| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _8_colorWhite : packoffset(c0); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| bool IsEqual_bh4h4(float4 _24, float4 _25) |
| { |
| return all(bool4(_24.x == _25.x, _24.y == _25.y, _24.z == _25.z, _24.w == _25.w)); |
| } |
| |
| float4 main(float2 _33) |
| { |
| float4 _44 = float4(0.0f, 0.0f, _8_colorWhite.zw); |
| float4 colorBlue = _44; |
| float4 _52 = float4(0.0f, _8_colorWhite.y, 0.0f, _8_colorWhite.w); |
| float4 colorGreen = _52; |
| float4 _60 = float4(_8_colorWhite.x, 0.0f, 0.0f, _8_colorWhite.w); |
| float4 colorRed = _60; |
| float4 _65 = _8_colorWhite; |
| float4 _66 = _44; |
| float4 _68 = 0.0f.xxxx; |
| if (!IsEqual_bh4h4(_65, _66)) |
| { |
| float4 _72 = _52; |
| float4 _73 = _60; |
| float4 _75 = 0.0f.xxxx; |
| if (IsEqual_bh4h4(_72, _73)) |
| { |
| _75 = _60; |
| } |
| else |
| { |
| _75 = _52; |
| } |
| _68 = _75; |
| } |
| else |
| { |
| float4 _81 = _60; |
| float4 _82 = _52; |
| float4 _84 = 0.0f.xxxx; |
| if (!IsEqual_bh4h4(_81, _82)) |
| { |
| _84 = _44; |
| } |
| else |
| { |
| _84 = _8_colorWhite; |
| } |
| _68 = _84; |
| } |
| float4 result = _68; |
| float4 _92 = _60; |
| float4 _93 = _44; |
| float4 _95 = 0.0f.xxxx; |
| if (IsEqual_bh4h4(_92, _93)) |
| { |
| _95 = _8_colorWhite; |
| } |
| else |
| { |
| float4 _102 = _60; |
| float4 _103 = _52; |
| float4 _105 = 0.0f.xxxx; |
| if (!IsEqual_bh4h4(_102, _103)) |
| { |
| _105 = _68; |
| } |
| else |
| { |
| float4 _109 = _60; |
| float4 _112 = _8_colorWhite; |
| float4 _114 = 0.0f.xxxx; |
| if (IsEqual_bh4h4(_109, _112)) |
| { |
| _114 = _44; |
| } |
| else |
| { |
| _114 = _60; |
| } |
| _105 = _114; |
| } |
| _95 = _105; |
| } |
| return _95; |
| } |
| |
| void frag_main() |
| { |
| float2 _18 = 0.0f.xx; |
| sk_FragColor = main(_18); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |