|  | /* | 
|  | * Copyright 2006 The Android Open Source Project | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "SkScan.h" | 
|  | #include "SkBlitter.h" | 
|  | #include "SkRasterClip.h" | 
|  | #include "SkFDot6.h" | 
|  | #include "SkLineClipper.h" | 
|  |  | 
|  | static void horiline(int x, int stopx, SkFixed fy, SkFixed dy, | 
|  | SkBlitter* blitter) { | 
|  | SkASSERT(x < stopx); | 
|  |  | 
|  | do { | 
|  | blitter->blitH(x, fy >> 16, 1); | 
|  | fy += dy; | 
|  | } while (++x < stopx); | 
|  | } | 
|  |  | 
|  | static void vertline(int y, int stopy, SkFixed fx, SkFixed dx, | 
|  | SkBlitter* blitter) { | 
|  | SkASSERT(y < stopy); | 
|  |  | 
|  | do { | 
|  | blitter->blitH(fx >> 16, y, 1); | 
|  | fx += dx; | 
|  | } while (++y < stopy); | 
|  | } | 
|  |  | 
|  | #ifdef SK_DEBUG | 
|  | static bool canConvertFDot6ToFixed(SkFDot6 x) { | 
|  | const int maxDot6 = SK_MaxS32 >> (16 - 6); | 
|  | return SkAbs32(x) <= maxDot6; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | void SkScan::HairLineRgn(const SkPoint array[], int arrayCount, const SkRegion* clip, | 
|  | SkBlitter* origBlitter) { | 
|  | SkBlitterClipper    clipper; | 
|  | SkIRect clipR, ptsR; | 
|  |  | 
|  | const SkScalar max = SkIntToScalar(32767); | 
|  | const SkRect fixedBounds = SkRect::MakeLTRB(-max, -max, max, max); | 
|  |  | 
|  | SkRect clipBounds; | 
|  | if (clip) { | 
|  | clipBounds.set(clip->getBounds()); | 
|  | } | 
|  |  | 
|  | for (int i = 0; i < arrayCount - 1; ++i) { | 
|  | SkBlitter* blitter = origBlitter; | 
|  |  | 
|  | SkPoint pts[2]; | 
|  |  | 
|  | // We have to pre-clip the line to fit in a SkFixed, so we just chop | 
|  | // the line. TODO find a way to actually draw beyond that range. | 
|  | if (!SkLineClipper::IntersectLine(&array[i], fixedBounds, pts)) { | 
|  | continue; | 
|  | } | 
|  |  | 
|  | // Perform a clip in scalar space, so we catch huge values which might | 
|  | // be missed after we convert to SkFDot6 (overflow) | 
|  | if (clip && !SkLineClipper::IntersectLine(pts, clipBounds, pts)) { | 
|  | continue; | 
|  | } | 
|  |  | 
|  | SkFDot6 x0 = SkScalarToFDot6(pts[0].fX); | 
|  | SkFDot6 y0 = SkScalarToFDot6(pts[0].fY); | 
|  | SkFDot6 x1 = SkScalarToFDot6(pts[1].fX); | 
|  | SkFDot6 y1 = SkScalarToFDot6(pts[1].fY); | 
|  |  | 
|  | SkASSERT(canConvertFDot6ToFixed(x0)); | 
|  | SkASSERT(canConvertFDot6ToFixed(y0)); | 
|  | SkASSERT(canConvertFDot6ToFixed(x1)); | 
|  | SkASSERT(canConvertFDot6ToFixed(y1)); | 
|  |  | 
|  | if (clip) { | 
|  | // now perform clipping again, as the rounding to dot6 can wiggle us | 
|  | // our rects are really dot6 rects, but since we've already used | 
|  | // lineclipper, we know they will fit in 32bits (26.6) | 
|  | const SkIRect& bounds = clip->getBounds(); | 
|  |  | 
|  | clipR.set(SkIntToFDot6(bounds.fLeft), SkIntToFDot6(bounds.fTop), | 
|  | SkIntToFDot6(bounds.fRight), SkIntToFDot6(bounds.fBottom)); | 
|  | ptsR.set(x0, y0, x1, y1); | 
|  | ptsR.sort(); | 
|  |  | 
|  | // outset the right and bottom, to account for how hairlines are | 
|  | // actually drawn, which may hit the pixel to the right or below of | 
