| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _9_colorGreen : packoffset(c0); |
| float4 _9_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float2 swizzle_lvalue_h2hhh2h(float _24, float _25, inout float2 _26, float _27) |
| { |
| _26 = float2(_26.y, _26.x); |
| return float2(_24 + _25, _27); |
| } |
| |
| void func_vh4(inout float4 _39) |
| { |
| float _43 = 1.0f; |
| float _45 = 2.0f; |
| float2 _48 = _39.xz; |
| float _50 = 5.0f; |
| float2 _51 = swizzle_lvalue_h2hhh2h(_43, _45, _48, _50); |
| _39 = float4(_48.x, _39.y, _48.y, _39.w); |
| float2 t = _51; |
| _39 = float4(_39.x, _51.x, _39.z, _51.y); |
| } |
| |
| float4 main(float2 _58) |
| { |
| float4 result = float4(0.0f, 1.0f, 2.0f, 3.0f); |
| float4 _63 = float4(0.0f, 1.0f, 2.0f, 3.0f); |
| func_vh4(_63); |
| result = _63; |
| float4 _71 = 0.0f.xxxx; |
| if (all(bool4(_63.x == float4(2.0f, 3.0f, 0.0f, 5.0f).x, _63.y == float4(2.0f, 3.0f, 0.0f, 5.0f).y, _63.z == float4(2.0f, 3.0f, 0.0f, 5.0f).z, _63.w == float4(2.0f, 3.0f, 0.0f, 5.0f).w))) |
| { |
| _71 = _9_colorGreen; |
| } |
| else |
| { |
| _71 = _9_colorRed; |
| } |
| return _71; |
| } |
| |
| void frag_main() |
| { |
| float2 _19 = 0.0f.xx; |
| sk_FragColor = main(_19); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |