blob: 99ca58a7b3089b3e572d5da657f43d3a8dcfc61d [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _7_colorGreen : packoffset(c0);
float4 _7_colorRed : packoffset(c1);
float _7_unknownInput : packoffset(c2);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _21)
{
float x = 1.0f;
float y = 2.0f;
int z = 3;
float _37 = (1.0f - 1.0f) + (((2.0f * 1.0f) * 1.0f) * (2.0f - 1.0f));
x = _37;
float _39 = (_37 / 2.0f) / _37;
y = _39;
int _47 = ((((3 / 2) % 3) << 4) >> 2) << 1;
z = _47;
bool _67 = false;
if ((_37 > 4.0f) == (_37 < 2.0f))
{
_67 = true;
}
else
{
bool _66 = false;
if (2.0f >= _7_unknownInput)
{
_66 = _39 <= _37;
}
else
{
_66 = false;
}
_67 = _66;
}
bool b = _67;
bool _71 = _7_unknownInput > 2.0f;
bool c = _71;
bool _73 = _67 != _71;
bool d = _73;
bool _77 = false;
if (_67)
{
_77 = _71;
}
else
{
_77 = false;
}
bool e = _77;
bool _81 = false;
if (_67)
{
_81 = true;
}
else
{
_81 = _71;
}
bool f = _81;
float _83 = _37 + 12.0f;
x = _83;
float _84 = _83 - 12.0f;
x = _84;
float _86 = _39 * 0.100000001490116119384765625f;
y = _86;
x = _84 * _86;
int _89 = _47 | 0;
z = _89;
int _91 = _89 & (-1);
z = _91;
int _92 = _91 ^ 0;
z = _92;
int _93 = _92 >> 2;
z = _93;
int _94 = _93 << 4;
z = _94;
z = _94 % 5;
float _102 = float(6);
x = _102;
y = 6.0f;
z = 6;
int2 w = int2(-6, -6);
int2 _121 = ~int2(-6, -6);
w = _121;
bool _128 = false;
if (_121.x == 5)
{
_128 = _121.y == 5;
}
else
{
_128 = false;
}
bool _132 = false;
if (_128)
{
_132 = _102 == 6.0f;
}
else
{
_132 = false;
}
bool _135 = false;
if (_132)
{
_135 = true;
}
else
{
_135 = false;
}
bool _138 = false;
if (_135)
{
_138 = true;
}
else
{
_138 = false;
}
float4 _139 = 0.0f.xxxx;
if (_138)
{
_139 = _7_colorGreen;
}
else
{
_139 = _7_colorRed;
}
return _139;
}
void frag_main()
{
float2 _17 = 0.0f.xx;
sk_FragColor = main(_17);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}