|  | // the coordinate | 
|  | ptsR.fRight += SK_FDot6One; | 
|  | ptsR.fBottom += SK_FDot6One; | 
|  |  | 
|  | if (!SkIRect::Intersects(ptsR, clipR)) { | 
|  | continue; | 
|  | } | 
|  | if (!clip->isRect() || !clipR.contains(ptsR)) { | 
|  | blitter = clipper.apply(origBlitter, clip); | 
|  | } | 
|  | } | 
|  |  | 
|  | SkFDot6 dx = x1 - x0; | 
|  | SkFDot6 dy = y1 - y0; | 
|  |  | 
|  | if (SkAbs32(dx) > SkAbs32(dy)) { // mostly horizontal | 
|  | if (x0 > x1) {   // we want to go left-to-right | 
|  | SkTSwap<SkFDot6>(x0, x1); | 
|  | SkTSwap<SkFDot6>(y0, y1); | 
|  | } | 
|  | int ix0 = SkFDot6Round(x0); | 
|  | int ix1 = SkFDot6Round(x1); | 
|  | if (ix0 == ix1) {// too short to draw | 
|  | continue; | 
|  | } | 
|  |  | 
|  | SkFixed slope = SkFixedDiv(dy, dx); | 
|  | SkFixed startY = SkFDot6ToFixed(y0) + (slope * ((32 - x0) & 63) >> 6); | 
|  |  | 
|  | horiline(ix0, ix1, startY, slope, blitter); | 
|  | } else {              // mostly vertical | 
|  | if (y0 > y1) {   // we want to go top-to-bottom | 
|  | SkTSwap<SkFDot6>(x0, x1); | 
|  | SkTSwap<SkFDot6>(y0, y1); | 
|  | } | 
|  | int iy0 = SkFDot6Round(y0); | 
|  | int iy1 = SkFDot6Round(y1); | 
|  | if (iy0 == iy1) { // too short to draw | 
|  | continue; | 
|  | } | 
|  |  | 
|  | SkFixed slope = SkFixedDiv(dx, dy); | 
|  | SkFixed startX = SkFDot6ToFixed(x0) + (slope * ((32 - y0) & 63) >> 6); | 
|  |  | 
|  | vertline(iy0, iy1, startX, slope, blitter); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // we don't just draw 4 lines, 'cause that can leave a gap in the bottom-right | 
|  | // and double-hit the top-left. | 
|  | // TODO: handle huge coordinates on rect (before calling SkScalarToFixed) | 
|  | void SkScan::HairRect(const SkRect& rect, const SkRasterClip& clip, | 
|  | SkBlitter* blitter) { | 
|  | SkAAClipBlitterWrapper wrapper; | 
|  | SkBlitterClipper    clipper; | 
|  | SkIRect             r; | 
|  |  | 
|  | r.set(SkScalarToFixed(rect.fLeft) >> 16, | 
|  | SkScalarToFixed(rect.fTop) >> 16, | 
|  | (SkScalarToFixed(rect.fRight) >> 16) + 1, | 
|  | (SkScalarToFixed(rect.fBottom) >> 16) + 1); | 
|  |  | 
|  | if (clip.quickReject(r)) { | 
|  | return; | 
|  | } | 
|  | if (!clip.quickContains(r)) { | 
|  | const SkRegion* clipRgn; | 
|  | if (clip.isBW()) { | 
|  | clipRgn = &clip.bwRgn(); | 
|  | } else { | 
|  | wrapper.init(clip, blitter); | 
|  | clipRgn = &wrapper.getRgn(); | 
|  | blitter = wrapper.getBlitter(); | 
|  | } | 
|  | blitter = clipper.apply(blitter, clipRgn); | 
|  | } | 
|  |  | 
|  | int width = r.width(); | 
|  | int height = r.height(); | 
|  |  | 
|  | if ((width | height) == 0) { | 
|  | return; | 
|  | } | 
|  | if (width <= 2 || height <= 2) { | 
|  | blitter->blitRect(r.fLeft, r.fTop, width, height); | 
|  | return; | 
|  | } | 
|  | // if we get here, we know we have 4 segments to draw | 
|  | blitter->blitH(r.fLeft, r.fTop, width);                     // top | 
|  | blitter->blitRect(r.fLeft, r.fTop + 1, 1, height - 2);      // left | 
|  | blitter->blitRect(r.fRight - 1, r.fTop + 1, 1, height - 2); // right | 
