diagnostic(off, derivative_uniformity); | |
diagnostic(off, chromium.unreachable_code); | |
struct FSOut { | |
@location(0) sk_FragColor: vec4<f32>, | |
}; | |
fn _skslMain(coords: vec2<f32>) -> vec4<f32> { | |
{ | |
var x: f32; | |
var y: f32; | |
y = 1.0; | |
x = y; | |
var a: f32; | |
var b: f32; | |
var c: f32; | |
c = 0.0; | |
b = c; | |
a = b; | |
return vec4<f32>(a * b, f32(x), c, f32(y)); | |
} | |
} | |
@fragment fn main() -> FSOut { | |
var _stageOut: FSOut; | |
_stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); | |
return _stageOut; | |
} |