| // Expect 1 error | |
| // OK: SkSL allows ES3-style array declaration syntax. (This wouldn't work in native GLSL ES2.) | |
| float[123] global_var; | |
| void fn() { float[123] local_var; } | |
| // ERROR: SkSL (like GLSL ES2) does not allow array constructors in strict-ES2 mode. | |
| void array_ctor() { float[3](1, 2, 3); } | |
| /*%%* | |
| construction of array type 'float[3]' is not supported | |
| *%%*/ |