blob: 751cc8c8bb90fa840051d2e361c92f31a18cc791 [file] [log] [blame]
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %sk_FragColor
OpExecutionMode %main OriginUpperLeft
OpName %testBlockA "testBlockA"
OpMemberName %testBlockA 0 "x"
OpName %testBlockB "testBlockB"
OpMemberName %testBlockB 0 "y"
OpName %sk_FragColor "sk_FragColor"
OpName %main "main"
OpMemberDecorate %testBlockA 0 Offset 0
OpDecorate %testBlockA Block
OpDecorate %3 Binding 1
OpDecorate %3 DescriptorSet 0
OpMemberDecorate %testBlockB 0 Offset 0
OpDecorate %testBlockB Block
OpDecorate %8 Binding 2
OpDecorate %8 DescriptorSet 0
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %22 RelaxedPrecision
OpDecorate %23 RelaxedPrecision
OpDecorate %26 RelaxedPrecision
OpDecorate %27 RelaxedPrecision
OpDecorate %28 RelaxedPrecision
%float = OpTypeFloat 32
%v2float = OpTypeVector %float 2
%testBlockA = OpTypeStruct %v2float
%_ptr_Uniform_testBlockA = OpTypePointer Uniform %testBlockA
%3 = OpVariable %_ptr_Uniform_testBlockA Uniform
%testBlockB = OpTypeStruct %v2float
%_ptr_Uniform_testBlockB = OpTypePointer Uniform %testBlockB
%8 = OpVariable %_ptr_Uniform_testBlockB Uniform
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
%void = OpTypeVoid
%15 = OpTypeFunction %void
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%_ptr_Uniform_v2float = OpTypePointer Uniform %v2float
%main = OpFunction %void None %15
%16 = OpLabel
%19 = OpAccessChain %_ptr_Uniform_v2float %3 %int_0
%21 = OpLoad %v2float %19
%22 = OpCompositeExtract %float %21 0
%23 = OpCompositeExtract %float %21 1
%24 = OpAccessChain %_ptr_Uniform_v2float %8 %int_0
%25 = OpLoad %v2float %24
%26 = OpCompositeExtract %float %25 0
%27 = OpCompositeExtract %float %25 1
%28 = OpCompositeConstruct %v4float %22 %23 %26 %27
OpStore %sk_FragColor %28
OpReturn
OpFunctionEnd