| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SKPBench.h" |
| #include "SkCommandLineFlags.h" |
| #include "SkMultiPictureDraw.h" |
| #include "SkSurface.h" |
| |
| // These CPU tile sizes are not good per se, but they are similar to what Chrome uses. |
| DEFINE_int32(CPUbenchTileW, 256, "Tile width used for CPU SKP playback."); |
| DEFINE_int32(CPUbenchTileH, 256, "Tile height used for CPU SKP playback."); |
| |
| DEFINE_int32(GPUbenchTileW, 1600, "Tile width used for GPU SKP playback."); |
| DEFINE_int32(GPUbenchTileH, 512, "Tile height used for GPU SKP playback."); |
| |
| SKPBench::SKPBench(const char* name, const SkPicture* pic, const SkIRect& clip, SkScalar scale, |
| bool useMultiPictureDraw) |
| : fPic(SkRef(pic)) |
| , fClip(clip) |
| , fScale(scale) |
| , fName(name) |
| , fUseMultiPictureDraw(useMultiPictureDraw) { |
| fUniqueName.printf("%s_%.2g", name, scale); // Scale makes this unqiue for perf.skia.org traces. |
| if (useMultiPictureDraw) { |
| fUniqueName.append("_mpd"); |
| } |
| } |
| |
| SKPBench::~SKPBench() { |
| for (int i = 0; i < fSurfaces.count(); ++i) { |
| fSurfaces[i]->unref(); |
| } |
| } |
| |
| const char* SKPBench::onGetName() { |
| return fName.c_str(); |
| } |
| |
| const char* SKPBench::onGetUniqueName() { |
| return fUniqueName.c_str(); |
| } |
| |
| void SKPBench::onPerCanvasPreDraw(SkCanvas* canvas) { |
| SkIRect bounds; |
| SkAssertResult(canvas->getClipDeviceBounds(&bounds)); |
| |
| const bool gpu = canvas->getGrContext() != nullptr; |
| int tileW = gpu ? FLAGS_GPUbenchTileW : FLAGS_CPUbenchTileW, |
| tileH = gpu ? FLAGS_GPUbenchTileH : FLAGS_CPUbenchTileH; |
| |
| tileW = SkTMin(tileW, bounds.width()); |
| tileH = SkTMin(tileH, bounds.height()); |
| |
| int xTiles = SkScalarCeilToInt(bounds.width() / SkIntToScalar(tileW)); |
| int yTiles = SkScalarCeilToInt(bounds.height() / SkIntToScalar(tileH)); |
| |
| fSurfaces.setReserve(xTiles * yTiles); |
| fTileRects.setReserve(xTiles * yTiles); |
| |
| SkImageInfo ii = canvas->imageInfo().makeWH(tileW, tileH); |
| |
| for (int y = bounds.fTop; y < bounds.fBottom; y += tileH) { |
| for (int x = bounds.fLeft; x < bounds.fRight; x += tileW) { |
| const SkIRect tileRect = SkIRect::MakeXYWH(x, y, tileW, tileH); |
| *fTileRects.append() = tileRect; |
| *fSurfaces.push() = canvas->newSurface(ii); |
| |
| // Never want the contents of a tile to include stuff the parent |
| // canvas clips out |
| SkRect clip = SkRect::Make(bounds); |
| clip.offset(-SkIntToScalar(tileRect.fLeft), -SkIntToScalar(tileRect.fTop)); |
| fSurfaces.top()->getCanvas()->clipRect(clip); |
| |
| fSurfaces.top()->getCanvas()->setMatrix(canvas->getTotalMatrix()); |
| fSurfaces.top()->getCanvas()->scale(fScale, fScale); |
| } |
| } |
| } |
| |
| void SKPBench::onPerCanvasPostDraw(SkCanvas* canvas) { |
| // Draw the last set of tiles into the master canvas in case we're |
| // saving the images |
| for (int i = 0; i < fTileRects.count(); ++i) { |
| SkAutoTUnref<SkImage> image(fSurfaces[i]->newImageSnapshot()); |
| canvas->drawImage(image, |
| SkIntToScalar(fTileRects[i].fLeft), SkIntToScalar(fTileRects[i].fTop)); |
| SkSafeSetNull(fSurfaces[i]); |
| } |
| |
| fSurfaces.rewind(); |
| fTileRects.rewind(); |
| } |
| |
| bool SKPBench::isSuitableFor(Backend backend) { |
| return backend != kNonRendering_Backend; |
| } |
| |
| SkIPoint SKPBench::onGetSize() { |
| return SkIPoint::Make(fClip.width(), fClip.height()); |
| } |
| |
| void SKPBench::onDraw(const int loops, SkCanvas* canvas) { |
| if (fUseMultiPictureDraw) { |
| for (int i = 0; i < loops; i++) { |
| this->drawMPDPicture(); |
| } |
| } else { |
| for (int i = 0; i < loops; i++) { |
| this->drawPicture(); |
| } |
| } |
| } |
| |
| void SKPBench::drawMPDPicture() { |
| SkMultiPictureDraw mpd; |
| |
| for (int j = 0; j < fTileRects.count(); ++j) { |
| SkMatrix trans; |
| trans.setTranslate(-fTileRects[j].fLeft/fScale, |
| -fTileRects[j].fTop/fScale); |
| mpd.add(fSurfaces[j]->getCanvas(), fPic, &trans); |
| } |
| |
| mpd.draw(); |
| |
| for (int j = 0; j < fTileRects.count(); ++j) { |
| fSurfaces[j]->getCanvas()->flush(); |
| } |
| } |
| |
| void SKPBench::drawPicture() { |
| for (int j = 0; j < fTileRects.count(); ++j) { |
| const SkMatrix trans = SkMatrix::MakeTrans(-fTileRects[j].fLeft / fScale, |
| -fTileRects[j].fTop / fScale); |
| fSurfaces[j]->getCanvas()->drawPicture(fPic, &trans, NULL); |
| } |
| |
| for (int j = 0; j < fTileRects.count(); ++j) { |
| fSurfaces[j]->getCanvas()->flush(); |
| } |
| } |