| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "PictureRenderer.h" | |
| #include "picture_utils.h" | |
| #include "SamplePipeControllers.h" | |
| #include "SkBitmapHasher.h" | |
| #include "SkCanvas.h" | |
| #include "SkData.h" | |
| #include "SkDevice.h" | |
| #include "SkDiscardableMemoryPool.h" | |
| #include "SkGPipe.h" | |
| #if SK_SUPPORT_GPU | |
| #include "gl/GrGLDefines.h" | |
| #include "SkGpuDevice.h" | |
| #endif | |
| #include "SkGraphics.h" | |
| #include "SkImageEncoder.h" | |
| #include "SkMaskFilter.h" | |
| #include "SkMatrix.h" | |
| #include "SkMultiPictureDraw.h" | |
| #include "SkOSFile.h" | |
| #include "SkPaintFilterCanvas.h" | |
| #include "SkPicture.h" | |
| #include "SkPictureRecorder.h" | |
| #include "SkPictureUtils.h" | |
| #include "SkPixelRef.h" | |
| #include "SkPixelSerializer.h" | |
| #include "SkScalar.h" | |
| #include "SkStream.h" | |
| #include "SkString.h" | |
| #include "SkSurface.h" | |
| #include "SkTemplates.h" | |
| #include "SkTDArray.h" | |
| #include "SkThreadUtils.h" | |
| #include "SkTypes.h" | |
| #include "sk_tool_utils.h" | |
| static inline SkScalar scalar_log2(SkScalar x) { | |
| static const SkScalar log2_conversion_factor = SkScalarInvert(SkScalarLog(2)); | |
| return SkScalarLog(x) * log2_conversion_factor; | |
| } | |
| namespace sk_tools { | |
| enum { | |
| kDefaultTileWidth = 256, | |
| kDefaultTileHeight = 256 | |
| }; | |
| void PictureRenderer::init(const SkPicture* pict, | |
| const SkString* writePath, | |
| const SkString* mismatchPath, | |
| const SkString* inputFilename, | |
| bool useChecksumBasedFilenames, | |
| bool useMultiPictureDraw) { | |
| this->CopyString(&fWritePath, writePath); | |
| this->CopyString(&fMismatchPath, mismatchPath); | |
| this->CopyString(&fInputFilename, inputFilename); | |
| fUseChecksumBasedFilenames = useChecksumBasedFilenames; | |
| fUseMultiPictureDraw = useMultiPictureDraw; | |
| SkASSERT(nullptr == fPicture); | |
| SkASSERT(nullptr == fCanvas.get()); | |
| if (fPicture || fCanvas.get()) { | |
| return; | |
| } | |
| SkASSERT(pict != nullptr); | |
| if (nullptr == pict) { | |
| return; | |
| } | |
| fPicture.reset(SkRef(pict)); | |
| fCanvas.reset(this->setupCanvas()); | |
| } | |
| void PictureRenderer::CopyString(SkString* dest, const SkString* src) { | |
| if (src) { | |
| dest->set(*src); | |
| } else { | |
| dest->reset(); | |
| } | |
| } | |
| class FlagsFilterCanvas : public SkPaintFilterCanvas { | |
| public: | |
| FlagsFilterCanvas(SkCanvas* canvas, PictureRenderer::DrawFilterFlags* flags) | |
| : INHERITED(canvas->imageInfo().width(), canvas->imageInfo().height()) | |
| , fFlags(flags) { | |
| this->addCanvas(canvas); | |
| } | |
| protected: | |
| void onFilterPaint(SkPaint* paint, Type t) const override { | |
| paint->setFlags(paint->getFlags() & ~fFlags[t] & SkPaint::kAllFlags); | |
| if (PictureRenderer::kMaskFilter_DrawFilterFlag & fFlags[t]) { | |
| SkMaskFilter* maskFilter = paint->getMaskFilter(); | |
| if (maskFilter) { | |
| paint->setMaskFilter(nullptr); | |
| } | |
| } | |
| if (PictureRenderer::kHinting_DrawFilterFlag & fFlags[t]) { | |
| paint->setHinting(SkPaint::kNo_Hinting); | |
| } else if (PictureRenderer::kSlightHinting_DrawFilterFlag & fFlags[t]) { | |
| paint->setHinting(SkPaint::kSlight_Hinting); | |
| } | |
| } | |
| private: | |
| const PictureRenderer::DrawFilterFlags* fFlags; | |
| typedef SkPaintFilterCanvas INHERITED; | |
| }; | |
| SkCanvas* PictureRenderer::setupCanvas() { | |
| const int width = this->getViewWidth(); | |
| const int height = this->getViewHeight(); | |
| return this->setupCanvas(width, height); | |
| } | |
| SkCanvas* PictureRenderer::setupCanvas(int width, int height) { | |
| SkAutoTUnref<SkCanvas> canvas; | |
| switch(fDeviceType) { | |
| case kBitmap_DeviceType: { | |
| SkBitmap bitmap; | |
| sk_tools::setup_bitmap(&bitmap, width, height); | |
| canvas.reset(new SkCanvas(bitmap)); | |
| } | |
| break; | |
| #if SK_SUPPORT_GPU | |
| #if SK_ANGLE | |
| case kAngle_DeviceType: | |
| // fall through | |
| #endif | |
| #if SK_COMMAND_BUFFER | |
| case kCommandBuffer_DeviceType: | |
| // fall through | |
| #endif | |
| #if SK_MESA | |
| case kMesa_DeviceType: | |
| // fall through | |
| #endif | |
| case kGPU_DeviceType: | |
| case kNVPR_DeviceType: { | |
| SkAutoTUnref<GrSurface> target; | |
| if (fGrContext) { | |
| // create a render target to back the device | |
| GrSurfaceDesc desc; | |
| desc.fConfig = kSkia8888_GrPixelConfig; | |
| desc.fFlags = kRenderTarget_GrSurfaceFlag; | |
| desc.fWidth = width; | |
| desc.fHeight = height; | |
| desc.fSampleCnt = fSampleCount; | |
| target.reset(fGrContext->textureProvider()->createTexture(desc, false, nullptr, 0)); | |
| } | |
| uint32_t flags = fUseDFText ? SkSurfaceProps::kUseDeviceIndependentFonts_Flag : 0; | |
| SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType); | |
| SkAutoTUnref<SkGpuDevice> device( | |
| SkGpuDevice::Create(target->asRenderTarget(), &props, | |
| SkGpuDevice::kUninit_InitContents)); | |
| if (!device) { | |
| return nullptr; | |
| } | |
| canvas.reset(new SkCanvas(device)); | |
| break; | |
| } | |
| #endif | |
| default: | |
| SkASSERT(0); | |
| return nullptr; | |
| } | |
| if (fHasDrawFilters) { | |
| if (fDrawFilters[0] & PictureRenderer::kAAClip_DrawFilterFlag) { | |
| canvas->setAllowSoftClip(false); | |
| } | |
| canvas.reset(new FlagsFilterCanvas(canvas.get(), fDrawFilters)); | |
| } | |
| this->scaleToScaleFactor(canvas); | |
| // Pictures often lie about their extent (i.e., claim to be 100x100 but | |
| // only ever draw to 90x100). Clear here so the undrawn portion will have | |
| // a consistent color | |
| canvas->clear(SK_ColorTRANSPARENT); | |
| return canvas.detach(); | |
| } | |
| void PictureRenderer::scaleToScaleFactor(SkCanvas* canvas) { | |
| SkASSERT(canvas != nullptr); | |
| if (fScaleFactor != SK_Scalar1) { | |
| canvas->scale(fScaleFactor, fScaleFactor); | |
| } | |
| } | |
| void PictureRenderer::end() { | |
| this->resetState(true); | |
| fPicture.reset(nullptr); | |
| fCanvas.reset(nullptr); | |
| } | |
| int PictureRenderer::getViewWidth() { | |
| SkASSERT(fPicture != nullptr); | |
| int width = SkScalarCeilToInt(fPicture->cullRect().width() * fScaleFactor); | |
| if (fViewport.width() > 0) { | |
| width = SkMin32(width, fViewport.width()); | |
| } | |
| return width; | |
| } | |
| int PictureRenderer::getViewHeight() { | |
| SkASSERT(fPicture != nullptr); | |
| int height = SkScalarCeilToInt(fPicture->cullRect().height() * fScaleFactor); | |
| if (fViewport.height() > 0) { | |
| height = SkMin32(height, fViewport.height()); | |
| } | |
| return height; | |
| } | |
| /** Converts fPicture to a picture that uses a BBoxHierarchy. | |
| * PictureRenderer subclasses that are used to test picture playback | |
| * should call this method during init. | |
| */ | |
| void PictureRenderer::buildBBoxHierarchy() { | |
| SkASSERT(fPicture); | |
| if (kNone_BBoxHierarchyType != fBBoxHierarchyType && fPicture) { | |
| SkAutoTDelete<SkBBHFactory> factory(this->getFactory()); | |
| SkPictureRecorder recorder; | |
| uint32_t flags = this->recordFlags(); | |
| if (fUseMultiPictureDraw) { | |
| flags |= SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag; | |
| } | |
| SkCanvas* canvas = recorder.beginRecording(fPicture->cullRect().width(), | |
| fPicture->cullRect().height(), | |
| factory.get(), | |
| flags); | |
| fPicture->playback(canvas); | |
| fPicture.reset(recorder.endRecording()); | |
| } | |
| } | |
| void PictureRenderer::resetState(bool callFinish) { | |
| #if SK_SUPPORT_GPU | |
| SkGLContext* glContext = this->getGLContext(); | |
| if (nullptr == glContext) { | |
| SkASSERT(kBitmap_DeviceType == fDeviceType); | |
| return; | |
| } | |
| fGrContext->flush(); | |
| glContext->swapBuffers(); | |
| if (callFinish) { | |
| SK_GL(*glContext, Finish()); | |
| } | |
| #endif | |
| } | |
| void PictureRenderer::purgeTextures() { | |
| SkDiscardableMemoryPool* pool = SkGetGlobalDiscardableMemoryPool(); | |
| pool->dumpPool(); | |
| #if SK_SUPPORT_GPU | |
| SkGLContext* glContext = this->getGLContext(); | |
| if (nullptr == glContext) { | |
| SkASSERT(kBitmap_DeviceType == fDeviceType); | |
| return; | |
| } | |
| // resetState should've already done this | |
| fGrContext->flush(); | |
| fGrContext->purgeAllUnlockedResources(); | |
| #endif | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////// | |
| SkCanvas* RecordPictureRenderer::setupCanvas(int width, int height) { | |
| // defer the canvas setup until the render step | |
| return nullptr; | |
| } | |
| bool RecordPictureRenderer::render(SkBitmap** out) { | |
| SkAutoTDelete<SkBBHFactory> factory(this->getFactory()); | |
| SkPictureRecorder recorder; | |
| SkCanvas* canvas = recorder.beginRecording(SkIntToScalar(this->getViewWidth()), | |
| SkIntToScalar(this->getViewHeight()), | |
| factory.get(), | |
| this->recordFlags()); | |
| this->scaleToScaleFactor(canvas); | |
| fPicture->playback(canvas); | |
| SkAutoTUnref<SkPicture> picture(recorder.endRecording()); | |
| if (!fWritePath.isEmpty()) { | |
| // Record the new picture as a new SKP with PNG encoded bitmaps. | |
| SkString skpPath = SkOSPath::Join(fWritePath.c_str(), fInputFilename.c_str()); | |
| SkFILEWStream stream(skpPath.c_str()); | |
| sk_tool_utils::PngPixelSerializer serializer; | |
| picture->serialize(&stream, &serializer); | |
| return true; | |
| } | |
| return false; | |
| } | |
| SkString RecordPictureRenderer::getConfigNameInternal() { | |
| return SkString("record"); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////// | |
| bool PipePictureRenderer::render(SkBitmap** out) { | |
| SkASSERT(fCanvas.get() != nullptr); | |
| SkASSERT(fPicture != nullptr); | |
| if (nullptr == fCanvas.get() || nullptr == fPicture) { | |
| return false; | |
| } | |
| PipeController pipeController(fCanvas.get()); | |
| SkGPipeWriter writer; | |
| SkCanvas* pipeCanvas = writer.startRecording(&pipeController); | |
| pipeCanvas->drawPicture(fPicture); | |
| writer.endRecording(); | |
| fCanvas->flush(); | |
| if (out) { | |
| *out = new SkBitmap; | |
| setup_bitmap(*out, SkScalarCeilToInt(fPicture->cullRect().width()), | |
| SkScalarCeilToInt(fPicture->cullRect().height())); | |
| fCanvas->readPixels(*out, 0, 0); | |
| } | |
| return true; | |
| } | |
| SkString PipePictureRenderer::getConfigNameInternal() { | |
| return SkString("pipe"); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////// | |
| void SimplePictureRenderer::init(const SkPicture* picture, const SkString* writePath, | |
| const SkString* mismatchPath, const SkString* inputFilename, | |
| bool useChecksumBasedFilenames, bool useMultiPictureDraw) { | |
| INHERITED::init(picture, writePath, mismatchPath, inputFilename, | |
| useChecksumBasedFilenames, useMultiPictureDraw); | |
| this->buildBBoxHierarchy(); | |
| } | |
| bool SimplePictureRenderer::render(SkBitmap** out) { | |
| SkASSERT(fCanvas.get() != nullptr); | |
| SkASSERT(fPicture); | |
| if (nullptr == fCanvas.get() || nullptr == fPicture) { | |
| return false; | |
| } | |
| if (fUseMultiPictureDraw) { | |
| SkMultiPictureDraw mpd; | |
| mpd.add(fCanvas, fPicture); | |
| mpd.draw(); | |
| } else { | |
| fCanvas->drawPicture(fPicture); | |
| } | |
| fCanvas->flush(); | |
| if (out) { | |
| *out = new SkBitmap; | |
| setup_bitmap(*out, SkScalarCeilToInt(fPicture->cullRect().width()), | |
| SkScalarCeilToInt(fPicture->cullRect().height())); | |
| fCanvas->readPixels(*out, 0, 0); | |
| } | |
| return true; | |
| } | |
| SkString SimplePictureRenderer::getConfigNameInternal() { | |
| return SkString("simple"); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////// | |
| #if SK_SUPPORT_GPU | |
| TiledPictureRenderer::TiledPictureRenderer(const GrContextOptions& opts) | |
| : INHERITED(opts) | |
| , fTileWidth(kDefaultTileWidth) | |
| #else | |
| TiledPictureRenderer::TiledPictureRenderer() | |
| : fTileWidth(kDefaultTileWidth) | |
| #endif | |
| , fTileHeight(kDefaultTileHeight) | |
| , fTileWidthPercentage(0.0) | |
| , fTileHeightPercentage(0.0) | |
| , fTileMinPowerOf2Width(0) | |
| , fCurrentTileOffset(-1) | |
| , fTilesX(0) | |
| , fTilesY(0) { } | |
| void TiledPictureRenderer::init(const SkPicture* pict, const SkString* writePath, | |
| const SkString* mismatchPath, const SkString* inputFilename, | |
| bool useChecksumBasedFilenames, bool useMultiPictureDraw) { | |
| SkASSERT(pict); | |
| SkASSERT(0 == fTileRects.count()); | |
| if (nullptr == pict || fTileRects.count() != 0) { | |
| return; | |
| } | |
| // Do not call INHERITED::init(), which would create a (potentially large) canvas which is not | |
| // used by bench_pictures. | |
| fPicture.reset(SkRef(pict)); | |
| this->CopyString(&fWritePath, writePath); | |
| this->CopyString(&fMismatchPath, mismatchPath); | |
| this->CopyString(&fInputFilename, inputFilename); | |
| fUseChecksumBasedFilenames = useChecksumBasedFilenames; | |
| fUseMultiPictureDraw = useMultiPictureDraw; | |
| this->buildBBoxHierarchy(); | |
| if (fTileWidthPercentage > 0) { | |
| fTileWidth = SkScalarCeilToInt(float(fTileWidthPercentage * fPicture->cullRect().width() / 100)); | |
| } | |
| if (fTileHeightPercentage > 0) { | |
| fTileHeight = SkScalarCeilToInt(float(fTileHeightPercentage * fPicture->cullRect().height() / 100)); | |
| } | |
| if (fTileMinPowerOf2Width > 0) { | |
| this->setupPowerOf2Tiles(); | |
| } else { | |
| this->setupTiles(); | |
| } | |
| fCanvas.reset(this->setupCanvas(fTileWidth, fTileHeight)); | |
| // Initialize to -1 so that the first call to nextTile will set this up to draw tile 0 on the | |
| // first call to drawCurrentTile. | |
| fCurrentTileOffset = -1; | |
| } | |
| void TiledPictureRenderer::end() { | |
| fTileRects.reset(); | |
| this->INHERITED::end(); | |
| } | |
| void TiledPictureRenderer::setupTiles() { | |
| // Only use enough tiles to cover the viewport | |
| const int width = this->getViewWidth(); | |
| const int height = this->getViewHeight(); | |
| fTilesX = fTilesY = 0; | |
| for (int tile_y_start = 0; tile_y_start < height; tile_y_start += fTileHeight) { | |
| fTilesY++; | |
| for (int tile_x_start = 0; tile_x_start < width; tile_x_start += fTileWidth) { | |
| if (0 == tile_y_start) { | |
| // Only count tiles in the X direction on the first pass. | |
| fTilesX++; | |
| } | |
| *fTileRects.append() = SkIRect::MakeXYWH(tile_x_start, tile_y_start, | |
| fTileWidth, fTileHeight); | |
| } | |
| } | |
| } | |
| bool TiledPictureRenderer::tileDimensions(int &x, int &y) { | |
| if (fTileRects.count() == 0 || nullptr == fPicture) { | |
| return false; | |
| } | |
| x = fTilesX; | |
| y = fTilesY; | |
| return true; | |
| } | |
| // The goal of the powers of two tiles is to minimize the amount of wasted tile | |
| // space in the width-wise direction and then minimize the number of tiles. The | |
| // constraints are that every tile must have a pixel width that is a power of | |
| // two and also be of some minimal width (that is also a power of two). | |
| // | |
| // This is solved by first taking our picture size and rounding it up to the | |
| // multiple of the minimal width. The binary representation of this rounded | |
| // value gives us the tiles we need: a bit of value one means we need a tile of | |
| // that size. | |
| void TiledPictureRenderer::setupPowerOf2Tiles() { | |
| // Only use enough tiles to cover the viewport | |
| const int width = this->getViewWidth(); | |
| const int height = this->getViewHeight(); | |
| int rounded_value = width; | |
| if (width % fTileMinPowerOf2Width != 0) { | |
| rounded_value = width - (width % fTileMinPowerOf2Width) + fTileMinPowerOf2Width; | |
| } | |
| int num_bits = SkScalarCeilToInt(scalar_log2(SkIntToScalar(width))); | |
| int largest_possible_tile_size = 1 << num_bits; | |
| fTilesX = fTilesY = 0; | |
| // The tile height is constant for a particular picture. | |
| for (int tile_y_start = 0; tile_y_start < height; tile_y_start += fTileHeight) { | |
| fTilesY++; | |
| int tile_x_start = 0; | |
| int current_width = largest_possible_tile_size; | |
| // Set fTileWidth to be the width of the widest tile, so that each canvas is large enough | |
| // to draw each tile. | |
| fTileWidth = current_width; | |
| while (current_width >= fTileMinPowerOf2Width) { | |
| // It is very important this is a bitwise AND. | |
| if (current_width & rounded_value) { | |
| if (0 == tile_y_start) { | |
| // Only count tiles in the X direction on the first pass. | |
| fTilesX++; | |
| } | |
| *fTileRects.append() = SkIRect::MakeXYWH(tile_x_start, tile_y_start, | |
| current_width, fTileHeight); | |
| tile_x_start += current_width; | |
| } | |
| current_width >>= 1; | |
| } | |
| } | |
| } | |
| /** | |
| * Draw the specified picture to the canvas translated to rectangle provided, so that this mini | |
| * canvas represents the rectangle's portion of the overall picture. | |
| * Saves and restores so that the initial clip and matrix return to their state before this function | |
| * is called. | |
| */ | |
| static void draw_tile_to_canvas(SkCanvas* canvas, | |
| const SkIRect& tileRect, | |
| const SkPicture* picture) { | |
| int saveCount = canvas->save(); | |
| // Translate so that we draw the correct portion of the picture. | |
| // Perform a postTranslate so that the scaleFactor does not interfere with the positioning. | |
| SkMatrix mat(canvas->getTotalMatrix()); | |
| mat.postTranslate(-SkIntToScalar(tileRect.fLeft), -SkIntToScalar(tileRect.fTop)); | |
| canvas->setMatrix(mat); | |
| canvas->clipRect(SkRect::Make(tileRect)); | |
| canvas->clear(SK_ColorTRANSPARENT); // Not every picture covers the entirety of every tile | |
| canvas->drawPicture(picture); | |
| canvas->restoreToCount(saveCount); | |
| canvas->flush(); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////// | |
| /** | |
| * Copies the entirety of the src bitmap (typically a tile) into a portion of the dst bitmap. | |
| * If the src bitmap is too large to fit within the dst bitmap after the x and y | |
| * offsets have been applied, any excess will be ignored (so only the top-left portion of the | |
| * src bitmap will be copied). | |
| * | |
| * @param src source bitmap | |
| * @param dst destination bitmap | |
| * @param xOffset x-offset within destination bitmap | |
| * @param yOffset y-offset within destination bitmap | |
| */ | |
| static void bitmapCopyAtOffset(const SkBitmap& src, SkBitmap* dst, | |
| int xOffset, int yOffset) { | |
| for (int y = 0; y <src.height() && y + yOffset < dst->height() ; y++) { | |
| for (int x = 0; x < src.width() && x + xOffset < dst->width() ; x++) { | |
| *dst->getAddr32(xOffset + x, yOffset + y) = *src.getAddr32(x, y); | |
| } | |
| } | |
| } | |
| bool TiledPictureRenderer::nextTile(int &i, int &j) { | |
| if (++fCurrentTileOffset < fTileRects.count()) { | |
| i = fCurrentTileOffset % fTilesX; | |
| j = fCurrentTileOffset / fTilesX; | |
| return true; | |
| } | |
| return false; | |
| } | |
| void TiledPictureRenderer::drawCurrentTile() { | |
| SkASSERT(fCurrentTileOffset >= 0 && fCurrentTileOffset < fTileRects.count()); | |
| draw_tile_to_canvas(fCanvas, fTileRects[fCurrentTileOffset], fPicture); | |
| } | |
| bool TiledPictureRenderer::postRender(SkCanvas* canvas, const SkIRect& tileRect, | |
| SkBitmap* tempBM, SkBitmap** out, | |
