| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/graphite/Renderer.h" |
| |
| #include "src/gpu/AtlasTypes.h" |
| #include "src/gpu/graphite/render/TextDirectRenderStep.h" |
| #include "src/gpu/graphite/render/TextSDFRenderStep.h" |
| |
| namespace skgpu::graphite { |
| |
| const Renderer& Renderer::TextDirect() { |
| static const TextDirectRenderStep kDirect; |
| |
| static const Renderer kTextDirectRenderer{"TextDirectRenderer", |
| &kDirect}; |
| return kTextDirectRenderer; |
| } |
| |
| const Renderer& Renderer::TextSDF(bool useLCDText) { |
| static const TextSDFRenderStep kA8{false}; |
| static const TextSDFRenderStep kLCD{true}; |
| |
| static const Renderer kTextSDFA8Renderer{"TextSDFA8Renderer", |
| &kA8}; |
| static const Renderer kTextSDFLCDRenderer{"TextSDFLCDRenderer", |
| &kLCD}; |
| |
| if (useLCDText) { |
| return kTextSDFLCDRenderer; |
| } else { |
| return kTextSDFA8Renderer; |
| } |
| SkUNREACHABLE; |
| } |
| |
| } // namespace skgpu |