static constexpr char SKSL_MINIFIED_sksl_compute[] = | |
"layout(builtin=28)in uint3 sk_ThreadPosition;$pure half4 read($readableTexture2D" | |
",uint2);void write($writableTexture2D,uint2,half4);$pure uint width($genTexture2D" | |
");$pure uint height($genTexture2D);void workgroupBarrier();"; |