blob: 8e21dd28da5df6a68b15765eede53c93e8a3442b [file] [log] [blame]
diagnostic(off, derivative_uniformity);
diagnostic(off, chromium.unreachable_code);
struct FSOut {
@location(0) sk_FragColor: vec4<f32>,
};
struct _GlobalUniforms {
colorGreen: vec4<f32>,
colorRed: vec4<f32>,
};
@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
fn _skslMain(coords: vec2<f32>) -> vec4<f32> {
{
var ok: bool = true;
var TRUE: bool = bool(_globalUniforms.colorGreen.y);
ok = ok && (1 == i32(TRUE));
ok = ok && (1.0 == f32(TRUE));
ok = ok && TRUE;
ok = ok && (1 == i32(TRUE));
ok = ok && (1.0 == f32(TRUE));
ok = ok && all(vec2<bool>(true) == vec2<bool>(TRUE));
ok = ok && all(vec2<i32>(1) == vec2<i32>(i32(TRUE)));
ok = ok && all(vec2<f32>(1.0) == vec2<f32>(f32(TRUE)));
return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>(ok));
}
}
@fragment fn main() -> FSOut {
var _stageOut: FSOut;
_stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
return _stageOut;
}