|  | blitter->blitH(r.fLeft, r.fBottom - 1, width);              // bottom | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | #include "SkPath.h" | 
|  | #include "SkGeometry.h" | 
|  | #include "SkNx.h" | 
|  |  | 
|  | #define kMaxCubicSubdivideLevel 9 | 
|  | #define kMaxQuadSubdivideLevel  5 | 
|  |  | 
|  | static int compute_int_quad_dist(const SkPoint pts[3]) { | 
|  | // compute the vector between the control point ([1]) and the middle of the | 
|  | // line connecting the start and end ([0] and [2]) | 
|  | SkScalar dx = SkScalarHalf(pts[0].fX + pts[2].fX) - pts[1].fX; | 
|  | SkScalar dy = SkScalarHalf(pts[0].fY + pts[2].fY) - pts[1].fY; | 
|  | // we want everyone to be positive | 
|  | dx = SkScalarAbs(dx); | 
|  | dy = SkScalarAbs(dy); | 
|  | // convert to whole pixel values (use ceiling to be conservative) | 
|  | int idx = SkScalarCeilToInt(dx); | 
|  | int idy = SkScalarCeilToInt(dy); | 
|  | // use the cheap approx for distance | 
|  | if (idx > idy) { | 
|  | return idx + (idy >> 1); | 
|  | } else { | 
|  | return idy + (idx >> 1); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void hairquad(const SkPoint pts[3], const SkRegion* clip, | 
|  | SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) { | 
|  | SkASSERT(level <= kMaxQuadSubdivideLevel); | 
|  |  | 
|  | SkQuadCoeff coeff(pts); | 
|  |  | 
|  | const int lines = 1 << level; | 
|  | Sk2s t(0); | 
|  | Sk2s dt(SK_Scalar1 / lines); | 
|  |  | 
|  | SkPoint tmp[(1 << kMaxQuadSubdivideLevel) + 1]; | 
|  | SkASSERT((unsigned)lines < SK_ARRAY_COUNT(tmp)); | 
|  |  | 
|  | tmp[0] = pts[0]; | 
|  | Sk2s A = coeff.fA; | 
|  | Sk2s B = coeff.fB; | 
|  | Sk2s C = coeff.fC; | 
|  | for (int i = 1; i < lines; ++i) { | 
|  | t = t + dt; | 
|  | ((A * t + B) * t + C).store(&tmp[i]); | 
|  | } | 
|  | tmp[lines] = pts[2]; | 
|  | lineproc(tmp, lines + 1, clip, blitter); | 
|  | } | 
|  |  | 
|  | static inline Sk2s abs(const Sk2s& value) { | 
|  | return Sk2s::Max(value, Sk2s(0)-value); | 
|  | } | 
|  |  | 
|  | static inline SkScalar max_component(const Sk2s& value) { | 
|  | SkScalar components[2]; | 
|  | value.store(components); | 
|  | return SkTMax(components[0], components[1]); | 
|  | } | 
|  |  | 
|  | static inline int compute_cubic_segs(const SkPoint pts[4]) { | 
|  | Sk2s p0 = from_point(pts[0]); | 
|  | Sk2s p1 = from_point(pts[1]); | 
|  | Sk2s p2 = from_point(pts[2]); | 
|  | Sk2s p3 = from_point(pts[3]); | 
|  |  | 
|  | const Sk2s oneThird(1.0f / 3.0f); | 
|  | const Sk2s twoThird(2.0f / 3.0f); | 
|  |  | 
|  | Sk2s p13 = oneThird * p3 + twoThird * p0; | 
|  | Sk2s p23 = oneThird * p0 + twoThird * p3; | 
|  |  | 
|  | SkScalar diff = max_component(Sk2s::Max(abs(p1 - p13), abs(p2 - p23))); | 
|  | SkScalar tol = SK_Scalar1 / 8; | 
|  |  | 
|  | for (int i = 0; i < kMaxCubicSubdivideLevel; ++i) { | 
|  | if (diff < tol) { | 
|  | return 1 << i; | 
|  | } | 
|  | tol *= 4; | 
|  | } | 
|  | return 1 << kMaxCubicSubdivideLevel; | 
|  | } | 
|  |  | 
|  | static bool lt_90(SkPoint p0, SkPoint pivot, SkPoint p2) { | 
|  | return SkVector::DotProduct(p0 - pivot, p2 - pivot) >= 0; | 
