blob: e5c4291b433a62d095f0ca5aae4b86056ae0324c [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _7_colorGreen : packoffset(c0);
float4 _7_colorRed : packoffset(c1);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _21)
{
float _32[4] = { 1.0f, 2.0f, 3.0f, 4.0f };
float f[4] = _32;
float h[4] = _32;
f = _32;
h = _32;
int3 _44[3] = { int3(1, 1, 1), int3(2, 2, 2), int3(3, 3, 3) };
int3 i3[3] = _44;
int3 s3[3] = _44;
i3 = _44;
s3 = _44;
float2x2 _60[2] = { float2x2(float2(1.0f, 2.0f), float2(3.0f, 4.0f)), float2x2(float2(5.0f, 6.0f), float2(7.0f, 8.0f)) };
float2x2 h2x2[2] = _60;
float2x2 f2x2[2] = _60;
f2x2 = _60;
h2x2 = _60;
bool _72 = false;
if (true && (true && (true && true)))
{
_72 = true && (true && true);
}
else
{
_72 = false;
}
bool _87 = false;
if (_72)
{
_87 = (all(bool2(float2(5.0f, 6.0f).x == float2(5.0f, 6.0f).x, float2(5.0f, 6.0f).y == float2(5.0f, 6.0f).y)) && all(bool2(float2(7.0f, 8.0f).x == float2(7.0f, 8.0f).x, float2(7.0f, 8.0f).y == float2(7.0f, 8.0f).y))) && (all(bool2(float2(1.0f, 2.0f).x == float2(1.0f, 2.0f).x, float2(1.0f, 2.0f).y == float2(1.0f, 2.0f).y)) && all(bool2(float2(3.0f, 4.0f).x == float2(3.0f, 4.0f).x, float2(3.0f, 4.0f).y == float2(3.0f, 4.0f).y)));
}
else
{
_87 = false;
}
float4 _88 = 0.0f.xxxx;
if (_87)
{
_88 = _7_colorGreen;
}
else
{
_88 = _7_colorRed;
}
return _88;
}
void frag_main()
{
float2 _17 = 0.0f.xx;
sk_FragColor = main(_17);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}