| struct S |
| { |
| int i; |
| }; |
| |
| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _9_colorGreen : packoffset(c0); |
| float4 _9_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 fnGreen_h4bf2(bool _25, float2 _26) |
| { |
| return _9_colorGreen; |
| } |
| |
| float4 fnRed_h4ifS(int _38, float _39, S _40) |
| { |
| return _9_colorRed; |
| } |
| |
| float4 main(float2 _46) |
| { |
| float4 _52 = 0.0f.xxxx; |
| if (_9_colorGreen.y != 0.0f) |
| { |
| bool _58 = true; |
| float2 _60 = _46; |
| _52 = fnGreen_h4bf2(_58, _60); |
| } |
| else |
| { |
| int _63 = 123; |
| float _65 = 3.1400001049041748046875f; |
| S _66 = { 0 }; |
| S _67 = _66; |
| _52 = fnRed_h4ifS(_63, _65, _67); |
| } |
| return _52; |
| } |
| |
| void frag_main() |
| { |
| float2 _19 = 0.0f.xx; |
| sk_FragColor = main(_19); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |