| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _7_colorGreen : packoffset(c0); |
| float4 _7_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _21) |
| { |
| int check = 0; |
| int _36 = 0 + ((_7_colorGreen.y == 1.0f) ? 0 : 1); |
| check = _36; |
| int _42 = _36 + int(_7_colorGreen.x == 1.0f); |
| check = _42; |
| int _53 = _42 + (all(bool2(_7_colorGreen.yx.x == _7_colorRed.xy.x, _7_colorGreen.yx.y == _7_colorRed.xy.y)) ? 0 : 1); |
| check = _53; |
| int _63 = _53 + int(any(bool2(_7_colorGreen.yx.x != _7_colorRed.xy.x, _7_colorGreen.yx.y != _7_colorRed.xy.y))); |
| check = _63; |
| float4 _65 = 0.0f.xxxx; |
| if (_63 == 0) |
| { |
| _65 = _7_colorGreen; |
| } |
| else |
| { |
| _65 = _7_colorRed; |
| } |
| return _65; |
| } |
| |
| void frag_main() |
| { |
| float2 _17 = 0.0f.xx; |
| sk_FragColor = main(_17); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |