| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _7_colorGreen : packoffset(c0); |
| float4 _7_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _21) |
| { |
| float f = _7_colorGreen.y; |
| int _36 = int(_7_colorGreen.y); |
| int i = _36; |
| bool _43 = _7_colorGreen.y != 0.0f; |
| bool b = _43; |
| float f1 = _7_colorGreen.y; |
| float _46 = float(_36); |
| float f2 = _46; |
| float _48 = float(_43); |
| float f3 = _48; |
| int _51 = int(_7_colorGreen.y); |
| int i1 = _51; |
| int i2 = _36; |
| int _54 = int(_43); |
| int i3 = _54; |
| bool _57 = _7_colorGreen.y != 0.0f; |
| bool b1 = _57; |
| bool _59 = _36 != 0; |
| bool b2 = _59; |
| bool b3 = _43; |
| float4 _77 = 0.0f.xxxx; |
| if (((((((((_7_colorGreen.y + _46) + _48) + float(_51)) + float(_36)) + float(_54)) + float(_57)) + float(_59)) + float(_43)) == 9.0f) |
| { |
| _77 = _7_colorGreen; |
| } |
| else |
| { |
| _77 = _7_colorRed; |
| } |
| return _77; |
| } |
| |
| void frag_main() |
| { |
| float2 _17 = 0.0f.xx; |
| sk_FragColor = main(_17); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |