| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SampleCode.h" | |
| #include "SkAnimTimer.h" | |
| #include "SkView.h" | |
| #include "SkCanvas.h" | |
| #include "SkCamera.h" | |
| #include "SkEmbossMaskFilter.h" | |
| #include "SkGradientShader.h" | |
| #include "SkPath.h" | |
| #include "SkRegion.h" | |
| #include "SkShader.h" | |
| #include "SkUtils.h" | |
| #include "SkRandom.h" | |
| #include "SkImageDecoder.h" | |
| class CameraView : public SampleView { | |
| SkTDArray<SkShader*> fShaders; | |
| int fShaderIndex; | |
| bool fFrontFace; | |
| public: | |
| CameraView() { | |
| fRX = fRY = fRZ = 0; | |
| fShaderIndex = 0; | |
| fFrontFace = false; | |
| for (int i = 0;; i++) { | |
| SkString str; | |
| str.printf("/skimages/elephant%d.jpeg", i); | |
| SkBitmap bm; | |
| if (SkImageDecoder::DecodeFile(str.c_str(), &bm)) { | |
| SkRect src = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) }; | |
| SkRect dst = { -150, -150, 150, 150 }; | |
| SkMatrix matrix; | |
| matrix.setRectToRect(src, dst, SkMatrix::kFill_ScaleToFit); | |
| SkShader* s = SkShader::CreateBitmapShader(bm, | |
| SkShader::kClamp_TileMode, | |
| SkShader::kClamp_TileMode, | |
| &matrix); | |
| *fShaders.append() = s; | |
| } else { | |
| break; | |
| } | |
| } | |
| this->setBGColor(0xFFDDDDDD); | |
| } | |
| virtual ~CameraView() { | |
| fShaders.unrefAll(); | |
| } | |
| protected: | |
| // overrides from SkEventSink | |
| bool onQuery(SkEvent* evt) override { | |
| if (SampleCode::TitleQ(*evt)) { | |
| SampleCode::TitleR(evt, "Camera"); | |
| return true; | |
| } | |
| return this->INHERITED::onQuery(evt); | |
| } | |
| void onDrawContent(SkCanvas* canvas) override { | |
| canvas->translate(this->width()/2, this->height()/2); | |
| Sk3DView view; | |
| view.rotateX(fRX); | |
| view.rotateY(fRY); | |
| view.applyToCanvas(canvas); | |
| SkPaint paint; | |
| if (fShaders.count() > 0) { | |
| bool frontFace = view.dotWithNormal(0, 0, SK_Scalar1) < 0; | |
| if (frontFace != fFrontFace) { | |
| fFrontFace = frontFace; | |
| fShaderIndex = (fShaderIndex + 1) % fShaders.count(); | |
| } | |
| paint.setAntiAlias(true); | |
| paint.setShader(fShaders[fShaderIndex]); | |
| paint.setFilterQuality(kLow_SkFilterQuality); | |
| SkRect r = { -150, -150, 150, 150 }; | |
| canvas->drawRoundRect(r, 30, 30, paint); | |
| } | |
| } | |
| bool onAnimate(const SkAnimTimer& timer) override { | |
| if (timer.isStopped()) { | |
| fRY = 0; | |
| } else { | |
| fRY = timer.scaled(90, 360); | |
| } | |
| return true; | |
| } | |
| private: | |
| SkScalar fRX, fRY, fRZ; | |
| typedef SampleView INHERITED; | |
| }; | |
| ////////////////////////////////////////////////////////////////////////////// | |
| static SkView* MyFactory() { return new CameraView; } | |
| static SkViewRegister reg(MyFactory); |