| #include <metal_stdlib> |
| #include <simd/simd.h> |
| #ifdef __clang__ |
| #pragma clang diagnostic ignored "-Wall" |
| #endif |
| using namespace metal; |
| struct Uniforms { |
| half4 colorGreen; |
| half4 colorRed; |
| }; |
| struct Inputs { |
| }; |
| struct Outputs { |
| half4 sk_FragColor [[color(0)]]; |
| }; |
| fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { |
| Outputs _out; |
| (void)_out; |
| int counter = 0; |
| const int increment = 1; |
| for (int i = 0;i < 10; i += increment) { |
| const int increment = 10; |
| if (i == 0) { |
| continue; |
| } |
| counter += increment; |
| } |
| _out.sk_FragColor = counter == 90 ? _uniforms.colorGreen : _uniforms.colorRed; |
| return _out; |
| } |