blob: 2ec9a437eb548f7665dc2938a174f2a674936e9b [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _7_colorGreen : packoffset(c0);
float4 _7_colorRed : packoffset(c1);
float _7_unknownInput : packoffset(c2);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _21)
{
float x = 1.0f;
float y = 2.0f;
int z = 3;
float _37 = (1.0f - 1.0f) + (((2.0f * 1.0f) * 1.0f) * (2.0f - 1.0f));
x = _37;
float _39 = (_37 / 2.0f) / _37;
y = _39;
int _45 = (((3 / 2) * 3) + 4) - 2;
z = _45;
bool _65 = false;
if ((_37 > 4.0f) == (_37 < 2.0f))
{
_65 = true;
}
else
{
bool _64 = false;
if (2.0f >= _7_unknownInput)
{
_64 = _39 <= _37;
}
else
{
_64 = false;
}
_65 = _64;
}
bool b = _65;
bool _69 = _7_unknownInput > 2.0f;
bool c = _69;
bool _71 = _65 != _69;
bool d = _71;
bool _75 = false;
if (_65)
{
_75 = _69;
}
else
{
_75 = false;
}
bool e = _75;
bool _79 = false;
if (_65)
{
_79 = true;
}
else
{
_79 = _69;
}
bool f = _79;
float _81 = _37 + 12.0f;
x = _81;
float _82 = _81 - 12.0f;
x = _82;
float _84 = _39 * 0.100000001490116119384765625f;
y = _84;
x = _82 * _84;
x = 6.0f;
y = (((float(_65) * float(_69)) * float(_71)) * float(_75)) * float(_79);
y = 6.0f;
z = _45 - 1;
z = 6;
bool _101 = false;
if (true)
{
_101 = true;
}
else
{
_101 = false;
}
bool _104 = false;
if (_101)
{
_104 = true;
}
else
{
_104 = false;
}
float4 _105 = 0.0f.xxxx;
if (_104)
{
_105 = _7_colorGreen;
}
else
{
_105 = _7_colorRed;
}
return _105;
}
void frag_main()
{
float2 _17 = 0.0f.xx;
sk_FragColor = main(_17);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}