blob: 6600d27cccc5507699df616bf537880cca2e70d6 [file] [log] [blame]
diagnostic(off, derivative_uniformity);
struct FSOut {
@location(0) sk_FragColor: vec4<f32>,
};
struct _GlobalUniforms {
colorGreen: vec4<f32>,
colorRed: vec4<f32>,
};
@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
var<private> glob: i32;
fn block_variable_hides_global_variable_b() -> bool {
{
return glob == 2;
}
}
struct S {
i: i32,
};
fn local_variable_hides_struct_b() -> bool {
{
var S: bool = true;
return S;
}
}
fn local_struct_variable_hides_struct_type_b() -> bool {
{
var S: S = S(1);
return S.i == 1;
}
}
fn local_variable_hides_global_variable_b() -> bool {
{
var glob: i32 = 1;
return glob == 1;
}
}
fn _skslMain(coords: vec2<f32>) -> vec4<f32> {
{
glob = 2;
const _0_var: bool = true;
var _skTemp0: vec4<f32>;
var _skTemp1: bool;
var _skTemp2: bool;
var _skTemp3: bool;
var _skTemp4: bool;
if _0_var {
let _skTemp5 = block_variable_hides_global_variable_b();
_skTemp4 = _skTemp5;
} else {
_skTemp4 = false;
}
if _skTemp4 {
let _skTemp6 = local_variable_hides_struct_b();
_skTemp3 = _skTemp6;
} else {
_skTemp3 = false;
}
if _skTemp3 {
let _skTemp7 = local_struct_variable_hides_struct_type_b();
_skTemp2 = _skTemp7;
} else {
_skTemp2 = false;
}
if _skTemp2 {
let _skTemp8 = local_variable_hides_global_variable_b();
_skTemp1 = _skTemp8;
} else {
_skTemp1 = false;
}
if _skTemp1 {
_skTemp0 = _globalUniforms.colorGreen;
} else {
_skTemp0 = _globalUniforms.colorRed;
}
return _skTemp0;
}
}
@fragment fn main() -> FSOut {
var _stageOut: FSOut;
_stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
return _stageOut;
}