| out vec4 sk_FragColor; | |
| uniform vec4 colorGreen; | |
| uniform vec4 colorRed; | |
| vec4 main() { | |
| int i1 = 1; | |
| int i2 = 342391; | |
| int i3 = 2000000000; | |
| int i4 = -2000000000; | |
| return ((i1 == 1 && i2 == 342391) && i3 == 2000000000) && i4 == -2000000000 ? colorGreen : colorRed; | |
| } |