| #include <metal_stdlib> |
| #include <simd/simd.h> |
| #ifdef __clang__ |
| #pragma clang diagnostic ignored "-Wall" |
| #endif |
| using namespace metal; |
| struct Uniforms { |
| half4 colorGreen; |
| }; |
| struct Inputs { |
| }; |
| struct Outputs { |
| half4 sk_FragColor [[color(0)]]; |
| }; |
| fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { |
| Outputs _out; |
| (void)_out; |
| int i1 = 0; |
| i1++; |
| int i2 = 4660; |
| i2++; |
| int i3 = 32766; |
| i3++; |
| int i4 = -32766; |
| i4++; |
| int i5 = 19132; |
| i5++; |
| _out.sk_FragColor = _uniforms.colorGreen; |
| return _out; |
| } |