blob: 6a83ceb59a97f1b69be2c3500cc1fc741655846b [file] [log] [blame]
diagnostic(off, derivative_uniformity);
struct FSOut {
@location(0) sk_FragColor: vec4<f32>,
};
struct _GlobalUniforms {
colorGreen: vec4<f32>,
colorRed: vec4<f32>,
};
@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
fn _skslMain(coords: vec2<f32>) -> vec4<f32> {
{
var color: vec4<f32>;
let _skTemp0 = i32(_globalUniforms.colorGreen.y);
switch _skTemp0 {
case 0 {
color = _globalUniforms.colorRed;
break;
}
case 1 {
color = _globalUniforms.colorGreen;
break;
}
case default {
color = _globalUniforms.colorRed;
break;
}
}
return color;
}
}
@fragment fn main() -> FSOut {
var _stageOut: FSOut;
_stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
return _stageOut;
}