| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _7_colorGreen : packoffset(c0); |
| float4 _7_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _21) |
| { |
| bool4 _34 = (_7_colorGreen.y != 0.0f).xxxx; |
| bool4 v = _34; |
| bool _36 = _34.x; |
| bool4 result = bool4(_36, true, true, true); |
| result = bool4(_34.xy, false, true); |
| result = bool4(_36, true, true, false); |
| bool _46 = _34.y; |
| result = bool4(false, _46, true, true); |
| result = bool4(_34.xyz, true); |
| result = bool4(_34.xy, true, true); |
| bool _58 = _34.z; |
| bool4 _59 = bool4(_36, false, _58, true); |
| result = _59; |
| result = bool4(_36, true, false, false); |
| result = bool4(true, _34.yz, false); |
| result = bool4(false, _46, true, false); |
| result = bool4(true, true, _58, false); |
| result = _34; |
| result = bool4(_34.xyz, true); |
| bool _75 = _34.w; |
| result = bool4(_34.xy, false, _75); |
| result = bool4(_34.xy, true, false); |
| result = bool4(_36, true, _34.zw); |
| result = _59; |
| result = bool4(_36, true, true, _75); |
| result = bool4(_36, true, false, true); |
| result = bool4(true, _34.yzw); |
| result = bool4(false, _34.yz, true); |
| result = bool4(false, _46, true, _75); |
| result = bool4(true, _46, true, true); |
| result = bool4(false, false, _34.zw); |
| result = bool4(false, false, _58, true); |
| bool4 _103 = bool4(false, true, true, _75); |
| result = _103; |
| float4 _105 = 0.0f.xxxx; |
| if (any(_103)) |
| { |
| _105 = _7_colorGreen; |
| } |
| else |
| { |
| _105 = _7_colorRed; |
| } |
| return _105; |
| } |
| |
| void frag_main() |
| { |
| float2 _17 = 0.0f.xx; |
| sk_FragColor = main(_17); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |