| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SampleCode.h" | |
| #include "SkView.h" | |
| #include "SkCanvas.h" | |
| #include "SkUtils.h" | |
| #include "SkColorPriv.h" | |
| #include "SkColorFilter.h" | |
| #include "SkRandom.h" | |
| #include "SkSystemEventTypes.h" | |
| #include "SkTime.h" | |
| #include "SkTypeface.h" | |
| #include "SkXfermode.h" | |
| #include "Timer.h" | |
| #if SK_SUPPORT_GPU | |
| #include "GrContext.h" | |
| #include "SkGpuDevice.h" | |
| #endif | |
| SkRandom gRand; | |
| static void DrawTheText(SkCanvas* canvas, const char text[], size_t length, SkScalar x, SkScalar y, | |
| const SkPaint& paint) { | |
| SkPaint p(paint); | |
| p.setSubpixelText(true); | |
| canvas->drawText(text, length, x, y, p); | |
| } | |
| // This sample demonstrates the cache behavior of bitmap vs. distance field text | |
| // It renders variously sized text with an animated scale and rotation. | |
| // Specifically one should: | |
| // use 'D' to toggle between bitmap and distance field fonts | |
| // use '2' to toggle between scaling the image by 2x | |
| // -- this feature boosts the rendering out of the small point-size | |
| // SDF-text special case (which falls back to bitmap fonts for small points) | |
| class AnimatedTextView : public SampleView { | |
| public: | |
| AnimatedTextView() : fScale(1.0f), fScaleInc(0.1f), fRotation(0.0f), fSizeScale(1) { | |
| fCurrentTime = 0; | |
| fTimer.start(); | |
| memset(fTimes, 0, sizeof(fTimes)); | |
| } | |
| protected: | |
| // overrides from SkEventSink | |
| bool onQuery(SkEvent* evt) override { | |
| if (SampleCode::TitleQ(*evt)) { | |
| SampleCode::TitleR(evt, "AnimatedText"); | |
| return true; | |
| } | |
| SkUnichar uni; | |
| if (SampleCode::CharQ(*evt, &uni)) { | |
| if ('2' == uni) { | |
| if (fSizeScale == 2) { | |
| fSizeScale = 1; | |
| } else { | |
| fSizeScale = 2; | |
| } | |
| return true; | |
| } | |
| } | |
| return this->INHERITED::onQuery(evt); | |
| } | |
| void onDrawContent(SkCanvas* canvas) override { | |
| SkPaint paint; | |
| paint.setTypeface(SkTypeface::MakeFromFile("/skimages/samplefont.ttf")); | |
| paint.setAntiAlias(true); | |
| paint.setFilterQuality(kMedium_SkFilterQuality); | |
| SkString outString("fps: "); | |
| fTimer.end(); | |
| // TODO: generalize this timing code in utils | |
| fTimes[fCurrentTime] = (float)(fTimer.fWall); | |
| fCurrentTime = (fCurrentTime + 1) & 0x1f; | |
| float meanTime = 0.0f; | |
| for (int i = 0; i < 32; ++i) { | |
| meanTime += fTimes[i]; | |
| } | |
| meanTime /= 32.f; | |
| SkScalar fps = 1000.f / meanTime; | |
| outString.appendScalar(fps); | |
| outString.append(" ms: "); | |
| outString.appendScalar(meanTime); | |
| SkString modeString("Text scale: "); | |
| modeString.appendU32(fSizeScale); | |
| modeString.append("x"); | |
| fTimer.start(); | |
| canvas->save(); | |
| #if SK_SUPPORT_GPU | |
| SkBaseDevice* device = canvas->getDevice_just_for_deprecated_compatibility_testing(); | |
| GrContext* grContext = canvas->getGrContext(); | |
| if (grContext) { | |
| GrTexture* tex = grContext->getFontAtlasTexture(GrMaskFormat::kA8_GrMaskFormat); | |
| reinterpret_cast<SkGpuDevice*>(device)->drawTexture(tex, | |
| SkRect::MakeXYWH(512, 10, 512, 512), paint); | |
| } | |
| #endif | |
| canvas->translate(180, 180); | |
| canvas->rotate(fRotation); | |
| canvas->scale(fScale, fScale); | |
| canvas->translate(-180, -180); | |
| const char* text = "Hamburgefons"; | |
| size_t length = strlen(text); | |
| SkScalar y = SkIntToScalar(0); | |
| for (int i = 12; i <= 26; i++) { | |
| paint.setTextSize(SkIntToScalar(i*fSizeScale)); | |
| y += paint.getFontSpacing(); | |
| DrawTheText(canvas, text, length, SkIntToScalar(110), y, paint); | |
| } | |
| canvas->restore(); | |
| paint.setTextSize(16); | |
| // canvas->drawText(outString.c_str(), outString.size(), 512.f, 540.f, paint); | |
| canvas->drawText(modeString.c_str(), modeString.size(), 768.f, 540.f, paint); | |
| } | |
| bool onAnimate(const SkAnimTimer& timer) override { | |
| // We add noise to the scale and rotation animations to | |
| // keep the font atlas from falling into a steady state | |
| fRotation += (1.0f + gRand.nextRangeF(-0.1f, 0.1f)); | |
| fScale += (fScaleInc + gRand.nextRangeF(-0.025f, 0.025f)); | |
| if (fScale >= 2.0f) { | |
| fScaleInc = -0.1f; | |
| } else if (fScale <= 1.0f) { | |
| fScaleInc = 0.1f; | |
| } | |
| return true; | |
| } | |
| private: | |
| float fScale; | |
| float fScaleInc; | |
| float fRotation; | |
| int fSizeScale; | |
| WallTimer fTimer; | |
| float fTimes[32]; | |
| int fCurrentTime; | |
| typedef SampleView INHERITED; | |
| }; | |
| ////////////////////////////////////////////////////////////////////////////// | |
| static SkView* MyFactory() { return new AnimatedTextView; } | |
| static SkViewRegister reg(MyFactory); |