blob: 0850a989f658dd169dd3822f56ec6f3874294b17 [file] [log] [blame]
529 instructions
[immutable slots]
i0 = 0x40800000 (4.0)
i1 = 0x40800000 (4.0)
i2 = 0x40800000 (4.0)
i3 = 0x40800000 (4.0)
i4 = 0x40800000 (4.0)
i5 = 0x40800000 (4.0)
i6 = 0x40800000 (4.0)
i7 = 0x40800000 (4.0)
i8 = 0x40800000 (4.0)
i9 = 0x40000000 (2.0)
i10 = 0x40000000 (2.0)
i11 = 0x40000000 (2.0)
i12 = 0x40000000 (2.0)
i13 = 0x40000000 (2.0)
i14 = 0x40000000 (2.0)
i15 = 0x40000000 (2.0)
i16 = 0x40000000 (2.0)
i17 = 0x40000000 (2.0)
i18 = 0x40C00000 (6.0)
i19 = 0x40800000 (4.0)
i20 = 0x40800000 (4.0)
i21 = 0x40800000 (4.0)
i22 = 0x40C00000 (6.0)
i23 = 0x40800000 (4.0)
i24 = 0x40800000 (4.0)
i25 = 0x40800000 (4.0)
i26 = 0x40C00000 (6.0)
i27 = 0xC0000000 (-2.0)
i28 = 0xC0800000 (-4.0)
i29 = 0xC0800000 (-4.0)
i30 = 0xC0800000 (-4.0)
i31 = 0xC0000000 (-2.0)
i32 = 0xC0800000 (-4.0)
i33 = 0xC0800000 (-4.0)
i34 = 0xC0800000 (-4.0)
i35 = 0xC0000000 (-2.0)
i36 = 0x40000000 (2.0)
i37 = 0x40800000 (4.0)
i38 = 0x40800000 (4.0)
i39 = 0x40800000 (4.0)
i40 = 0x40000000 (2.0)
i41 = 0x40800000 (4.0)
i42 = 0x40800000 (4.0)
i43 = 0x40800000 (4.0)
i44 = 0x40000000 (2.0)
i45 = 0x3F800000 (1.0)
i46 = 0x40000000 (2.0)
i47 = 0x40400000 (3.0)
i48 = 0x40800000 (4.0)
i49 = 0x40A00000 (5.0)
i50 = 0x40C00000 (6.0)
i51 = 0x40E00000 (7.0)
i52 = 0x41000000 (8.0)
i53 = 0x41100000 (9.0)
i54 = 0x41200000 (10.0)
i55 = 0x41300000 (11.0)
i56 = 0x41400000 (12.0)
i57 = 0x41500000 (13.0)
i58 = 0x41600000 (14.0)
i59 = 0x41700000 (15.0)
i60 = 0x41800000 (16.0)
i61 = 0x41800000 (16.0)
i62 = 0x41700000 (15.0)
i63 = 0x41600000 (14.0)
i64 = 0x41500000 (13.0)
i65 = 0x41400000 (12.0)
i66 = 0x41300000 (11.0)
i67 = 0x41200000 (10.0)
i68 = 0x41100000 (9.0)
i69 = 0x41000000 (8.0)
i70 = 0x40E00000 (7.0)
i71 = 0x40C00000 (6.0)
i72 = 0x40A00000 (5.0)
i73 = 0x40800000 (4.0)
i74 = 0x40400000 (3.0)
i75 = 0x40000000 (2.0)
i76 = 0x3F800000 (1.0)
i77 = 0x41880000 (17.0)
i78 = 0x41880000 (17.0)
i79 = 0x41880000 (17.0)
i80 = 0x41880000 (17.0)
i81 = 0x41880000 (17.0)
i82 = 0x41880000 (17.0)
i83 = 0x41880000 (17.0)
i84 = 0x41880000 (17.0)
i85 = 0x41880000 (17.0)
i86 = 0x41880000 (17.0)
i87 = 0x41880000 (17.0)
i88 = 0x41880000 (17.0)
i89 = 0x41880000 (17.0)
i90 = 0x41880000 (17.0)
i91 = 0x41880000 (17.0)
i92 = 0x41880000 (17.0)
i93 = 0x41200000 (10.0)
i94 = 0x41A00000 (20.0)
i95 = 0x41F00000 (30.0)
i96 = 0x42200000 (40.0)
i97 = 0x41100000 (9.0)
i98 = 0x41900000 (18.0)
i99 = 0x41D80000 (27.0)
i100 = 0x42100000 (36.0)
i101 = 0x40000000 (2.0)
i102 = 0x40800000 (4.0)
i103 = 0x40C00000 (6.0)
i104 = 0x41000000 (8.0)
i105 = 0x40000000 (2.0)
i106 = 0x40000000 (2.0)
i107 = 0x40000000 (2.0)
i108 = 0x40800000 (4.0)
i109 = 0x3F800000 (1.0)
i110 = 0x40000000 (2.0)
i111 = 0x40400000 (3.0)
i112 = 0x40000000 (2.0)
i113 = 0x3F800000 (1.0)
i114 = 0x40000000 (2.0)
i115 = 0x40E00000 (7.0)
i116 = 0x40800000 (4.0)
i117 = 0x40400000 (3.0)
i118 = 0x40A00000 (5.0)
i119 = 0x40400000 (3.0)
i120 = 0x40000000 (2.0)
i121 = 0x42180000 (38.0)
i122 = 0x41D00000 (26.0)
i123 = 0x41880000 (17.0)
i124 = 0x41600000 (14.0)
i125 = 0x41200000 (10.0)
i126 = 0x40800000 (4.0)
i127 = 0x40000000 (2.0)
i128 = 0x41A00000 (20.0)
i129 = 0x40A00000 (5.0)
i130 = 0x40400000 (3.0)
i131 = 0x41200000 (10.0)
i132 = 0x40C00000 (6.0)
i133 = 0x40A00000 (5.0)
i134 = 0x40400000 (3.0)
i135 = 0x40400000 (3.0)
i136 = 0x40800000 (4.0)
i137 = 0x40000000 (2.0)
i138 = 0x40400000 (3.0)
i139 = 0x40800000 (4.0)
i140 = 0x40800000 (4.0)
i141 = 0x41100000 (9.0)
i142 = 0x40000000 (2.0)
i143 = 0x43020000 (130.0)
i144 = 0x424C0000 (51.0)
i145 = 0x420C0000 (35.0)
i146 = 0x42F00000 (120.0)
i147 = 0x423C0000 (47.0)
i148 = 0x42040000 (33.0)
i149 = 0x43700000 (240.0)
i150 = 0x42920000 (73.0)
i151 = 0x42340000 (45.0)
store_src_rg coords = src.rg
init_lane_masks CondMask = LoopMask = RetMask = true
copy_constant _0_ok = 0xFFFFFFFF
copy_constant $0 = 0
copy_constant $1 = 0x40000000 (2.0)
shuffle $0..8 = ($0..8)[1 0 0 0 1 0 0 0 1]
copy_4_slots_unmasked _3_m(0..3) = $0..3
copy_4_slots_unmasked _3_m(4..7) = $4..7
copy_slot_unmasked _3_m(8) = $8
copy_4_immutables_unmasked $9..12 = i0..3 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked $13..16 = i4..7 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked $17 = i8 [0x40800000 (4.0)]
add_n_floats $0..8 += $9..17
copy_4_slots_unmasked _3_m(0..3) = $0..3
copy_4_slots_unmasked _3_m(4..7) = $4..7
copy_slot_unmasked _3_m(8) = $8
copy_4_slots_unmasked $0..3 = _0_ok, _3_m(0..2)
copy_4_slots_unmasked $4..7 = _3_m(3..6)
copy_2_slots_unmasked $8..9 = _3_m(7..8)
copy_4_immutables_unmasked $10..13 = i18..21 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked $14..17 = i22..25 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked $18 = i26 [0x40C00000 (6.0)]
cmpeq_n_floats $1..9 = equal($1..9, $10..18)
bitwise_and_4_ints $2..5 &= $6..9
bitwise_and_2_ints $2..3 &= $4..5
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked _0_ok = $0
copy_constant $0 = 0
copy_constant $1 = 0x40000000 (2.0)
shuffle $0..8 = ($0..8)[1 0 0 0 1 0 0 0 1]
copy_4_slots_unmasked _3_m(0..3) = $0..3
copy_4_slots_unmasked _3_m(4..7) = $4..7
copy_slot_unmasked _3_m(8) = $8
copy_4_immutables_unmasked $9..12 = i0..3 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked $13..16 = i4..7 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked $17 = i8 [0x40800000 (4.0)]
sub_n_floats $0..8 -= $9..17
copy_4_slots_unmasked _3_m(0..3) = $0..3
copy_4_slots_unmasked _3_m(4..7) = $4..7
copy_slot_unmasked _3_m(8) = $8
copy_4_slots_unmasked $0..3 = _0_ok, _3_m(0..2)
copy_4_slots_unmasked $4..7 = _3_m(3..6)
copy_2_slots_unmasked $8..9 = _3_m(7..8)
copy_4_immutables_unmasked $10..13 = i27..30 [0xC0000000 (-2.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0)]
copy_4_immutables_unmasked $14..17 = i31..34 [0xC0000000 (-2.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0)]
copy_immutable_unmasked $18 = i35 [0xC0000000 (-2.0)]
cmpeq_n_floats $1..9 = equal($1..9, $10..18)
bitwise_and_4_ints $2..5 &= $6..9
bitwise_and_2_ints $2..3 &= $4..5
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked _0_ok = $0
copy_constant $0 = 0
copy_constant $1 = 0x40000000 (2.0)
shuffle $0..8 = ($0..8)[1 0 0 0 1 0 0 0 1]
copy_4_slots_unmasked _3_m(0..3) = $0..3
copy_4_slots_unmasked _3_m(4..7) = $4..7
copy_slot_unmasked _3_m(8) = $8
copy_4_immutables_unmasked $9..12 = i0..3 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked $13..16 = i4..7 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked $17 = i8 [0x40800000 (4.0)]
div_n_floats $0..8 /= $9..17
copy_4_slots_unmasked _3_m(0..3) = $0..3
copy_4_slots_unmasked _3_m(4..7) = $4..7
copy_slot_unmasked _3_m(8) = $8
copy_4_slots_unmasked $0..3 = _0_ok, _3_m(0..2)
copy_4_slots_unmasked $4..7 = _3_m(3..6)
copy_2_slots_unmasked $8..9 = _3_m(7..8)
copy_constant $10 = 0
copy_constant $11 = 0x3F000000 (0.5)
shuffle $10..18 = ($10..18)[1 0 0 0 1 0 0 0 1]
cmpeq_n_floats $1..9 = equal($1..9, $10..18)
bitwise_and_4_ints $2..5 &= $6..9
bitwise_and_2_ints $2..3 &= $4..5
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked _0_ok = $0
copy_4_immutables_unmasked _3_m(0..3) = i0..3 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked _3_m(4..7) = i4..7 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked _3_m(8) = i8 [0x40800000 (4.0)]
copy_4_slots_unmasked $0..3 = _3_m(0..3)
copy_4_slots_unmasked $4..7 = _3_m(4..7)
copy_slot_unmasked $8 = _3_m(8)
