| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _7_colorGreen : packoffset(c0); |
| float4 _7_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _21) |
| { |
| bool ok = true; |
| int i = 5; |
| int _32 = 5 + 1; |
| i = _32; |
| bool _39 = false; |
| if (true) |
| { |
| i = _32 + 1; |
| _39 = _32 == 6; |
| } |
| else |
| { |
| _39 = false; |
| } |
| ok = _39; |
| bool _45 = false; |
| if (_39) |
| { |
| _45 = i == 7; |
| } |
| else |
| { |
| _45 = false; |
| } |
| ok = _45; |
| bool _51 = false; |
| if (_45) |
| { |
| int _48 = i; |
| i = _48 - 1; |
| _51 = _48 == 7; |
| } |
| else |
| { |
| _51 = false; |
| } |
| ok = _51; |
| bool _56 = false; |
| if (_51) |
| { |
| _56 = i == 6; |
| } |
| else |
| { |
| _56 = false; |
| } |
| ok = _56; |
| int _57 = i; |
| int _58 = _57 - 1; |
| i = _58; |
| bool _62 = false; |
| if (_56) |
| { |
| _62 = _58 == 5; |
| } |
| else |
| { |
| _62 = false; |
| } |
| ok = _62; |
| float f = 0.5f; |
| float _67 = 0.5f + 1.0f; |
| f = _67; |
| bool _73 = false; |
| if (_62) |
| { |
| f = _67 + 1.0f; |
| _73 = _67 == 1.5f; |
| } |
| else |
| { |
| _73 = false; |
| } |
| ok = _73; |
| bool _79 = false; |
| if (_73) |
| { |
| _79 = f == 2.5f; |
| } |
| else |
| { |
| _79 = false; |
| } |
| ok = _79; |
| bool _85 = false; |
| if (_79) |
| { |
| float _82 = f; |
| f = _82 - 1.0f; |
| _85 = _82 == 2.5f; |
| } |
| else |
| { |
| _85 = false; |
| } |
| ok = _85; |
| bool _90 = false; |
| if (_85) |
| { |
| _90 = f == 1.5f; |
| } |
| else |
| { |
| _90 = false; |
| } |
| ok = _90; |
| float _91 = f; |
| float _92 = _91 - 1.0f; |
| f = _92; |
| bool _96 = false; |
| if (_90) |
| { |
| _96 = _92 == 0.5f; |
| } |
| else |
| { |
| _96 = false; |
| } |
| ok = _96; |
| float2 f2 = 0.5f.xx; |
| f2.x += 1.0f; |
| bool _110 = false; |
| if (ok) |
| { |
| float _107 = f2.x; |
| f2.x = _107 + 1.0f; |
| _110 = _107 == 1.5f; |
| } |
| else |
| { |
| _110 = false; |
| } |
| ok = _110; |
| bool _116 = false; |
| if (_110) |
| { |
| _116 = f2.x == 2.5f; |
| } |
| else |
| { |
| _116 = false; |
| } |
| ok = _116; |
| bool _123 = false; |
| if (_116) |
| { |
| float _120 = f2.x; |
| f2.x = _120 - 1.0f; |
| _123 = _120 == 2.5f; |
| } |
| else |
| { |
| _123 = false; |
| } |
| ok = _123; |
| bool _129 = false; |
| if (_123) |
| { |
| _129 = f2.x == 1.5f; |
| } |
| else |
| { |
| _129 = false; |
| } |
| ok = _129; |
| f2.x -= 1.0f; |
| bool _139 = false; |
| if (ok) |
| { |
| _139 = f2.x == 0.5f; |
| } |
| else |
| { |
| _139 = false; |
| } |
| ok = _139; |
| float4 _140 = 0.0f.xxxx; |
| if (_139) |
| { |
| _140 = _7_colorGreen; |
| } |
| else |
| { |
| _140 = _7_colorRed; |
| } |
| return _140; |
| } |
| |
| void frag_main() |
| { |
| float2 _17 = 0.0f.xx; |
| sk_FragColor = main(_17); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |