| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _8_colorGreen : packoffset(c0); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 this_function_is_defined_before_use_h4h4(float4 _23) |
| { |
| return -_23; |
| } |
| |
| float4 main(float2 _28) |
| { |
| float4 _36 = -_8_colorGreen; |
| return this_function_is_defined_before_use_h4h4(_36); |
| } |
| |
| void frag_main() |
| { |
| float2 _18 = 0.0f.xx; |
| sk_FragColor = main(_18); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |