| diagnostic(off, derivative_uniformity); |
| diagnostic(off, chromium.unreachable_code); |
| struct FSOut { |
| @location(0) sk_FragColor: vec4<f32>, |
| }; |
| fn _skslMain(_stageOut: ptr<function, FSOut>) { |
| { |
| var R_array: array<f32, 4> = array<f32, 4>(1.0, 2.0, 3.0, 4.0); |
| var x: i32 = 0; |
| var y: u32 = 1u; |
| var z: i32 = 2; |
| var w: u32 = 3u; |
| (*_stageOut).sk_FragColor = vec4<f32>(f32(R_array[x]), f32(R_array[y]), f32(R_array[z]), f32(R_array[w])); |
| } |
| } |
| @fragment fn main() -> FSOut { |
| var _stageOut: FSOut; |
| _skslMain(&_stageOut); |
| return _stageOut; |
| } |