|  | // Copyright 2020 Google LLC. | 
|  | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | 
|  | #include "tools/fiddle/examples.h" | 
|  | REG_FIDDLE_SRGB(50_percent_gray, 530, 150, false, 0, 0, false) { | 
|  | static sk_sp<SkShader> make_bw_dither() { | 
|  | auto surf = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(2, 2)); | 
|  | surf->getCanvas()->drawColor(SK_ColorWHITE); | 
|  | surf->getCanvas()->drawRect({0, 0, 1, 1}, SkPaint()); | 
|  | surf->getCanvas()->drawRect({1, 1, 2, 2}, SkPaint()); | 
|  | return surf->makeImageSnapshot()->makeShader(SkTileMode::kRepeat, | 
|  | SkTileMode::kRepeat, | 
|  | SkSamplingOptions(SkFilterMode::kLinear)); | 
|  | } | 
|  |  | 
|  | void draw(SkCanvas* canvas) { | 
|  | canvas->drawColor(SK_ColorWHITE); | 
|  | SkFont font(nullptr, 12); | 
|  |  | 
|  | // BW Dither | 
|  | canvas->translate(5, 5); | 
|  | SkPaint p; | 
|  | p.setShader(make_bw_dither()); | 
|  | canvas->drawRect({0, 0, 100, 100}, p); | 
|  | SkPaint black; | 
|  | canvas->drawString("BW Dither", 0, 125, font, black); | 
|  |  | 
|  | // Scaled BW Dither | 
|  | canvas->translate(105, 0); | 
|  | canvas->save(); | 
|  | canvas->scale(0.5, 0.5); | 
|  | canvas->drawRect({0, 0, 200, 200}, p); | 
|  | canvas->restore(); | 
|  | canvas->drawString("Scaled Dither", 0, 125, font, black); | 
|  |  | 
|  | // Blend black on to white | 
|  | canvas->translate(105, 0); | 
|  | p.setColor(0x80000000); | 
|  | p.setShader(nullptr); | 
|  | canvas->drawRect({0, 0, 100, 100}, p); | 
|  | p.setShader(nullptr); | 
|  | canvas->drawString("Blend", 0, 125, font, black); | 
|  |  | 
|  | // Opaque color (0xFFBCBCBC) | 
|  | canvas->translate(105, 0); | 
|  | p.setColor(0xFFBCBCBC); | 
|  | canvas->drawRect({0, 0, 100, 100}, p); | 
|  | canvas->drawString("0xFFBCBCBC", 0, 125, font, black); | 
|  |  | 
|  | // Opaque color (0xFF808080) | 
|  | canvas->translate(105, 0); | 
|  | p.setColor(0xFF808080); | 
|  | canvas->drawRect({0, 0, 100, 100}, p); | 
|  | canvas->drawString("0xFF808080", 0, 125, font, black); | 
|  | } | 
|  | }  // END FIDDLE |