|  | } | 
|  |  | 
|  | // The off-curve points are "inside" the limits of the on-curve pts | 
|  | static bool quick_cubic_niceness_check(const SkPoint pts[4]) { | 
|  | return lt_90(pts[1], pts[0], pts[3]) && | 
|  | lt_90(pts[2], pts[0], pts[3]) && | 
|  | lt_90(pts[1], pts[3], pts[0]) && | 
|  | lt_90(pts[2], pts[3], pts[0]); | 
|  | } | 
|  |  | 
|  | static void hair_cubic(const SkPoint pts[4], const SkRegion* clip, SkBlitter* blitter, | 
|  | SkScan::HairRgnProc lineproc) { | 
|  | const int lines = compute_cubic_segs(pts); | 
|  | SkASSERT(lines > 0); | 
|  | if (1 == lines) { | 
|  | SkPoint tmp[2] = { pts[0], pts[3] }; | 
|  | lineproc(tmp, 2, clip, blitter); | 
|  | return; | 
|  | } | 
|  |  | 
|  | SkCubicCoeff coeff(pts); | 
|  |  | 
|  | const Sk2s dt(SK_Scalar1 / lines); | 
|  | Sk2s t(0); | 
|  |  | 
|  | SkPoint tmp[(1 << kMaxCubicSubdivideLevel) + 1]; | 
|  | SkASSERT((unsigned)lines < SK_ARRAY_COUNT(tmp)); | 
|  |  | 
|  | tmp[0] = pts[0]; | 
|  | Sk2s A = coeff.fA; | 
|  | Sk2s B = coeff.fB; | 
|  | Sk2s C = coeff.fC; | 
|  | Sk2s D = coeff.fD; | 
|  | for (int i = 1; i < lines; ++i) { | 
|  | t = t + dt; | 
|  | (((A * t + B) * t + C) * t + D).store(&tmp[i]); | 
|  | } | 
|  | tmp[lines] = pts[3]; | 
|  | lineproc(tmp, lines + 1, clip, blitter); | 
|  | } | 
|  |  | 
|  | static SkRect compute_nocheck_cubic_bounds(const SkPoint pts[4]) { | 
|  | SkASSERT(SkScalarsAreFinite(&pts[0].fX, 8)); | 
|  |  | 
|  | Sk2s min = Sk2s::Load(pts); | 
|  | Sk2s max = min; | 
|  | for (int i = 1; i < 4; ++i) { | 
|  | Sk2s pair = Sk2s::Load(pts+i); | 
|  | min = Sk2s::Min(min, pair); | 
|  | max = Sk2s::Max(max, pair); | 
|  | } | 
|  | return { min.kth<0>(), min.kth<1>(), max.kth<0>(), max.kth<1>() }; | 
|  | } | 
|  |  | 
|  | static bool is_inverted(const SkRect& r) { | 
|  | return r.fLeft > r.fRight || r.fTop > r.fBottom; | 
|  | } | 
|  |  | 
|  | // Can't call SkRect::intersects, since it cares about empty, and we don't (since we tracking | 
|  | // something to be stroked, so empty can still draw something (e.g. horizontal line) | 
|  | static bool geometric_overlap(const SkRect& a, const SkRect& b) { | 
|  | SkASSERT(!is_inverted(a) && !is_inverted(b)); | 
|  | return a.fLeft < b.fRight && b.fLeft < a.fRight && | 
|  | a.fTop < b.fBottom && b.fTop < a.fBottom; | 
|  | } | 
|  |  | 
|  | // Can't call SkRect::contains, since it cares about empty, and we don't (since we tracking | 
|  | // something to be stroked, so empty can still draw something (e.g. horizontal line) | 
|  | static bool geometric_contains(const SkRect& outer, const SkRect& inner) { | 
|  | SkASSERT(!is_inverted(outer) && !is_inverted(inner)); | 
|  | return inner.fRight <= outer.fRight && inner.fLeft >= outer.fLeft && | 
|  | inner.fBottom <= outer.fBottom && inner.fTop >= outer.fTop; | 
|  | } | 
|  |  | 
|  | //#define SK_SHOW_HAIRCLIP_STATS | 
|  | #ifdef SK_SHOW_HAIRCLIP_STATS | 
|  | static int gKillClip, gRejectClip, gClipCount; | 
|  | #endif | 
|  |  | 
|  | static inline void haircubic(const SkPoint pts[4], const SkRegion* clip, const SkRect* insetClip, const SkRect* outsetClip, | 
|  | SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) { | 
|  | if (insetClip) { | 
|  | SkASSERT(outsetClip); | 
|  | #ifdef SK_SHOW_HAIRCLIP_STATS | 
|  | gClipCount += 1; | 
|  | #endif | 
|  | SkRect bounds = compute_nocheck_cubic_bounds(pts); | 
|  | if (!geometric_overlap(*outsetClip, bounds)) { | 
|  | #ifdef SK_SHOW_HAIRCLIP_STATS | 
|  | gRejectClip += 1; | 
|  | #endif | 
|  | return; | 
|  | } else if (geometric_contains(*insetClip, bounds)) { | 
|  | clip = nullptr; | 
|  | #ifdef SK_SHOW_HAIRCLIP_STATS | 
|  | gKillClip += 1; | 
|  | #endif | 
|  | } | 
|  | #ifdef SK_SHOW_HAIRCLIP_STATS | 
|  | if (0 == gClipCount % 256) | 
|  | SkDebugf("kill %g reject %g total %d\n", 1.0*gKillClip / gClipCount, 1.0*gRejectClip/gClipCount, gClipCount); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | if (quick_cubic_niceness_check(pts)) { | 
|  | hair_cubic(pts, clip, blitter, lineproc); | 
|  | } else { | 
|  | SkPoint  tmp[13]; | 
|  | SkScalar tValues[3]; | 
|  |  | 
|  | int count = SkChopCubicAtMaxCurvature(pts, tmp, tValues); | 
|  | for (int i = 0; i < count; i++) { | 
|  | hair_cubic(&tmp[i * 3], clip, blitter, lineproc); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | static int compute_quad_level(const SkPoint pts[3]) { | 
|  | int d = compute_int_quad_dist(pts); | 
|  | /*  quadratics approach the line connecting their start and end points | 
|  | 4x closer with each subdivision, so we compute the number of | 
|  | subdivisions to be the minimum need to get that distance to be less | 
|  | than a pixel. | 
|  | */ | 
|  | int level = (33 - SkCLZ(d)) >> 1; | 
|  | // sanity check on level (from the previous version) | 
|  | if (level > kMaxQuadSubdivideLevel) { | 
|  | level = kMaxQuadSubdivideLevel; | 
|  | } | 
|  | return level; | 
|  | } | 
|  |  | 
|  | /* Extend the points in the direction of the starting or ending tangent by 1/2 unit to | 
|  | account for a round or square cap. If there's no distance between the end point and | 
|  | the control point, use the next control point to create a tangent. If the curve | 
|  | is degenerate, move the cap out 1/2 unit horizontally. */ | 
|  | template <SkPaint::Cap capStyle> | 
|  | void extend_pts(SkPath::Verb prevVerb, SkPath::Verb nextVerb, SkPoint* pts, int ptCount) { | 
|  | SkASSERT(SkPaint::kSquare_Cap == capStyle || SkPaint::kRound_Cap == capStyle); | 
|  | // The area of a circle is PI*R*R. For a unit circle, R=1/2, and the cap covers half of that. | 
|  | const SkScalar capOutset = SkPaint::kSquare_Cap == capStyle ? 0.5f : SK_ScalarPI / 8; | 
|  | if (SkPath::kMove_Verb == prevVerb) { | 
|  | SkPoint* first = pts; | 
|  | SkPoint* ctrl = first; | 
|  | int controls = ptCount - 1; | 
|  | SkVector tangent; | 
|  | do { | 
|  | tangent = *first - *++ctrl; | 
|  | } while (tangent.isZero() && --controls > 0); | 
|  | if (tangent.isZero()) { | 
|  | tangent.set(1, 0); | 
|  | controls = ptCount - 1;  // If all points are equal, move all but one | 
|  | } else { | 
|  | tangent.normalize(); | 
|  | } | 
|  | do {    // If the end point and control points are equal, loop to move them in tandem. | 
