|  | /* | 
|  | * Copyright 2011 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "gm/gm.h" | 
|  | #include "include/core/SkBitmap.h" | 
|  | #include "include/core/SkCanvas.h" | 
|  | #include "include/core/SkColor.h" | 
|  | #include "include/core/SkFont.h" | 
|  | #include "include/core/SkFontTypes.h" | 
|  | #include "include/core/SkMatrix.h" | 
|  | #include "include/core/SkPaint.h" | 
|  | #include "include/core/SkPath.h" | 
|  | #include "include/core/SkPoint.h" | 
|  | #include "include/core/SkScalar.h" | 
|  | #include "include/core/SkShader.h" | 
|  | #include "include/core/SkSize.h" | 
|  | #include "include/core/SkString.h" | 
|  | #include "include/core/SkTileMode.h" | 
|  | #include "include/core/SkTypes.h" | 
|  | #include "include/effects/SkGradientShader.h" | 
|  | #include "tools/ToolUtils.h" | 
|  |  | 
|  | #include <string.h> | 
|  |  | 
|  | namespace skiagm { | 
|  |  | 
|  | static void makebm(SkBitmap* bm, int w, int h) { | 
|  | bm->allocN32Pixels(w, h); | 
|  | bm->eraseColor(SK_ColorTRANSPARENT); | 
|  |  | 
|  | SkCanvas    canvas(*bm); | 
|  | SkScalar    s = SkIntToScalar(std::min(w, h)); | 
|  | const SkPoint     kPts0[] = { { 0, 0 }, { s, s } }; | 
|  | const SkPoint     kPts1[] = { { s/2, 0 }, { s/2, s } }; | 
|  | const SkScalar    kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; | 
|  | const SkColor kColors0[] = {0x80F00080, 0xF0F08000, 0x800080F0 }; | 
|  | const SkColor kColors1[] = {0xF08000F0, 0x8080F000, 0xF000F080 }; | 
|  |  | 
|  |  | 
|  | SkPaint     paint; | 
|  |  | 
|  | paint.setShader(SkGradientShader::MakeLinear(kPts0, kColors0, kPos, | 
|  | std::size(kColors0), SkTileMode::kClamp)); | 
|  | canvas.drawPaint(paint); | 
|  | paint.setShader(SkGradientShader::MakeLinear(kPts1, kColors1, kPos, | 
|  | std::size(kColors1), SkTileMode::kClamp)); | 
|  | canvas.drawPaint(paint); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | struct LabeledMatrix { | 
|  | SkMatrix    fMatrix; | 
|  | const char* fLabel; | 
|  | }; | 
|  |  | 
|  | constexpr int kPointSize = 300; | 
|  |  | 
|  | class ShaderPathGM : public GM { | 
|  | public: | 
|  | ShaderPathGM() { | 
|  | this->setBGColor(0xFFDDDDDD); | 
|  | } | 
|  |  | 
|  | protected: | 
|  | SkString getName() const override { return SkString("shaderpath"); } | 
|  |  | 
|  | SkISize getISize() override { return SkISize::Make(820, 930); } | 
|  |  | 
|  | void onOnceBeforeDraw() override { | 
|  | makebm(&fBmp, kPointSize / 4, kPointSize / 4); | 
|  | } | 
|  |  | 
|  | void onDraw(SkCanvas* canvas) override { | 
|  |  | 
|  | SkPaint bmpPaint; | 
|  | bmpPaint.setAntiAlias(true); | 
|  | bmpPaint.setAlphaf(0.5f); | 
|  | SkSamplingOptions sampling(SkFilterMode::kLinear); | 
|  |  | 
|  | canvas->drawImage(fBmp.asImage(), 5.f, 5.f, sampling, &bmpPaint); | 
|  |  | 
|  | SkPaint outlinePaint; | 
|  | outlinePaint.setStyle(SkPaint::kStroke_Style); | 
|  | outlinePaint.setStrokeWidth(0.f); | 
|  |  | 
|  | canvas->translate(15.f, 15.f); | 
|  | canvas->scale(2.f, 2.f); | 
|  |  | 
|  | constexpr SkTileMode kTileModes[] = { | 
|  | SkTileMode::kRepeat, | 
|  | SkTileMode::kMirror, | 
|  | }; | 
|  |  | 
|  | // position the baseline of the first path | 
|  | canvas->translate(0.f, 2.25); | 
|  |  | 
|  | SkPath path; | 
|  | path.moveTo(0, 40).cubicTo(10, 70, 20, 10, 30, 40); | 
|  |  | 
|  | canvas->save(); | 
|  | int i = 0; | 
|  | for (size_t tm0 = 0; tm0 < std::size(kTileModes); ++tm0) { | 
|  | for (size_t tm1 = 0; tm1 < std::size(kTileModes); ++tm1) { | 
|  | SkMatrix localM; | 
|  | localM.setTranslate(5.f, 5.f); | 
|  | localM.postRotate(20); | 
|  | localM.postScale(1.15f, .85f); | 
|  |  | 
|  | SkPaint fillPaint; | 
|  | fillPaint.setAntiAlias(true); | 
|  | fillPaint.setShader(fBmp.makeShader(kTileModes[tm0], kTileModes[tm1], | 
|  | sampling, localM)); | 
|  |  | 
|  | canvas->drawPath(path, fillPaint); | 
|  | canvas->drawPath(path, outlinePaint); | 
|  | canvas->translate(50.f, 0.f); | 
|  | ++i; | 
|  | if (!(i % 2)) { | 
|  | canvas->restore(); | 
|  | canvas->translate(0, 22.5f); | 
|  | canvas->save(); | 
|  | } | 
|  | } | 
|  | } | 
|  | canvas->restore(); | 
|  | } | 
|  |  | 
|  | private: | 
|  | SkBitmap fBmp; | 
|  | using INHERITED = GM; | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | DEF_GM( return new ShaderPathGM; ) | 
|  | }  // namespace skiagm |