copy_constant $9 = 0
copy_constant $10 = 0x40000000 (2.0)
shuffle $9..17 = ($9..17)[1 0 0 0 1 0 0 0 1]
add_n_floats $0..8 += $9..17
copy_4_slots_unmasked _3_m(0..3) = $0..3
copy_4_slots_unmasked _3_m(4..7) = $4..7
copy_slot_unmasked _3_m(8) = $8
copy_4_slots_unmasked $0..3 = _0_ok, _3_m(0..2)
copy_4_slots_unmasked $4..7 = _3_m(3..6)
copy_2_slots_unmasked $8..9 = _3_m(7..8)
copy_4_immutables_unmasked $10..13 = i18..21 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked $14..17 = i22..25 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked $18 = i26 [0x40C00000 (6.0)]
cmpeq_n_floats $1..9 = equal($1..9, $10..18)
bitwise_and_4_ints $2..5 &= $6..9
bitwise_and_2_ints $2..3 &= $4..5
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked _0_ok = $0
copy_4_immutables_unmasked _3_m(0..3) = i0..3 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked _3_m(4..7) = i4..7 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked _3_m(8) = i8 [0x40800000 (4.0)]
copy_4_slots_unmasked $0..3 = _3_m(0..3)
copy_4_slots_unmasked $4..7 = _3_m(4..7)
copy_slot_unmasked $8 = _3_m(8)
copy_constant $9 = 0
copy_constant $10 = 0x40000000 (2.0)
shuffle $9..17 = ($9..17)[1 0 0 0 1 0 0 0 1]
sub_n_floats $0..8 -= $9..17
copy_4_slots_unmasked _3_m(0..3) = $0..3
copy_4_slots_unmasked _3_m(4..7) = $4..7
copy_slot_unmasked _3_m(8) = $8
copy_4_slots_unmasked $0..3 = _0_ok, _3_m(0..2)
copy_4_slots_unmasked $4..7 = _3_m(3..6)
copy_2_slots_unmasked $8..9 = _3_m(7..8)
copy_4_immutables_unmasked $10..13 = i36..39 [0x40000000 (2.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked $14..17 = i40..43 [0x40000000 (2.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked $18 = i44 [0x40000000 (2.0)]
cmpeq_n_floats $1..9 = equal($1..9, $10..18)
bitwise_and_4_ints $2..5 &= $6..9
bitwise_and_2_ints $2..3 &= $4..5
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked _0_ok = $0
copy_4_immutables_unmasked _3_m(0..3) = i0..3 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked _3_m(4..7) = i4..7 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked _3_m(8) = i8 [0x40800000 (4.0)]
copy_4_slots_unmasked $0..3 = _3_m(0..3)
copy_4_slots_unmasked $4..7 = _3_m(4..7)
copy_slot_unmasked $8 = _3_m(8)
copy_4_immutables_unmasked $9..12 = i9..12 [0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0)]
copy_4_immutables_unmasked $13..16 = i13..16 [0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0)]
copy_immutable_unmasked $17 = i17 [0x40000000 (2.0)]
div_n_floats $0..8 /= $9..17
copy_4_slots_unmasked _3_m(0..3) = $0..3
copy_4_slots_unmasked _3_m(4..7) = $4..7
copy_slot_unmasked _3_m(8) = $8
copy_4_slots_unmasked $0..3 = _0_ok, _3_m(0..2)
copy_4_slots_unmasked $4..7 = _3_m(3..6)
copy_2_slots_unmasked $8..9 = _3_m(7..8)
copy_4_immutables_unmasked $10..13 = i9..12 [0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0)]
copy_4_immutables_unmasked $14..17 = i13..16 [0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0)]
copy_immutable_unmasked $18 = i17 [0x40000000 (2.0)]
cmpeq_n_floats $1..9 = equal($1..9, $10..18)
bitwise_and_4_ints $2..5 &= $6..9
bitwise_and_2_ints $2..3 &= $4..5
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked _0_ok = $0
copy_4_immutables_unmasked _4_m(0..3) = i45..48 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked _4_m(4..7) = i49..52 [0x40A00000 (5.0), 0x40C00000 (6.0), 0x40E00000 (7.0), 0x41000000 (8.0)]
copy_4_immutables_unmasked _4_m(8..11) = i53..56 [0x41100000 (9.0), 0x41200000 (10.0), 0x41300000 (11.0), 0x41400000 (12.0)]
copy_4_immutables_unmasked _4_m(12..15) = i57..60 [0x41500000 (13.0), 0x41600000 (14.0), 0x41700000 (15.0), 0x41800000 (16.0)]
copy_4_slots_unmasked $0..3 = _4_m(0..3)