|  | first->fX += tangent.fX * capOutset; | 
|  | first->fY += tangent.fY * capOutset; | 
|  | ++first; | 
|  | } while (++controls < ptCount); | 
|  | } | 
|  | if (SkPath::kMove_Verb == nextVerb || SkPath::kDone_Verb == nextVerb) { | 
|  | SkPoint* last = &pts[ptCount - 1]; | 
|  | SkPoint* ctrl = last; | 
|  | int controls = ptCount - 1; | 
|  | SkVector tangent; | 
|  | do { | 
|  | tangent = *last - *--ctrl; | 
|  | } while (tangent.isZero() && --controls > 0); | 
|  | if (tangent.isZero()) { | 
|  | tangent.set(-1, 0); | 
|  | controls = ptCount - 1; | 
|  | } else { | 
|  | tangent.normalize(); | 
|  | } | 
|  | do { | 
|  | last->fX += tangent.fX * capOutset; | 
|  | last->fY += tangent.fY * capOutset; | 
|  | --last; | 
|  | } while (++controls < ptCount); | 
|  | } | 
|  | } | 
|  |  | 
|  | template <SkPaint::Cap capStyle> | 
|  | void hair_path(const SkPath& path, const SkRasterClip& rclip, SkBlitter* blitter, | 
|  | SkScan::HairRgnProc lineproc) { | 
|  | if (path.isEmpty()) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | SkAAClipBlitterWrapper wrap; | 
|  | const SkRegion* clip = nullptr; | 
|  | SkRect insetStorage, outsetStorage; | 
|  | const SkRect* insetClip = nullptr; | 
|  | const SkRect* outsetClip = nullptr; | 
|  |  | 
|  | { | 
|  | const int capOut = SkPaint::kButt_Cap == capStyle ? 1 : 2; | 
|  | const SkIRect ibounds = path.getBounds().roundOut().makeOutset(capOut, capOut); | 
|  | if (rclip.quickReject(ibounds)) { | 
|  | return; | 
|  | } | 
|  | if (!rclip.quickContains(ibounds)) { | 
|  | if (rclip.isBW()) { | 
|  | clip = &rclip.bwRgn(); | 
|  | } else { | 
|  | wrap.init(rclip, blitter); | 
|  | blitter = wrap.getBlitter(); | 
|  | clip = &wrap.getRgn(); | 
|  | } | 
|  |  | 
|  | /* | 
|  | *  We now cache two scalar rects, to use for culling per-segment (e.g. cubic). | 
|  | *  Since we're hairlining, the "bounds" of the control points isn't necessairly the | 
|  | *  limit of where a segment can draw (it might draw up to 1 pixel beyond in aa-hairs). | 
|  | * | 
|  | *  Compute the pt-bounds per segment is easy, so we do that, and then inversely adjust | 
|  | *  the culling bounds so we can just do a straight compare per segment. | 
|  | * | 
|  | *  insetClip is use for quick-accept (i.e. the segment is not clipped), so we inset | 
|  | *  it from the clip-bounds (since segment bounds can be off by 1). | 
|  | * | 
|  | *  outsetClip is used for quick-reject (i.e. the segment is entirely outside), so we | 
|  | *  outset it from the clip-bounds. | 
|  | */ | 
|  | insetStorage.set(clip->getBounds()); | 
|  | outsetStorage = insetStorage.makeOutset(1, 1); | 
|  | insetStorage.inset(1, 1); | 
|  | if (is_inverted(insetStorage)) { | 
|  | /* | 
|  | *  our bounds checks assume the rects are never inverted. If insetting has | 
|  | *  created that, we assume that the area is too small to safely perform a | 
|  | *  quick-accept, so we just mark the rect as empty (so the quick-accept check | 
|  | *  will always fail. | 
|  | */ | 
|  | insetStorage.setEmpty();    // just so we don't pass an inverted rect | 
