blob: 4c7b1342df8d1f4d5722dc886ced831c9d87b438 [file] [log] [blame]
diagnostic(off, derivative_uniformity);
struct FSOut {
@location(0) sk_FragColor: vec4<f32>,
};
struct S {
rgb: array<f32, 3>,
a: f32,
};
fn _skslMain(coords: vec2<f32>) -> vec4<f32> {
{
var s: S;
s.rgb[0] = 0.0;
s.rgb[1] = 1.0;
s.rgb[2] = 0.0;
s.a = 1.0;
return vec4<f32>(s.rgb[0], s.rgb[1], s.rgb[2], s.a);
}
}
@fragment fn main() -> FSOut {
var _stageOut: FSOut;
_stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
return _stageOut;
}