copy_4_slots_unmasked $4..7 = _4_m(4..7)
copy_4_slots_unmasked $8..11 = _4_m(8..11)
copy_4_slots_unmasked $12..15 = _4_m(12..15)
copy_4_immutables_unmasked $16..19 = i61..64 [0x41800000 (16.0), 0x41700000 (15.0), 0x41600000 (14.0), 0x41500000 (13.0)]
copy_4_immutables_unmasked $20..23 = i65..68 [0x41400000 (12.0), 0x41300000 (11.0), 0x41200000 (10.0), 0x41100000 (9.0)]
copy_4_immutables_unmasked $24..27 = i69..72 [0x41000000 (8.0), 0x40E00000 (7.0), 0x40C00000 (6.0), 0x40A00000 (5.0)]
copy_4_immutables_unmasked $28..31 = i73..76 [0x40800000 (4.0), 0x40400000 (3.0), 0x40000000 (2.0), 0x3F800000 (1.0)]
add_n_floats $0..15 += $16..31
copy_4_slots_unmasked _4_m(0..3) = $0..3
copy_4_slots_unmasked _4_m(4..7) = $4..7
copy_4_slots_unmasked _4_m(8..11) = $8..11
copy_4_slots_unmasked _4_m(12..15) = $12..15
copy_slot_unmasked $0 = _0_ok
copy_4_slots_unmasked $1..4 = _4_m(0..3)
copy_4_slots_unmasked $5..8 = _4_m(4..7)
copy_4_slots_unmasked $9..12 = _4_m(8..11)
copy_4_slots_unmasked $13..16 = _4_m(12..15)
copy_4_immutables_unmasked $17..20 = i77..80 [0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0)]
copy_4_immutables_unmasked $21..24 = i81..84 [0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0)]
copy_4_immutables_unmasked $25..28 = i85..88 [0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0)]
copy_4_immutables_unmasked $29..32 = i89..92 [0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0)]
cmpeq_n_floats $1..16 = equal($1..16, $17..32)
bitwise_and_4_ints $9..12 &= $13..16
bitwise_and_4_ints $5..8 &= $9..12
bitwise_and_4_ints $1..4 &= $5..8
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked _0_ok = $0
copy_4_immutables_unmasked _5_m = i93..96 [0x41200000 (10.0), 0x41A00000 (20.0), 0x41F00000 (30.0), 0x42200000 (40.0)]
copy_4_slots_unmasked $0..3 = _5_m
copy_4_immutables_unmasked $4..7 = i45..48 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)]
sub_4_floats $0..3 -= $4..7
copy_4_slots_unmasked _5_m = $0..3
copy_slot_unmasked $0 = _0_ok
copy_4_slots_unmasked $1..4 = _5_m
copy_4_immutables_unmasked $5..8 = i97..100 [0x41100000 (9.0), 0x41900000 (18.0), 0x41D80000 (27.0), 0x42100000 (36.0)]
cmpeq_4_floats $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked _0_ok = $0
copy_4_immutables_unmasked _6_m = i101..104 [0x40000000 (2.0), 0x40800000 (4.0), 0x40C00000 (6.0), 0x41000000 (8.0)]
copy_4_slots_unmasked $0..3 = _6_m
copy_4_immutables_unmasked $4..7 = i105..108 [0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0), 0x40800000 (4.0)]
div_4_floats $0..3 /= $4..7
copy_4_slots_unmasked _6_m = $0..3
copy_slot_unmasked $0 = _0_ok
copy_4_slots_unmasked $1..4 = _6_m
copy_4_immutables_unmasked $5..8 = i109..112 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40000000 (2.0)]
cmpeq_4_floats $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked _0_ok = $0
copy_4_immutables_unmasked _7_m = i113..116 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40E00000 (7.0), 0x40800000 (4.0)]
copy_4_slots_unmasked $4..7 = _7_m
copy_4_immutables_unmasked $8..11 = i117..120 [0x40400000 (3.0), 0x40A00000 (5.0), 0x40400000 (3.0), 0x40000000 (2.0)]
matrix_multiply_2 mat2x2($0..3) = mat2x2($4..7) * mat2x2($8..11)
copy_4_slots_unmasked _7_m = $0..3
copy_slot_unmasked $0 = _0_ok
copy_4_slots_unmasked $1..4 = _7_m
copy_4_immutables_unmasked $5..8 = i121..124 [0x42180000 (38.0), 0x41D00000 (26.0), 0x41880000 (17.0), 0x41600000 (14.0)]
cmpeq_4_floats $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked _0_ok = $0
copy_4_immutables_unmasked _8_m(0..3) = i125..128 [0x41200000 (10.0), 0x40800000 (4.0), 0x40000000 (2.0), 0x41A00000 (20.0)]