|  | } | 
|  | insetClip = &insetStorage; | 
|  | outsetClip = &outsetStorage; | 
|  | } | 
|  | } | 
|  |  | 
|  | SkPath::RawIter     iter(path); | 
|  | SkPoint             pts[4], firstPt, lastPt; | 
|  | SkPath::Verb        verb, prevVerb; | 
|  | SkAutoConicToQuads  converter; | 
|  |  | 
|  | if (SkPaint::kButt_Cap != capStyle) { | 
|  | prevVerb = SkPath::kDone_Verb; | 
|  | } | 
|  | while ((verb = iter.next(pts)) != SkPath::kDone_Verb) { | 
|  | switch (verb) { | 
|  | case SkPath::kMove_Verb: | 
|  | firstPt = lastPt = pts[0]; | 
|  | break; | 
|  | case SkPath::kLine_Verb: | 
|  | if (SkPaint::kButt_Cap != capStyle) { | 
|  | extend_pts<capStyle>(prevVerb, iter.peek(), pts, 2); | 
|  | } | 
|  | lineproc(pts, 2, clip, blitter); | 
|  | lastPt = pts[1]; | 
|  | break; | 
|  | case SkPath::kQuad_Verb: | 
|  | if (SkPaint::kButt_Cap != capStyle) { | 
|  | extend_pts<capStyle>(prevVerb, iter.peek(), pts, 3); | 
|  | } | 
|  | hairquad(pts, clip, blitter, compute_quad_level(pts), lineproc); | 
|  | lastPt = pts[2]; | 
|  | break; | 
|  | case SkPath::kConic_Verb: { | 
|  | if (SkPaint::kButt_Cap != capStyle) { | 
|  | extend_pts<capStyle>(prevVerb, iter.peek(), pts, 3); | 
|  | } | 
|  | // how close should the quads be to the original conic? | 
|  | const SkScalar tol = SK_Scalar1 / 4; | 
|  | const SkPoint* quadPts = converter.computeQuads(pts, | 
|  | iter.conicWeight(), tol); | 
|  | for (int i = 0; i < converter.countQuads(); ++i) { | 
|  | int level = compute_quad_level(quadPts); | 
|  | hairquad(quadPts, clip, blitter, level, lineproc); | 
|  | quadPts += 2; | 
|  | } | 
|  | lastPt = pts[2]; | 
|  | break; | 
|  | } | 
|  | case SkPath::kCubic_Verb: { | 
|  | if (SkPaint::kButt_Cap != capStyle) { | 
|  | extend_pts<capStyle>(prevVerb, iter.peek(), pts, 4); | 
|  | } | 
|  | haircubic(pts, clip, insetClip, outsetClip, blitter, kMaxCubicSubdivideLevel, lineproc); | 
|  | lastPt = pts[3]; | 
|  | } break; | 
|  | case SkPath::kClose_Verb: | 
|  | pts[0] = lastPt; | 
|  | pts[1] = firstPt; | 
|  | if (SkPaint::kButt_Cap != capStyle && prevVerb == SkPath::kMove_Verb) { | 
|  | // cap moveTo/close to match svg expectations for degenerate segments | 
|  | extend_pts<capStyle>(prevVerb, iter.peek(), pts, 2); | 
|  | } | 
|  | lineproc(pts, 2, clip, blitter); | 
|  | break; | 
|  | case SkPath::kDone_Verb: | 
|  | break; | 
|  | } | 
|  | if (SkPaint::kButt_Cap != capStyle) { | 
|  | prevVerb = verb; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkScan::HairPath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) { | 
|  | hair_path<SkPaint::kButt_Cap>(path, clip, blitter, SkScan::HairLineRgn); | 
|  | } | 
|  |  | 
|  | void SkScan::AntiHairPath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) { | 
|  | hair_path<SkPaint::kButt_Cap>(path, clip, blitter, SkScan::AntiHairLineRgn); | 
|  | } | 
|  |  | 
|  | void SkScan::HairSquarePath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) { | 
|  | hair_path<SkPaint::kSquare_Cap>(path, clip, blitter, SkScan::HairLineRgn); | 
|  | } | 
|  |  | 
