blob: 9ed4b7134c0aaaed0631c499aa1e19e19832f698 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _9_colorGreen : packoffset(c0);
float4 _9_colorRed : packoffset(c1);
row_major float3x3 _9_testMatrix3x3 : packoffset(c2);
row_major float4x4 _9_testMatrix4x4 : packoffset(c5);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
bool test3x3_b()
{
float3 expected = float3(3.0f, 2.0f, 1.0f);
float3 vec = 0.0f.xxx;
for (int c = 0; c < 3; c++)
{
for (int r = 0; r < 3; r++)
{
vec[int3(2, 1, 0)[r]] = _9_testMatrix3x3[c][r];
}
if (any(bool3(vec.x != expected.x, vec.y != expected.y, vec.z != expected.z)))
{
return false;
}
expected += 3.0f.xxx;
}
return true;
}
bool test4x4_b()
{
float4 expected = float4(4.0f, 3.0f, 2.0f, 1.0f);
float4 vec = 0.0f.xxxx;
for (int c = 0; c < 4; c++)
{
for (int r = 0; r < 4; r++)
{
vec[int4(3, 2, 1, 0)[r]] = _9_testMatrix4x4[c][r];
}
if (any(bool4(vec.x != expected.x, vec.y != expected.y, vec.z != expected.z, vec.w != expected.w)))
{
return false;
}
expected += 4.0f.xxxx;
}
return true;
}
float4 main(float2 _138)
{
bool _144 = false;
if (test3x3_b())
{
_144 = test4x4_b();
}
else
{
_144 = false;
}
float4 _145 = 0.0f.xxxx;
if (_144)
{
_145 = _9_colorGreen;
}
else
{
_145 = _9_colorRed;
}
return _145;
}
void frag_main()
{
float2 _22 = 0.0f.xx;
sk_FragColor = main(_22);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}