blob: f7848029e66fe447a9bbe8f867ef5a4f5b7ff529 [file]
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkColorSpace.h"
#include "include/core/SkString.h"
#include "include/effects/SkHighContrastFilter.h"
#include "include/effects/SkRuntimeEffect.h"
#include "include/private/SkTPin.h"
#include "src/core/SkColorFilterPriv.h"
#include "src/core/SkRuntimeEffectPriv.h"
sk_sp<SkColorFilter> SkHighContrastFilter::Make(const SkHighContrastConfig& config) {
#ifdef SK_ENABLE_SKSL
if (!config.isValid()) {
return nullptr;
}
struct Uniforms { float grayscale, invertStyle, contrast; };
auto high_contrast_filter_code = []() -> SkString {
SkString code("uniform half grayscale, invertStyle, contrast;");
code += kRGB_to_HSL_sksl;
code += kHSL_to_RGB_sksl;
code += "half4 main(half4 inColor) {"
" half4 c = inColor;" // linear unpremul RGBA in dst gamut
" if (grayscale == 1) {"
" c.rgb = dot(half3(0.2126, 0.7152, 0.0722), c.rgb).rrr;"
" }"
" if (invertStyle == 1) {" // brightness
" c.rgb = 1 - c.rgb;"
" } else if (invertStyle == 2) {" // lightness
" c.rgb = rgb_to_hsl(c.rgb);"
" c.b = 1 - c.b;"
" c.rgb = hsl_to_rgb(c.rgb);"
" }"
" c.rgb = mix(half3(0.5), c.rgb, contrast);"
" return half4(saturate(c.rgb), c.a);"
"}";
return code;
};
static const SkRuntimeEffect* effect = SkMakeCachedRuntimeEffect(
SkRuntimeEffect::MakeForColorFilter,
high_contrast_filter_code()
).release();
SkASSERT(effect);
// A contrast setting of exactly +1 would divide by zero (1+c)/(1-c), so pull in to +1-ε.
// I'm not exactly sure why we've historically pinned -1 up to -1+ε, maybe just symmetry?
float c = SkTPin(config.fContrast,
-1.0f + FLT_EPSILON,
+1.0f - FLT_EPSILON);
Uniforms uniforms = {
config.fGrayscale ? 1.0f : 0.0f,
(float)config.fInvertStyle, // 0.0f for none, 1.0f for brightness, 2.0f for lightness
(1+c)/(1-c),
};
skcms_TransferFunction linear = SkNamedTransferFn::kLinear;
SkAlphaType unpremul = kUnpremul_SkAlphaType;
return SkColorFilterPriv::WithWorkingFormat(
effect->makeColorFilter(SkData::MakeWithCopy(&uniforms,sizeof(uniforms))),
&linear, nullptr/*use dst gamut*/, &unpremul);
#else
// TODO(skia:12197)
return nullptr;
#endif
}