copy_4_immutables_unmasked _8_m(4..7) = i129..132 [0x40A00000 (5.0), 0x40400000 (3.0), 0x41200000 (10.0), 0x40C00000 (6.0)]
copy_immutable_unmasked _8_m(8) = i133 [0x40A00000 (5.0)]
copy_4_slots_unmasked $9..12 = _8_m(0..3)
copy_4_slots_unmasked $13..16 = _8_m(4..7)
copy_slot_unmasked $17 = _8_m(8)
copy_4_immutables_unmasked $18..21 = i134..137 [0x40400000 (3.0), 0x40400000 (3.0), 0x40800000 (4.0), 0x40000000 (2.0)]
copy_4_immutables_unmasked $22..25 = i138..141 [0x40400000 (3.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x41100000 (9.0)]
copy_immutable_unmasked $26 = i142 [0x40000000 (2.0)]
matrix_multiply_3 mat3x3($0..8) = mat3x3($9..17) * mat3x3($18..26)
copy_4_slots_unmasked _8_m(0..3) = $0..3
copy_4_slots_unmasked _8_m(4..7) = $4..7
copy_slot_unmasked _8_m(8) = $8
copy_slot_unmasked $0 = _0_ok
copy_4_slots_unmasked $1..4 = _8_m(0..3)
copy_4_slots_unmasked $5..8 = _8_m(4..7)
copy_slot_unmasked $9 = _8_m(8)
copy_4_immutables_unmasked $10..13 = i143..146 [0x43020000 (130.0), 0x424C0000 (51.0), 0x420C0000 (35.0), 0x42F00000 (120.0)]
copy_4_immutables_unmasked $14..17 = i147..150 [0x423C0000 (47.0), 0x42040000 (33.0), 0x43700000 (240.0), 0x42920000 (73.0)]
copy_immutable_unmasked $18 = i151 [0x42340000 (45.0)]
cmpeq_n_floats $1..9 = equal($1..9, $10..18)
bitwise_and_4_ints $2..5 &= $6..9
bitwise_and_2_ints $2..3 &= $4..5
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked _0_ok = $0
store_condition_mask $34 = CondMask
copy_slot_unmasked $35 = _0_ok
copy_constant $0 = 0
merge_condition_mask CondMask = $34 & $35
branch_if_no_lanes_active branch_if_no_lanes_active +261 (label 1 at #525)
copy_constant ok = 0xFFFFFFFF
copy_constant $1 = 0
copy_constant $2 = 0x40000000 (2.0)
shuffle $1..9 = ($1..9)[1 0 0 0 1 0 0 0 1]
copy_4_slots_unmasked m(0..3) = $1..4
copy_4_slots_unmasked m(4..7) = $5..8
copy_slot_unmasked m(8) = $9
copy_4_immutables_unmasked $10..13 = i0..3 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked $14..17 = i4..7 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked $18 = i8 [0x40800000 (4.0)]
add_n_floats $1..9 += $10..18
copy_4_slots_masked m(0..3) = Mask($1..4)
copy_4_slots_masked m(4..7) = Mask($5..8)
copy_slot_masked m(8) = Mask($9)
copy_4_slots_unmasked $1..4 = ok, m(0..2)
copy_4_slots_unmasked $5..8 = m(3..6)
copy_2_slots_unmasked $9..10 = m(7..8)
copy_4_immutables_unmasked $11..14 = i18..21 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked $15..18 = i22..25 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked $19 = i26 [0x40C00000 (6.0)]
cmpeq_n_floats $2..10 = equal($2..10, $11..19)
bitwise_and_4_ints $3..6 &= $7..10
bitwise_and_2_ints $3..4 &= $5..6
bitwise_and_int $3 &= $4
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
copy_slot_masked ok = Mask($1)
copy_constant $1 = 0
copy_constant $2 = 0x40000000 (2.0)
shuffle $1..9 = ($1..9)[1 0 0 0 1 0 0 0 1]
copy_4_slots_masked m(0..3) = Mask($1..4)
copy_4_slots_masked m(4..7) = Mask($5..8)
copy_slot_masked m(8) = Mask($9)
copy_4_immutables_unmasked $10..13 = i0..3 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked $14..17 = i4..7 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked $18 = i8 [0x40800000 (4.0)]
sub_n_floats $1..9 -= $10..18
copy_4_slots_masked m(0..3) = Mask($1..4)
copy_4_slots_masked m(4..7) = Mask($5..8)
copy_slot_masked m(8) = Mask($9)
copy_4_slots_unmasked $1..4 = ok, m(0..2)
copy_4_slots_unmasked $5..8 = m(3..6)
copy_2_slots_unmasked $9..10 = m(7..8)
copy_4_immutables_unmasked $11..14 = i27..30 [0xC0000000 (-2.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0)]
copy_4_immutables_unmasked $15..18 = i31..34 [0xC0000000 (-2.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0)]
copy_immutable_unmasked $19 = i35 [0xC0000000 (-2.0)]
