blob: 17bef398ccbbe1c5f5958917383806937a694139 [file] [log] [blame]
1. store_src_rg coords = src.rg
2. init_lane_masks CondMask = LoopMask = RetMask = true
3. copy_constant constVal(0) = 0xBFA00000 (-1.25)
4. zero_slot_unmasked constVal(1) = 0
5. copy_constant constVal(2) = 0x3F400000 (0.75)
6. copy_constant constVal(3) = 0x40100000 (2.25)
7. zero_2_slots_unmasked expectedA(0..1) = 0
8. copy_constant expectedA(2) = 0x3F580000 (0.84375)
9. copy_constant expectedA(3) = 0x3F800000 (1.0)
10. copy_constant expectedB(0) = 0x3F800000 (1.0)
11. zero_slot_unmasked expectedB(1) = 0
12. copy_constant expectedB(2) = 0x3F800000 (1.0)
13. copy_constant expectedB(3) = 0x3F800000 (1.0)
14. zero_slot_unmasked $0 = 0
15. copy_slot_unmasked $1 = expectedA(0)
16. cmpeq_float $0 = equal($0, $1)
17. zero_2_slots_unmasked $1..2 = 0
18. copy_2_slots_unmasked $3..4 = expectedA(0..1)
19. cmpeq_2_floats $1..2 = equal($1..2, $3..4)
20. bitwise_and_int $1 &= $2
21. bitwise_and_int $0 &= $1
22. zero_2_slots_unmasked $1..2 = 0
23. copy_constant $3 = 0x3F580000 (0.84375)
24. copy_3_slots_unmasked $4..6 = expectedA(0..2)
25. cmpeq_3_floats $1..3 = equal($1..3, $4..6)
26. bitwise_and_int $2 &= $3
27. bitwise_and_int $1 &= $2
28. bitwise_and_int $0 &= $1
29. zero_2_slots_unmasked $1..2 = 0
30. copy_constant $3 = 0x3F580000 (0.84375)
31. copy_constant $4 = 0x3F800000 (1.0)
32. copy_4_slots_unmasked $5..8 = expectedA
33. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
34. bitwise_and_2_ints $1..2 &= $3..4
35. bitwise_and_int $1 &= $2
36. bitwise_and_int $0 &= $1
37. zero_slot_unmasked $1 = 0
38. copy_slot_unmasked $2 = expectedA(0)
39. cmpeq_float $1 = equal($1, $2)
40. bitwise_and_int $0 &= $1
41. zero_2_slots_unmasked $1..2 = 0
42. copy_2_slots_unmasked $3..4 = expectedA(0..1)
43. cmpeq_2_floats $1..2 = equal($1..2, $3..4)
44. bitwise_and_int $1 &= $2
45. bitwise_and_int $0 &= $1
46. zero_2_slots_unmasked $1..2 = 0
47. copy_constant $3 = 0x3F580000 (0.84375)
48. copy_3_slots_unmasked $4..6 = expectedA(0..2)
49. cmpeq_3_floats $1..3 = equal($1..3, $4..6)
50. bitwise_and_int $2 &= $3
51. bitwise_and_int $1 &= $2
52. bitwise_and_int $0 &= $1
53. zero_2_slots_unmasked $1..2 = 0
54. copy_constant $3 = 0x3F580000 (0.84375)
55. copy_constant $4 = 0x3F800000 (1.0)
56. copy_4_slots_unmasked $5..8 = expectedA
57. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
58. bitwise_and_2_ints $1..2 &= $3..4
59. bitwise_and_int $1 &= $2
60. bitwise_and_int $0 &= $1
61. copy_constant $1 = colorRed(1)
62. copy_constant $2 = colorGreen(1)
63. copy_constant $3 = 0xBFA00000 (-1.25)
64. smoothstep_n_floats $1 = smoothstep($1, $2, $3)
65. copy_slot_unmasked $2 = expectedA(0)
66. cmpeq_float $1 = equal($1, $2)
67. bitwise_and_int $0 &= $1
68. copy_constant $1 = colorRed(1)
69. copy_slot_unmasked $2 = $1
70. copy_constant $3 = colorGreen(1)
71. copy_slot_unmasked $4 = $3
72. copy_constant $5 = 0xBFA00000 (-1.25)
73. zero_slot_unmasked $6 = 0
74. smoothstep_n_floats $1..2 = smoothstep($1..2, $3..4, $5..6)
75. copy_2_slots_unmasked $3..4 = expectedA(0..1)
76. cmpeq_2_floats $1..2 = equal($1..2, $3..4)
77. bitwise_and_int $1 &= $2
78. bitwise_and_int $0 &= $1
79. copy_constant $1 = colorRed(1)
80. swizzle_3 $1..3 = ($1..3).xxx
81. copy_constant $4 = colorGreen(1)
82. swizzle_3 $4..6 = ($4..6).xxx
83. copy_constant $7 = 0xBFA00000 (-1.25)
84. zero_slot_unmasked $8 = 0
85. copy_constant $9 = 0x3F400000 (0.75)
