blob: b3cc7d3cc7f65c88d90e45e3621a4a27e3b0367a [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _7_colorGreen : packoffset(c0);
float4 _7_colorRed : packoffset(c1);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _21)
{
float sumA = 0.0f;
float sumB = 0.0f;
float a = 0.0f;
float b = 10.0f;
for (;;)
{
bool _42 = false;
if (a < 10.0f)
{
_42 = b > 0.0f;
}
else
{
_42 = false;
}
if (_42)
{
sumA += a;
sumB += b;
a += 1.0f;
b -= 1.0f;
continue;
}
else
{
break;
}
}
bool _63 = false;
if (sumA != 45.0f)
{
_63 = true;
}
else
{
_63 = sumB != 55.0f;
}
if (_63)
{
return _7_colorRed;
}
int sumC = 0;
for (int c = 0; c < 10; c++)
{
sumC += c;
}
if (sumC != 45)
{
return _7_colorRed;
}
float sumE = 0.0f;
float _100[2] = { 0.0f, 10.0f };
float d[2] = _100;
float _108[4] = { 1.0f, 2.0f, 3.0f, 4.0f };
float e[4] = _108;
for (; d[0] < d[1]; d[0] += 1.0f)
{
sumE += e[0];
}
if (sumE != 10.0f)
{
return _7_colorRed;
}
for (;;)
{
break;
}
for (;;)
{
return _7_colorGreen;
}
}
void frag_main()
{
float2 _17 = 0.0f.xx;
sk_FragColor = main(_17);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}