blob: 89d4216d75c3610b55f95b64eca8c3dd3f290aa4 [file] [log] [blame]
1. store_src_rg coords = src.rg
2. init_lane_masks CondMask = LoopMask = RetMask = true
3. zero_4_slots_unmasked _0_matrix(0..3) = 0
4. zero_4_slots_unmasked _0_matrix(4..7) = 0
5. zero_slot_unmasked _0_matrix(8) = 0
6. copy_constant _1_values(0) = 0x40400000 (3.0)
7. copy_constant _1_values(1) = 0x40000000 (2.0)
8. copy_constant _1_values(2) = 0x3F800000 (1.0)
9. zero_slot_unmasked _2_index = 0
10. label label 0x00000001
11. copy_slot_unmasked $35 = _2_index
12. copy_constant $36 = 0x00000003 (4.203895e-45)
13. mul_int $35 *= $36
14. copy_3_slots_unmasked $0..2 = _1_values
15. swizzle_1 $1 = ($1..2).y
16. swizzle_copy_to_indirect_maske Indirect(_0_matrix(0..2) + $35).zx = Mask($0..1)
17. copy_slot_unmasked $35 = _2_index
18. copy_constant $36 = 0x00000003 (4.203895e-45)
19. mul_int $35 *= $36
20. copy_slot_unmasked $0 = _1_values(1)
21. copy_to_indirect_masked Indirect(_0_matrix(1) + $35) = Mask($0)
22. copy_3_slots_unmasked $0..2 = _1_values
23. copy_constant $3 = 0x40400000 (3.0)
24. swizzle_3 $3..5 = ($3..5).xxx
25. add_3_floats $0..2 += $3..5
26. copy_3_slots_unmasked _1_values = $0..2
27. copy_slot_unmasked $0 = _2_index
28. copy_constant $1 = 0x00000001 (1.401298e-45)
29. add_int $0 += $1
30. copy_slot_unmasked _2_index = $0
31. copy_constant $1 = 0x00000003 (4.203895e-45)
32. cmplt_int $0 = lessThan($0, $1)
33. stack_rewind
34. branch_if_no_active_lanes_eq branch -24 (label 1 at #10) if no lanes of $0 == 0x00000000 (0.0)
35. label label 0x00000000
36. store_condition_mask $35 = CondMask
37. copy_4_slots_unmasked $36..39 = _0_matrix(0..3)
38. copy_4_slots_unmasked $40..43 = _0_matrix(4..7)
39. copy_slot_unmasked $44 = _0_matrix(8)
40. copy_4_constants $45..48 = testMatrix3x3(0..3)
41. copy_4_constants $49..52 = testMatrix3x3(4..7)
42. copy_constant $53 = testMatrix3x3(8)
43. cmpeq_n_floats $36..44 = equal($36..44, $45..53)
44. bitwise_and_4_ints $37..40 &= $41..44
45. bitwise_and_2_ints $37..38 &= $39..40
46. bitwise_and_int $37 &= $38
47. bitwise_and_int $36 &= $37
48. zero_slot_unmasked $0 = 0
49. merge_condition_mask CondMask = $35 & $36
50. branch_if_no_lanes_active branch_if_no_lanes_active +53 (label 3 at #103)
51. zero_4_slots_unmasked matrix(0..3) = 0
52. zero_4_slots_unmasked matrix(4..7) = 0
53. zero_4_slots_unmasked matrix(8..11) = 0
54. zero_4_slots_unmasked matrix(12..15) = 0
55. copy_constant values(0) = 0x40800000 (4.0)
56. copy_constant values(1) = 0x40400000 (3.0)
57. copy_constant values(2) = 0x40000000 (2.0)
58. copy_constant values(3) = 0x3F800000 (1.0)
59. branch_if_no_lanes_active branch_if_no_lanes_active +27 (label 5 at #86)
60. zero_slot_unmasked index = 0
61. label label 0x00000006
62. copy_slot_unmasked $33 = index
63. copy_constant $34 = 0x00000004 (5.605194e-45)
64. mul_int $33 *= $34
65. copy_4_slots_unmasked $1..4 = values
66. swizzle_1 $2 = ($2..4).z
67. swizzle_copy_to_indirect_maske Indirect(matrix(0..3) + $33).wx = Mask($1..2)
68. copy_slot_unmasked $33 = index
69. copy_constant $34 = 0x00000004 (5.605194e-45)
70. mul_int $33 *= $34
71. copy_2_slots_unmasked $1..2 = values(1..2)
72. swizzle_copy_to_indirect_maske Indirect(matrix(0..2) + $33).zy = Mask($1..2)
73. copy_4_slots_unmasked $1..4 = values
74. copy_constant $5 = 0x40800000 (4.0)
75. swizzle_4 $5..8 = ($5..8).xxxx
76. add_4_floats $1..4 += $5..8
77. copy_4_slots_masked values = Mask($1..4)
78. copy_slot_unmasked $1 = index
79. copy_constant $2 = 0x00000001 (1.401298e-45)
80. add_int $1 += $2
81. copy_slot_masked index = Mask($1)
82. copy_constant $2 = 0x00000004 (5.605194e-45)
83. cmplt_int $1 = lessThan($1, $2)
84. stack_rewind
85. branch_if_no_active_lanes_eq branch -24 (label 6 at #61) if no lanes of $1 == 0x00000000 (0.0)
86. label label 0x00000005
87. copy_4_slots_unmasked $1..4 = matrix(0..3)
88. copy_4_slots_unmasked $5..8 = matrix(4..7)
89. copy_4_slots_unmasked $9..12 = matrix(8..11)
90. copy_4_slots_unmasked $13..16 = matrix(12..15)
91. copy_4_constants $17..20 = testMatrix4x4(0..3)
92. copy_4_constants $21..24 = testMatrix4x4(4..7)
93. copy_4_constants $25..28 = testMatrix4x4(8..11)
94. copy_4_constants $29..32 = testMatrix4x4(12..15)
95. cmpeq_n_floats $1..16 = equal($1..16, $17..32)
96. bitwise_and_4_ints $9..12 &= $13..16
97. bitwise_and_4_ints $5..8 &= $9..12
98. bitwise_and_4_ints $1..4 &= $5..8
99. bitwise_and_2_ints $1..2 &= $3..4
100. bitwise_and_int $1 &= $2
101. label label 0x00000004
102. copy_slot_masked $0 = Mask($1)
103. label label 0x00000003
104. load_condition_mask CondMask = $35
105. swizzle_4 $0..3 = ($0..3).xxxx
106. copy_4_constants $4..7 = colorRed
107. copy_4_constants $8..11 = colorGreen
108. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
109. load_src src.rgba = $0..3