cmpeq_n_floats $2..10 = equal($2..10, $11..19)
bitwise_and_4_ints $3..6 &= $7..10
bitwise_and_2_ints $3..4 &= $5..6
bitwise_and_int $3 &= $4
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
copy_slot_masked ok = Mask($1)
copy_constant $1 = 0
copy_constant $2 = 0x40000000 (2.0)
shuffle $1..9 = ($1..9)[1 0 0 0 1 0 0 0 1]
copy_4_slots_masked m(0..3) = Mask($1..4)
copy_4_slots_masked m(4..7) = Mask($5..8)
copy_slot_masked m(8) = Mask($9)
copy_4_immutables_unmasked $10..13 = i0..3 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked $14..17 = i4..7 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked $18 = i8 [0x40800000 (4.0)]
div_n_floats $1..9 /= $10..18
copy_4_slots_masked m(0..3) = Mask($1..4)
copy_4_slots_masked m(4..7) = Mask($5..8)
copy_slot_masked m(8) = Mask($9)
copy_4_slots_unmasked $1..4 = ok, m(0..2)
copy_4_slots_unmasked $5..8 = m(3..6)
copy_2_slots_unmasked $9..10 = m(7..8)
copy_constant $11 = 0
copy_constant $12 = 0x3F000000 (0.5)
shuffle $11..19 = ($11..19)[1 0 0 0 1 0 0 0 1]
cmpeq_n_floats $2..10 = equal($2..10, $11..19)
bitwise_and_4_ints $3..6 &= $7..10
bitwise_and_2_ints $3..4 &= $5..6
bitwise_and_int $3 &= $4
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
copy_slot_masked ok = Mask($1)
copy_4_immutables_unmasked $1..4 = i0..3 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked $5..8 = i4..7 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked $9 = i8 [0x40800000 (4.0)]
copy_4_slots_masked m(0..3) = Mask($1..4)
copy_4_slots_masked m(4..7) = Mask($5..8)
copy_slot_masked m(8) = Mask($9)
copy_constant $10 = 0
copy_constant $11 = 0x40000000 (2.0)
shuffle $10..18 = ($10..18)[1 0 0 0 1 0 0 0 1]
add_n_floats $1..9 += $10..18
copy_4_slots_masked m(0..3) = Mask($1..4)
copy_4_slots_masked m(4..7) = Mask($5..8)
copy_slot_masked m(8) = Mask($9)
copy_4_slots_unmasked $1..4 = ok, m(0..2)
copy_4_slots_unmasked $5..8 = m(3..6)
copy_2_slots_unmasked $9..10 = m(7..8)
copy_4_immutables_unmasked $11..14 = i18..21 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked $15..18 = i22..25 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked $19 = i26 [0x40C00000 (6.0)]
cmpeq_n_floats $2..10 = equal($2..10, $11..19)
bitwise_and_4_ints $3..6 &= $7..10
bitwise_and_2_ints $3..4 &= $5..6
bitwise_and_int $3 &= $4
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
copy_slot_masked ok = Mask($1)
copy_4_immutables_unmasked $1..4 = i0..3 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked $5..8 = i4..7 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked $9 = i8 [0x40800000 (4.0)]
copy_4_slots_masked m(0..3) = Mask($1..4)
copy_4_slots_masked m(4..7) = Mask($5..8)
copy_slot_masked m(8) = Mask($9)
copy_constant $10 = 0
copy_constant $11 = 0x40000000 (2.0)
shuffle $10..18 = ($10..18)[1 0 0 0 1 0 0 0 1]
sub_n_floats $1..9 -= $10..18
copy_4_slots_masked m(0..3) = Mask($1..4)
copy_4_slots_masked m(4..7) = Mask($5..8)
copy_slot_masked m(8) = Mask($9)
copy_4_slots_unmasked $1..4 = ok, m(0..2)
copy_4_slots_unmasked $5..8 = m(3..6)
copy_2_slots_unmasked $9..10 = m(7..8)
copy_4_immutables_unmasked $11..14 = i36..39 [0x40000000 (2.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked $15..18 = i40..43 [0x40000000 (2.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked $19 = i44 [0x40000000 (2.0)]
cmpeq_n_floats $2..10 = equal($2..10, $11..19)
bitwise_and_4_ints $3..6 &= $7..10
bitwise_and_2_ints $3..4 &= $5..6
bitwise_and_int $3 &= $4
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
copy_slot_masked ok = Mask($1)
copy_4_immutables_unmasked $1..4 = i0..3 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked $5..8 = i4..7 [0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)]
copy_immutable_unmasked $9 = i8 [0x40800000 (4.0)]
copy_4_slots_masked m(0..3) = Mask($1..4)
copy_4_slots_masked m(4..7) = Mask($5..8)
copy_slot_masked m(8) = Mask($9)
copy_4_immutables_unmasked $10..13 = i9..12 [0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0)]
copy_4_immutables_unmasked $14..17 = i13..16 [0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0)]
copy_immutable_unmasked $18 = i17 [0x40000000 (2.0)]
div_n_floats $1..9 /= $10..18
copy_4_slots_masked m(0..3) = Mask($1..4)
copy_4_slots_masked m(4..7) = Mask($5..8)
copy_slot_masked m(8) = Mask($9)
copy_4_slots_unmasked $1..4 = ok, m(0..2)
copy_4_slots_unmasked $5..8 = m(3..6)
copy_2_slots_unmasked $9..10 = m(7..8)
copy_4_immutables_unmasked $11..14 = i9..12 [0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0)]
copy_4_immutables_unmasked $15..18 = i13..16 [0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0)]
copy_immutable_unmasked $19 = i17 [0x40000000 (2.0)]
cmpeq_n_floats $2..10 = equal($2..10, $11..19)
bitwise_and_4_ints $3..6 &= $7..10
bitwise_and_2_ints $3..4 &= $5..6
bitwise_and_int $3 &= $4
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
copy_slot_masked ok = Mask($1)
copy_4_immutables_unmasked m₁(0..3) = i45..48 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)]
copy_4_immutables_unmasked m₁(4..7) = i49..52 [0x40A00000 (5.0), 0x40C00000 (6.0), 0x40E00000 (7.0), 0x41000000 (8.0)]
copy_4_immutables_unmasked m₁(8..11) = i53..56 [0x41100000 (9.0), 0x41200000 (10.0), 0x41300000 (11.0), 0x41400000 (12.0)]
copy_4_immutables_unmasked m₁(12..15) = i57..60 [0x41500000 (13.0), 0x41600000 (14.0), 0x41700000 (15.0), 0x41800000 (16.0)]
copy_4_slots_unmasked $1..4 = m₁(0..3)
copy_4_slots_unmasked $5..8 = m₁(4..7)
copy_4_slots_unmasked $9..12 = m₁(8..11)
copy_4_slots_unmasked $13..16 = m₁(12..15)
copy_4_immutables_unmasked $17..20 = i61..64 [0x41800000 (16.0), 0x41700000 (15.0), 0x41600000 (14.0), 0x41500000 (13.0)]
copy_4_immutables_unmasked $21..24 = i65..68 [0x41400000 (12.0), 0x41300000 (11.0), 0x41200000 (10.0), 0x41100000 (9.0)]
copy_4_immutables_unmasked $25..28 = i69..72 [0x41000000 (8.0), 0x40E00000 (7.0), 0x40C00000 (6.0), 0x40A00000 (5.0)]
copy_4_immutables_unmasked $29..32 = i73..76 [0x40800000 (4.0), 0x40400000 (3.0), 0x40000000 (2.0), 0x3F800000 (1.0)]
add_n_floats $1..16 += $17..32
copy_4_slots_masked m₁(0..3) = Mask($1..4)
copy_4_slots_masked m₁(4..7) = Mask($5..8)
copy_4_slots_masked m₁(8..11) = Mask($9..12)
copy_4_slots_masked m₁(12..15) = Mask($13..16)
copy_slot_unmasked $1 = ok
copy_4_slots_unmasked $2..5 = m₁(0..3)
copy_4_slots_unmasked $6..9 = m₁(4..7)
copy_4_slots_unmasked $10..13 = m₁(8..11)
copy_4_slots_unmasked $14..17 = m₁(12..15)
copy_4_immutables_unmasked $18..21 = i77..80 [0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0)]
copy_4_immutables_unmasked $22..25 = i81..84 [0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0)]
copy_4_immutables_unmasked $26..29 = i85..88 [0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0)]
copy_4_immutables_unmasked $30..33 = i89..92 [0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0), 0x41880000 (17.0)]
cmpeq_n_floats $2..17 = equal($2..17, $18..33)
bitwise_and_4_ints $10..13 &= $14..17
bitwise_and_4_ints $6..9 &= $10..13
bitwise_and_4_ints $2..5 &= $6..9
bitwise_and_2_ints $2..3 &= $4..5
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
copy_slot_masked ok = Mask($1)
copy_4_immutables_unmasked m = i93..96 [0x41200000 (10.0), 0x41A00000 (20.0), 0x41F00000 (30.0), 0x42200000 (40.0)]
copy_4_slots_unmasked $1..4 = m
copy_4_immutables_unmasked $5..8 = i45..48 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)]
sub_4_floats $1..4 -= $5..8
copy_4_slots_masked m = Mask($1..4)
copy_slot_unmasked $1 = ok
copy_4_slots_unmasked $2..5 = m
copy_4_immutables_unmasked $6..9 = i97..100 [0x41100000 (9.0), 0x41900000 (18.0), 0x41D80000 (27.0), 0x42100000 (36.0)]
cmpeq_4_floats $2..5 = equal($2..5, $6..9)
bitwise_and_2_ints $2..3 &= $4..5
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
copy_slot_masked ok = Mask($1)
copy_4_immutables_unmasked m = i101..104 [0x40000000 (2.0), 0x40800000 (4.0), 0x40C00000 (6.0), 0x41000000 (8.0)]
copy_4_slots_unmasked $1..4 = m
copy_4_immutables_unmasked $5..8 = i105..108 [0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0), 0x40800000 (4.0)]
div_4_floats $1..4 /= $5..8
copy_4_slots_masked m = Mask($1..4)
copy_slot_unmasked $1 = ok
copy_4_slots_unmasked $2..5 = m
copy_4_immutables_unmasked $6..9 = i109..112 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40000000 (2.0)]
cmpeq_4_floats $2..5 = equal($2..5, $6..9)
bitwise_and_2_ints $2..3 &= $4..5
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
copy_slot_masked ok = Mask($1)
copy_4_immutables_unmasked m = i113..116 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40E00000 (7.0), 0x40800000 (4.0)]
copy_4_slots_unmasked $5..8 = m
copy_4_immutables_unmasked $9..12 = i117..120 [0x40400000 (3.0), 0x40A00000 (5.0), 0x40400000 (3.0), 0x40000000 (2.0)]
matrix_multiply_2 mat2x2($1..4) = mat2x2($5..8) * mat2x2($9..12)
copy_4_slots_masked m = Mask($1..4)
copy_slot_unmasked $1 = ok
copy_4_slots_unmasked $2..5 = m
copy_4_immutables_unmasked $6..9 = i121..124 [0x42180000 (38.0), 0x41D00000 (26.0), 0x41880000 (17.0), 0x41600000 (14.0)]
cmpeq_4_floats $2..5 = equal($2..5, $6..9)
bitwise_and_2_ints $2..3 &= $4..5
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
copy_slot_masked ok = Mask($1)
copy_4_immutables_unmasked m₅(0..3) = i125..128 [0x41200000 (10.0), 0x40800000 (4.0), 0x40000000 (2.0), 0x41A00000 (20.0)]
copy_4_immutables_unmasked m₅(4..7) = i129..132 [0x40A00000 (5.0), 0x40400000 (3.0), 0x41200000 (10.0), 0x40C00000 (6.0)]
copy_immutable_unmasked m₅(8) = i133 [0x40A00000 (5.0)]
copy_4_slots_unmasked $10..13 = m₅(0..3)
copy_4_slots_unmasked $14..17 = m₅(4..7)
copy_slot_unmasked $18 = m₅(8)
copy_4_immutables_unmasked $19..22 = i134..137 [0x40400000 (3.0), 0x40400000 (3.0), 0x40800000 (4.0), 0x40000000 (2.0)]
copy_4_immutables_unmasked $23..26 = i138..141 [0x40400000 (3.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x41100000 (9.0)]
copy_immutable_unmasked $27 = i142 [0x40000000 (2.0)]
stack_rewind
matrix_multiply_3 mat3x3($1..9) = mat3x3($10..18) * mat3x3($19..27)
copy_4_slots_masked m₅(0..3) = Mask($1..4)
copy_4_slots_masked m₅(4..7) = Mask($5..8)
copy_slot_masked m₅(8) = Mask($9)
copy_slot_unmasked $1 = ok
copy_4_slots_unmasked $2..5 = m₅(0..3)
copy_4_slots_unmasked $6..9 = m₅(4..7)
copy_slot_unmasked $10 = m₅(8)
copy_4_immutables_unmasked $11..14 = i143..146 [0x43020000 (130.0), 0x424C0000 (51.0), 0x420C0000 (35.0), 0x42F00000 (120.0)]
copy_4_immutables_unmasked $15..18 = i147..150 [0x423C0000 (47.0), 0x42040000 (33.0), 0x43700000 (240.0), 0x42920000 (73.0)]
copy_immutable_unmasked $19 = i151 [0x42340000 (45.0)]
cmpeq_n_floats $2..10 = equal($2..10, $11..19)
bitwise_and_4_ints $3..6 &= $7..10
bitwise_and_2_ints $3..4 &= $5..6
bitwise_and_int $3 &= $4
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
copy_slot_masked ok = Mask($1)
label label 0x00000002
copy_slot_masked $0 = Mask($1)
label label 0x00000001
load_condition_mask CondMask = $34
swizzle_4 $0..3 = ($0..3).xxxx
copy_4_uniforms $4..7 = colorRed
copy_4_uniforms $8..11 = colorGreen
mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
load_src src.rgba = $0..3