| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _8_colorGreen : packoffset(c0); |
| float4 _8_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| bool inout_params_are_distinct_bhh(out float _24, out float _25) |
| { |
| _24 = 1.0f; |
| _25 = 2.0f; |
| bool _33 = false; |
| if (true) |
| { |
| _33 = true; |
| } |
| else |
| { |
| _33 = false; |
| } |
| return _33; |
| } |
| |
| float4 main(float2 _35) |
| { |
| float x = 0.0f; |
| float _38 = 0.0f; |
| float _39 = 0.0f; |
| bool _40 = inout_params_are_distinct_bhh(_38, _39); |
| x = _38; |
| x = _39; |
| float4 _43 = 0.0f.xxxx; |
| if (_40) |
| { |
| _43 = _8_colorGreen; |
| } |
| else |
| { |
| _43 = _8_colorRed; |
| } |
| return _43; |
| } |
| |
| void frag_main() |
| { |
| float2 _18 = 0.0f.xx; |
| sk_FragColor = main(_18); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |