blob: c1a391396d4577292370cee1646a1e1ba90b4f8d [file] [log] [blame]
struct S
{
float2 v;
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
void initialize_vS(inout S _24[2])
{
_24[0].v = float2(0.0f, 1.0f);
_24[1].v = float2(2.0f, 1.0f);
}
float4 main(float2 _35)
{
float2 x[2] = { 0.0f.xx, 0.0f.xx };
x[0] = 0.0f.xx;
x[1] = float2(1.0f, 0.0f);
float2 y[2] = { 0.0f.xx, 0.0f.xx };
y[0] = float2(0.0f, 1.0f);
y[1] = float2(-1.0f, 2.0f);
S _49[2] = { { 0.0f.xx }, { 0.0f.xx } };
initialize_vS(_49);
S z[2] = _49;
return float4((x[0].x * x[0].y) + z[0].v.x, x[1].x - (x[1].y * z[0].v.y), (y[0].x / y[0].y) / z[1].v.x, y[1].x + (y[1].y * z[1].v.y));
}
void frag_main()
{
float2 _15 = 0.0f.xx;
sk_FragColor = main(_15);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}