blob: 50447fc1e964ade4fe65bf42930e4e462c5ce735 [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file
*/
#include "SkCanvas.h"
#include "SkSpecialImage.h"
#include "SkSpecialSurface.h"
///////////////////////////////////////////////////////////////////////////////
class SkSpecialImage_Base : public SkSpecialImage {
public:
SkSpecialImage_Base(const SkIRect& subset) : INHERITED(subset) { }
virtual ~SkSpecialImage_Base() { }
virtual void onDraw(SkCanvas*, int x, int y, const SkPaint*) const = 0;
virtual bool onPeekPixels(SkPixmap*) const { return false; }
virtual GrTexture* onPeekTexture() const { return nullptr; }
virtual SkSpecialSurface* onNewSurface(const SkImageInfo& info) const { return nullptr; }
private:
typedef SkSpecialImage INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
static inline const SkSpecialImage_Base* as_IB(const SkSpecialImage* image) {
return static_cast<const SkSpecialImage_Base*>(image);
}
void SkSpecialImage::draw(SkCanvas* canvas, int x, int y, const SkPaint* paint) const {
return as_IB(this)->onDraw(canvas, x, y, paint);
}
bool SkSpecialImage::peekPixels(SkPixmap* pixmap) const {
return as_IB(this)->onPeekPixels(pixmap);
}
GrTexture* SkSpecialImage::peekTexture() const {
return as_IB(this)->onPeekTexture();
}
SkSpecialSurface* SkSpecialImage::newSurface(const SkImageInfo& info) const {
return as_IB(this)->onNewSurface(info);
}
///////////////////////////////////////////////////////////////////////////////
#include "SkImage.h"
#if SK_SUPPORT_GPU
#include "SkGr.h"
#include "SkGrPriv.h"
#endif
class SkSpecialImage_Image : public SkSpecialImage_Base {
public:
SkSpecialImage_Image(const SkIRect& subset, const SkImage* image)
: INHERITED(subset)
, fImage(SkRef(image)) {
}
~SkSpecialImage_Image() override { }
void onDraw(SkCanvas* canvas, int x, int y, const SkPaint* paint) const override {
SkRect dst = SkRect::MakeXYWH(x, y, this->subset().width(), this->subset().height());
canvas->drawImageRect(fImage, this->subset(),
dst, paint, SkCanvas::kStrict_SrcRectConstraint);
}
bool onPeekPixels(SkPixmap* pixmap) const override {
return fImage->peekPixels(pixmap);
}
GrTexture* onPeekTexture() const override { return fImage->getTexture(); }
SkSpecialSurface* onNewSurface(const SkImageInfo& info) const override {
#if SK_SUPPORT_GPU
GrTexture* texture = fImage->getTexture();
if (texture) {
GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(info);
desc.fFlags = kRenderTarget_GrSurfaceFlag;
return SkSpecialSurface::NewRenderTarget(texture->getContext(), desc);
}
#endif
return SkSpecialSurface::NewRaster(info, nullptr);
}
private:
SkAutoTUnref<const SkImage> fImage;
typedef SkSpecialImage_Base INHERITED;
};
#ifdef SK_DEBUG
static bool rect_fits(const SkIRect& rect, int width, int height) {
return rect.fLeft >= 0 && rect.fLeft < width && rect.fLeft < rect.fRight &&
rect.fRight >= 0 && rect.fRight <= width &&
rect.fTop >= 0 && rect.fTop < height && rect.fTop < rect.fBottom &&
rect.fBottom >= 0 && rect.fBottom <= height;
}
#endif
SkSpecialImage* SkSpecialImage::NewFromImage(const SkIRect& subset, const SkImage* image) {
SkASSERT(rect_fits(subset, image->width(), image->height()));
return new SkSpecialImage_Image(subset, image);
}
///////////////////////////////////////////////////////////////////////////////
#include "SkBitmap.h"
#include "SkImageInfo.h"
#include "SkPixelRef.h"
class SkSpecialImage_Raster : public SkSpecialImage_Base {
public:
SkSpecialImage_Raster(const SkIRect& subset, const SkBitmap& bm)
: INHERITED(subset)
, fBitmap(bm) {
if (bm.pixelRef()->isPreLocked()) {
// we only preemptively lock if there is no chance of triggering something expensive
// like a lazy decode or imagegenerator. PreLocked means it is flat pixels already.
fBitmap.lockPixels();
}
}
~SkSpecialImage_Raster() override { }
void onDraw(SkCanvas* canvas, int x, int y, const SkPaint* paint) const override {
SkRect dst = SkRect::MakeXYWH(x, y,
this->subset().width(), this->subset().height());
canvas->drawBitmapRect(fBitmap, this->subset(),
dst, paint, SkCanvas::kStrict_SrcRectConstraint);
}
bool onPeekPixels(SkPixmap* pixmap) const override {
const SkImageInfo info = fBitmap.info();
if ((kUnknown_SkColorType == info.colorType()) || !fBitmap.getPixels()) {
return false;
}
const void* pixels = fBitmap.getPixels();
if (pixels) {
if (pixmap) {
pixmap->reset(info, pixels, fBitmap.rowBytes());
}
return true;
}
return false;
}
SkSpecialSurface* onNewSurface(const SkImageInfo& info) const override {
return SkSpecialSurface::NewRaster(info, nullptr);
}
private:
SkBitmap fBitmap;
typedef SkSpecialImage_Base INHERITED;
};
SkSpecialImage* SkSpecialImage::NewFromRaster(const SkIRect& subset, const SkBitmap& bm) {
SkASSERT(nullptr == bm.getTexture());
SkASSERT(rect_fits(subset, bm.width(), bm.height()));
return new SkSpecialImage_Raster(subset, bm);
}
#if SK_SUPPORT_GPU
///////////////////////////////////////////////////////////////////////////////
#include "GrTexture.h"
class SkSpecialImage_Gpu : public SkSpecialImage_Base {
public:
SkSpecialImage_Gpu(const SkIRect& subset, GrTexture* tex)
: INHERITED(subset)
, fTexture(SkRef(tex)) {
}
~SkSpecialImage_Gpu() override { }
void onDraw(SkCanvas* canvas, int x, int y, const SkPaint* paint) const override {
SkRect dst = SkRect::MakeXYWH(x, y,
this->subset().width(), this->subset().height());
SkBitmap bm;
static const bool kUnknownOpacity = false;
GrWrapTextureInBitmap(fTexture,
fTexture->width(), fTexture->height(), kUnknownOpacity, &bm);
canvas->drawBitmapRect(bm, this->subset(),
dst, paint, SkCanvas::kStrict_SrcRectConstraint);
}
GrTexture* onPeekTexture() const override { return fTexture; }
SkSpecialSurface* onNewSurface(const SkImageInfo& info) const override {
GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(info);
desc.fFlags = kRenderTarget_GrSurfaceFlag;
return SkSpecialSurface::NewRenderTarget(fTexture->getContext(), desc);
}
private:
SkAutoTUnref<GrTexture> fTexture;
typedef SkSpecialImage_Base INHERITED;
};
SkSpecialImage* SkSpecialImage::NewFromGpu(const SkIRect& subset, GrTexture* tex) {
SkASSERT(rect_fits(subset, tex->width(), tex->height()));
return new SkSpecialImage_Gpu(subset, tex);
}
#else
SkSpecialImage* SkSpecialImage::NewFromGpu(const SkIRect& subset, GrTexture* tex) {
return nullptr;
}
#endif