH += sk_float_ceil(scale * s2.height()); | 
|  | canvas->restore(); | 
|  |  | 
|  | float thisW = sk_float_ceil(scale * std::max(s1.width(), s2.width())); | 
|  |  | 
|  | SkPaint outline; | 
|  | outline.setColor(SK_ColorBLACK); | 
|  | outline.setStroke(true); | 
|  | outline.setAntiAlias(false); | 
|  | canvas->drawRect(SkRect::MakeXYWH(-1, -1, thisW + 1, yuvAndRefH + 1), outline); | 
|  |  | 
|  | thisW += kPad; | 
|  | yuvAndRefH += kPad; | 
|  |  | 
|  | canvas->translate(thisW, 0); | 
|  |  | 
|  | wForScale += thisW; | 
|  | hForScale = std::max(hForScale, yuvAndRefH); | 
|  | } | 
|  | canvas->restore(); | 
|  | canvas->translate(0, hForScale); | 
|  | wForDrawFunc = std::max(wForScale, wForDrawFunc); | 
|  | } | 
|  | canvas->restore(); | 
|  | canvas->translate(wForDrawFunc, 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | Source fSource; | 
|  |  | 
|  | std::unique_ptr<sk_gpu_test::LazyYUVImage> fLazyYUVImage; | 
|  |  | 
|  | // 3 draws x 3 scales x 4 filter qualities | 
|  | inline static constexpr int kNumImages = 3 * 3 * 4; | 
|  | sk_sp<SkImage> fYUVAImages[kNumImages]; | 
|  | sk_sp<SkImage> fReferenceImage; | 
|  |  | 
|  | inline static constexpr SkScalar kPad = 10.0f; | 
|  |  | 
|  | using INHERITED = GM; | 
|  | }; | 
|  |  | 
|  | DEF_GM(return new ImageFromYUV(ImageFromYUV::Source::kTextures);) | 
|  | DEF_GM(return new ImageFromYUV(ImageFromYUV::Source::kImages);) | 
|  | }  // namespace skiagm |