|  | void SkScan::AntiHairSquarePath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) { | 
|  | hair_path<SkPaint::kSquare_Cap>(path, clip, blitter, SkScan::AntiHairLineRgn); | 
|  | } | 
|  |  | 
|  | void SkScan::HairRoundPath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) { | 
|  | hair_path<SkPaint::kRound_Cap>(path, clip, blitter, SkScan::HairLineRgn); | 
|  | } | 
|  |  | 
|  | void SkScan::AntiHairRoundPath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) { | 
|  | hair_path<SkPaint::kRound_Cap>(path, clip, blitter, SkScan::AntiHairLineRgn); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | void SkScan::FrameRect(const SkRect& r, const SkPoint& strokeSize, | 
|  | const SkRasterClip& clip, SkBlitter* blitter) { | 
|  | SkASSERT(strokeSize.fX >= 0 && strokeSize.fY >= 0); | 
|  |  | 
|  | if (strokeSize.fX < 0 || strokeSize.fY < 0) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | const SkScalar dx = strokeSize.fX; | 
|  | const SkScalar dy = strokeSize.fY; | 
|  | SkScalar rx = SkScalarHalf(dx); | 
|  | SkScalar ry = SkScalarHalf(dy); | 
|  | SkRect   outer, tmp; | 
|  |  | 
|  | outer.set(r.fLeft - rx, r.fTop - ry, | 
|  | r.fRight + rx, r.fBottom + ry); | 
|  |  | 
|  | if (r.width() <= dx || r.height() <= dx) { | 
|  | SkScan::FillRect(outer, clip, blitter); | 
|  | return; | 
|  | } | 
|  |  | 
|  | tmp.set(outer.fLeft, outer.fTop, outer.fRight, outer.fTop + dy); | 
|  | SkScan::FillRect(tmp, clip, blitter); | 
|  | tmp.fTop = outer.fBottom - dy; | 
|  | tmp.fBottom = outer.fBottom; | 
|  | SkScan::FillRect(tmp, clip, blitter); | 
|  |  | 
|  | tmp.set(outer.fLeft, outer.fTop + dy, outer.fLeft + dx, outer.fBottom - dy); | 
|  | SkScan::FillRect(tmp, clip, blitter); | 
|  | tmp.fLeft = outer.fRight - dx; | 
|  | tmp.fRight = outer.fRight; | 
|  | SkScan::FillRect(tmp, clip, blitter); | 
|  | } | 
|  |  | 
|  | void SkScan::HairLine(const SkPoint pts[], int count, const SkRasterClip& clip, | 
|  | SkBlitter* blitter) { | 
|  | if (clip.isBW()) { | 
|  | HairLineRgn(pts, count, &clip.bwRgn(), blitter); | 
|  | } else { | 
|  | const SkRegion* clipRgn = nullptr; | 
|  |  | 
|  | SkRect r; | 
|  | r.set(pts, count); | 
|  | r.outset(SK_ScalarHalf, SK_ScalarHalf); | 
|  |  | 
|  | SkAAClipBlitterWrapper wrap; | 
|  | if (!clip.quickContains(r.roundOut())) { | 
|  | wrap.init(clip, blitter); | 
|  | blitter = wrap.getBlitter(); | 
|  | clipRgn = &wrap.getRgn(); | 
|  | } | 
|  | HairLineRgn(pts, count, clipRgn, blitter); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkScan::AntiHairLine(const SkPoint pts[], int count, const SkRasterClip& clip, | 
|  | SkBlitter* blitter) { | 
|  | if (clip.isBW()) { | 
|  | AntiHairLineRgn(pts, count, &clip.bwRgn(), blitter); | 
|  | } else { | 
|  | const SkRegion* clipRgn = nullptr; | 
|  |  | 
|  | SkRect r; | 
|  | r.set(pts, count); | 
|  |  | 
|  | SkAAClipBlitterWrapper wrap; | 
|  | if (!clip.quickContains(r.roundOut().makeOutset(1, 1))) { | 
|  | wrap.init(clip, blitter); | 
|  | blitter = wrap.getBlitter(); | 
|  | clipRgn = &wrap.getRgn(); | 
|  | } | 
|  | AntiHairLineRgn(pts, count, clipRgn, blitter); | 
|  | } | 
|  | } |