86. smoothstep_n_floats $1..3 = smoothstep($1..3, $4..6, $7..9)
87. copy_3_slots_unmasked $4..6 = expectedA(0..2)
88. cmpeq_3_floats $1..3 = equal($1..3, $4..6)
89. bitwise_and_int $2 &= $3
90. bitwise_and_int $1 &= $2
91. bitwise_and_int $0 &= $1
92. copy_constant $1 = colorRed(1)
93. swizzle_4 $1..4 = ($1..4).xxxx
94. copy_constant $5 = colorGreen(1)
95. swizzle_4 $5..8 = ($5..8).xxxx
96. copy_4_slots_unmasked $9..12 = constVal
97. smoothstep_n_floats $1..4 = smoothstep($1..4, $5..8, $9..12)
98. copy_4_slots_unmasked $5..8 = expectedA
99. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
100. bitwise_and_2_ints $1..2 &= $3..4
101. bitwise_and_int $1 &= $2
102. bitwise_and_int $0 &= $1
103. copy_constant $1 = 0x3F800000 (1.0)
104. copy_slot_unmasked $2 = expectedB(0)
105. cmpeq_float $1 = equal($1, $2)
106. bitwise_and_int $0 &= $1
107. copy_constant $1 = 0x3F800000 (1.0)
108. zero_slot_unmasked $2 = 0
109. copy_2_slots_unmasked $3..4 = expectedB(0..1)
110. cmpeq_2_floats $1..2 = equal($1..2, $3..4)
111. bitwise_and_int $1 &= $2
112. bitwise_and_int $0 &= $1
113. copy_constant $1 = 0x3F800000 (1.0)
114. zero_slot_unmasked $2 = 0
115. copy_constant $3 = 0x3F800000 (1.0)
116. copy_3_slots_unmasked $4..6 = expectedB(0..2)
117. cmpeq_3_floats $1..3 = equal($1..3, $4..6)
118. bitwise_and_int $2 &= $3
119. bitwise_and_int $1 &= $2
120. bitwise_and_int $0 &= $1
121. copy_constant $1 = 0x3F800000 (1.0)
122. zero_slot_unmasked $2 = 0
123. copy_constant $3 = 0x3F800000 (1.0)
124. copy_constant $4 = 0x3F800000 (1.0)
125. copy_4_slots_unmasked $5..8 = expectedB
126. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
127. bitwise_and_2_ints $1..2 &= $3..4
128. bitwise_and_int $1 &= $2
129. bitwise_and_int $0 &= $1
130. copy_constant $1 = colorRed(0)
131. copy_constant $2 = colorGreen(0)
132. copy_constant $3 = 0xBFA00000 (-1.25)
133. smoothstep_n_floats $1 = smoothstep($1, $2, $3)
134. copy_slot_unmasked $2 = expectedB(0)
135. cmpeq_float $1 = equal($1, $2)
136. bitwise_and_int $0 &= $1
137. copy_2_constants $1..2 = colorRed(0..1)
138. copy_2_constants $3..4 = colorGreen(0..1)
139. copy_constant $5 = 0xBFA00000 (-1.25)
140. zero_slot_unmasked $6 = 0
141. smoothstep_n_floats $1..2 = smoothstep($1..2, $3..4, $5..6)
142. copy_2_slots_unmasked $3..4 = expectedB(0..1)
143. cmpeq_2_floats $1..2 = equal($1..2, $3..4)
144. bitwise_and_int $1 &= $2
145. bitwise_and_int $0 &= $1
146. copy_3_constants $1..3 = colorRed(0..2)
147. copy_3_constants $4..6 = colorGreen(0..2)
148. copy_constant $7 = 0xBFA00000 (-1.25)
149. zero_slot_unmasked $8 = 0
150. copy_constant $9 = 0x3F400000 (0.75)
151. smoothstep_n_floats $1..3 = smoothstep($1..3, $4..6, $7..9)
152. copy_3_slots_unmasked $4..6 = expectedB(0..2)
153. cmpeq_3_floats $1..3 = equal($1..3, $4..6)
154. bitwise_and_int $2 &= $3
155. bitwise_and_int $1 &= $2
156. bitwise_and_int $0 &= $1
157. copy_4_constants $1..4 = colorRed
158. copy_4_constants $5..8 = colorGreen
159. copy_4_slots_unmasked $9..12 = constVal
160. smoothstep_n_floats $1..4 = smoothstep($1..4, $5..8, $9..12)
161. copy_4_slots_unmasked $5..8 = expectedB
162. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
163. bitwise_and_2_ints $1..2 &= $3..4
164. bitwise_and_int $1 &= $2
165. bitwise_and_int $0 &= $1
166. swizzle_4 $0..3 = ($0..3).xxxx
167. copy_4_constants $4..7 = colorRed
168. copy_4_constants $8..11 = colorGreen
169. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
170. load_src src.rgba = $0..3