1. store_src_rg coords = src.rg | |
2. init_lane_masks CondMask = LoopMask = RetMask = true | |
3. copy_constant constVal(0) = 0xBFA00000 (-1.25) | |
4. zero_slot_unmasked constVal(1) = 0 | |
5. copy_constant constVal(2) = 0x3F400000 (0.75) | |
6. copy_constant constVal(3) = 0x40100000 (2.25) | |
7. zero_2_slots_unmasked expectedA(0..1) = 0 | |
8. copy_constant expectedA(2) = 0x3F580000 (0.84375) | |
9. copy_constant expectedA(3) = 0x3F800000 (1.0) | |
10. copy_constant expectedB(0) = 0x3F800000 (1.0) | |
11. zero_slot_unmasked expectedB(1) = 0 | |
12. copy_constant expectedB(2) = 0x3F800000 (1.0) | |
13. copy_constant expectedB(3) = 0x3F800000 (1.0) | |
14. zero_slot_unmasked $0 = 0 | |
15. copy_slot_unmasked $1 = expectedA(0) | |
16. cmpeq_float $0 = equal($0, $1) | |
17. zero_2_slots_unmasked $1..2 = 0 | |
18. copy_2_slots_unmasked $3..4 = expectedA(0..1) | |
19. cmpeq_2_floats $1..2 = equal($1..2, $3..4) | |
20. bitwise_and_int $1 &= $2 | |
21. bitwise_and_int $0 &= $1 | |
22. zero_2_slots_unmasked $1..2 = 0 | |
23. copy_constant $3 = 0x3F580000 (0.84375) | |
24. copy_3_slots_unmasked $4..6 = expectedA(0..2) | |
25. cmpeq_3_floats $1..3 = equal($1..3, $4..6) | |
26. bitwise_and_int $2 &= $3 | |
27. bitwise_and_int $1 &= $2 | |
28. bitwise_and_int $0 &= $1 | |
29. zero_2_slots_unmasked $1..2 = 0 | |
30. copy_constant $3 = 0x3F580000 (0.84375) | |
31. copy_constant $4 = 0x3F800000 (1.0) | |
32. copy_4_slots_unmasked $5..8 = expectedA | |
33. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
34. bitwise_and_2_ints $1..2 &= $3..4 | |
35. bitwise_and_int $1 &= $2 | |
36. bitwise_and_int $0 &= $1 | |
37. zero_slot_unmasked $1 = 0 | |
38. copy_slot_unmasked $2 = expectedA(0) | |
39. cmpeq_float $1 = equal($1, $2) | |
40. bitwise_and_int $0 &= $1 | |
41. zero_2_slots_unmasked $1..2 = 0 | |
42. copy_2_slots_unmasked $3..4 = expectedA(0..1) | |
43. cmpeq_2_floats $1..2 = equal($1..2, $3..4) | |
44. bitwise_and_int $1 &= $2 | |
45. bitwise_and_int $0 &= $1 | |
46. zero_2_slots_unmasked $1..2 = 0 | |
47. copy_constant $3 = 0x3F580000 (0.84375) | |
48. copy_3_slots_unmasked $4..6 = expectedA(0..2) | |
49. cmpeq_3_floats $1..3 = equal($1..3, $4..6) | |
50. bitwise_and_int $2 &= $3 | |
51. bitwise_and_int $1 &= $2 | |
52. bitwise_and_int $0 &= $1 | |
53. zero_2_slots_unmasked $1..2 = 0 | |
54. copy_constant $3 = 0x3F580000 (0.84375) | |
55. copy_constant $4 = 0x3F800000 (1.0) | |
56. copy_4_slots_unmasked $5..8 = expectedA | |
57. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
58. bitwise_and_2_ints $1..2 &= $3..4 | |
59. bitwise_and_int $1 &= $2 | |
60. bitwise_and_int $0 &= $1 | |
61. copy_constant $1 = colorRed(1) | |
62. copy_constant $2 = colorGreen(1) | |
63. copy_constant $3 = 0xBFA00000 (-1.25) | |
64. smoothstep_n_floats $1 = smoothstep($1, $2, $3) | |
65. copy_slot_unmasked $2 = expectedA(0) | |
66. cmpeq_float $1 = equal($1, $2) | |
67. bitwise_and_int $0 &= $1 | |
68. copy_constant $1 = colorRed(1) | |
69. copy_slot_unmasked $2 = $1 | |
70. copy_constant $3 = colorGreen(1) | |
71. copy_slot_unmasked $4 = $3 | |
72. copy_constant $5 = 0xBFA00000 (-1.25) | |
73. zero_slot_unmasked $6 = 0 | |
74. smoothstep_n_floats $1..2 = smoothstep($1..2, $3..4, $5..6) | |
75. copy_2_slots_unmasked $3..4 = expectedA(0..1) | |
76. cmpeq_2_floats $1..2 = equal($1..2, $3..4) | |
77. bitwise_and_int $1 &= $2 | |
78. bitwise_and_int $0 &= $1 | |
79. copy_constant $1 = colorRed(1) | |
80. swizzle_3 $1..3 = ($1..3).xxx | |
81. copy_constant $4 = colorGreen(1) | |
82. swizzle_3 $4..6 = ($4..6).xxx | |
83. copy_constant $7 = 0xBFA00000 (-1.25) | |
84. zero_slot_unmasked $8 = 0 | |
85. copy_constant $9 = 0x3F400000 (0.75) | |
86. smoothstep_n_floats $1..3 = smoothstep($1..3, $4..6, $7..9) | |
87. copy_3_slots_unmasked $4..6 = expectedA(0..2) | |
88. cmpeq_3_floats $1..3 = equal($1..3, $4..6) | |
89. bitwise_and_int $2 &= $3 | |
90. bitwise_and_int $1 &= $2 | |
91. bitwise_and_int $0 &= $1 | |
92. copy_constant $1 = colorRed(1) | |
93. swizzle_4 $1..4 = ($1..4).xxxx | |
94. copy_constant $5 = colorGreen(1) | |
95. swizzle_4 $5..8 = ($5..8).xxxx | |
96. copy_4_slots_unmasked $9..12 = constVal | |
97. smoothstep_n_floats $1..4 = smoothstep($1..4, $5..8, $9..12) | |
98. copy_4_slots_unmasked $5..8 = expectedA | |
99. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
100. bitwise_and_2_ints $1..2 &= $3..4 | |
101. bitwise_and_int $1 &= $2 | |
102. bitwise_and_int $0 &= $1 | |
103. copy_constant $1 = 0x3F800000 (1.0) | |
104. copy_slot_unmasked $2 = expectedB(0) | |
105. cmpeq_float $1 = equal($1, $2) | |
106. bitwise_and_int $0 &= $1 | |
107. copy_constant $1 = 0x3F800000 (1.0) | |
108. zero_slot_unmasked $2 = 0 | |
109. copy_2_slots_unmasked $3..4 = expectedB(0..1) | |
110. cmpeq_2_floats $1..2 = equal($1..2, $3..4) | |
111. bitwise_and_int $1 &= $2 | |
112. bitwise_and_int $0 &= $1 | |
113. copy_constant $1 = 0x3F800000 (1.0) | |
114. zero_slot_unmasked $2 = 0 | |
115. copy_constant $3 = 0x3F800000 (1.0) | |
116. copy_3_slots_unmasked $4..6 = expectedB(0..2) | |
117. cmpeq_3_floats $1..3 = equal($1..3, $4..6) | |
118. bitwise_and_int $2 &= $3 | |
119. bitwise_and_int $1 &= $2 | |
120. bitwise_and_int $0 &= $1 | |
121. copy_constant $1 = 0x3F800000 (1.0) | |
122. zero_slot_unmasked $2 = 0 | |
123. copy_constant $3 = 0x3F800000 (1.0) | |
124. copy_constant $4 = 0x3F800000 (1.0) | |
125. copy_4_slots_unmasked $5..8 = expectedB | |
126. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
127. bitwise_and_2_ints $1..2 &= $3..4 | |
128. bitwise_and_int $1 &= $2 | |
129. bitwise_and_int $0 &= $1 | |
130. copy_constant $1 = colorRed(0) | |
131. copy_constant $2 = colorGreen(0) | |
132. copy_constant $3 = 0xBFA00000 (-1.25) | |
133. smoothstep_n_floats $1 = smoothstep($1, $2, $3) | |
134. copy_slot_unmasked $2 = expectedB(0) | |
135. cmpeq_float $1 = equal($1, $2) | |
136. bitwise_and_int $0 &= $1 | |
137. copy_2_constants $1..2 = colorRed(0..1) | |
138. copy_2_constants $3..4 = colorGreen(0..1) | |
139. copy_constant $5 = 0xBFA00000 (-1.25) | |
140. zero_slot_unmasked $6 = 0 | |
141. smoothstep_n_floats $1..2 = smoothstep($1..2, $3..4, $5..6) | |
142. copy_2_slots_unmasked $3..4 = expectedB(0..1) | |
143. cmpeq_2_floats $1..2 = equal($1..2, $3..4) | |
144. bitwise_and_int $1 &= $2 | |
145. bitwise_and_int $0 &= $1 | |
146. copy_3_constants $1..3 = colorRed(0..2) | |
147. copy_3_constants $4..6 = colorGreen(0..2) | |
148. copy_constant $7 = 0xBFA00000 (-1.25) | |
149. zero_slot_unmasked $8 = 0 | |
150. copy_constant $9 = 0x3F400000 (0.75) | |
151. smoothstep_n_floats $1..3 = smoothstep($1..3, $4..6, $7..9) | |
152. copy_3_slots_unmasked $4..6 = expectedB(0..2) | |
153. cmpeq_3_floats $1..3 = equal($1..3, $4..6) | |
154. bitwise_and_int $2 &= $3 | |
155. bitwise_and_int $1 &= $2 | |
156. bitwise_and_int $0 &= $1 | |
157. copy_4_constants $1..4 = colorRed | |
158. copy_4_constants $5..8 = colorGreen | |
159. copy_4_slots_unmasked $9..12 = constVal | |
160. smoothstep_n_floats $1..4 = smoothstep($1..4, $5..8, $9..12) | |
161. copy_4_slots_unmasked $5..8 = expectedB | |
162. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
163. bitwise_and_2_ints $1..2 &= $3..4 | |
164. bitwise_and_int $1 &= $2 | |
165. bitwise_and_int $0 &= $1 | |
166. swizzle_4 $0..3 = ($0..3).xxxx | |
167. copy_4_constants $4..7 = colorRed | |
168. copy_4_constants $8..11 = colorGreen | |
169. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) | |
170. load_src src.rgba = $0..3 |