| int tileNumber) { | |
| bool success = true; | |
| if (out) { | |
| if (canvas->readPixels(tempBM, 0, 0)) { | |
| // Add this tile to the entire bitmap. | |
| bitmapCopyAtOffset(*tempBM, *out, tileRect.left(), tileRect.top()); | |
| } else { | |
| success = false; | |
| } | |
| } | |
| return success; | |
| } | |
| bool TiledPictureRenderer::render(SkBitmap** out) { | |
| SkASSERT(fPicture != nullptr); | |
| if (nullptr == fPicture) { | |
| return false; | |
| } | |
| SkBitmap bitmap; | |
| if (out) { | |
| *out = new SkBitmap; | |
| setup_bitmap(*out, SkScalarCeilToInt(fPicture->cullRect().width()), | |
| SkScalarCeilToInt(fPicture->cullRect().height())); | |
| setup_bitmap(&bitmap, fTileWidth, fTileHeight); | |
| } | |
| bool success = true; | |
| if (fUseMultiPictureDraw) { | |
| SkMultiPictureDraw mpd; | |
| SkTDArray<SkSurface*> surfaces; | |
| surfaces.setReserve(fTileRects.count()); | |
| // Create a separate SkSurface/SkCanvas for each tile along with a | |
| // translated version of the skp (to mimic Chrome's behavior) and | |
| // feed all such pairs to the MultiPictureDraw. | |
| for (int i = 0; i < fTileRects.count(); ++i) { | |
| SkImageInfo ii = fCanvas->imageInfo().makeWH(fTileRects[i].width(), | |
| fTileRects[i].height()); | |
| *surfaces.append() = fCanvas->newSurface(ii); | |
| surfaces[i]->getCanvas()->setMatrix(fCanvas->getTotalMatrix()); | |
| SkPictureRecorder recorder; | |
| SkRTreeFactory bbhFactory; | |
| SkCanvas* c = recorder.beginRecording(SkIntToScalar(fTileRects[i].width()), | |
| SkIntToScalar(fTileRects[i].height()), | |
| &bbhFactory, | |
| SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag); | |
| c->save(); | |
| SkMatrix mat; | |
| mat.setTranslate(-SkIntToScalar(fTileRects[i].fLeft), | |
| -SkIntToScalar(fTileRects[i].fTop)); | |
| c->setMatrix(mat); | |
| c->drawPicture(fPicture); | |
| c->restore(); | |
| SkAutoTUnref<SkPicture> xlatedPicture(recorder.endRecording()); | |
| mpd.add(surfaces[i]->getCanvas(), xlatedPicture); | |
| } | |
| // Render all the buffered SkCanvases/SkPictures | |
| mpd.draw(); | |
| // Sort out the results and cleanup the allocated surfaces | |
| for (int i = 0; i < fTileRects.count(); ++i) { | |
| success &= this->postRender(surfaces[i]->getCanvas(), fTileRects[i], &bitmap, out, i); | |
| surfaces[i]->unref(); | |
| } | |
| } else { | |
| for (int i = 0; i < fTileRects.count(); ++i) { | |
| draw_tile_to_canvas(fCanvas, fTileRects[i], fPicture); | |
| success &= this->postRender(fCanvas, fTileRects[i], &bitmap, out, i); | |
| } | |
| } | |
| return success; | |
| } | |
| SkCanvas* TiledPictureRenderer::setupCanvas(int width, int height) { | |
| SkCanvas* canvas = this->INHERITED::setupCanvas(width, height); | |
| SkASSERT(fPicture); | |
| // Clip the tile to an area that is completely inside both the SkPicture and the viewport. This | |
| // is mostly important for tiles on the right and bottom edges as they may go over this area and | |
| // the picture may have some commands that draw outside of this area and so should not actually | |
| // be written. | |
| // Uses a clipRegion so that it will be unaffected by the scale factor, which may have been set | |
| // by INHERITED::setupCanvas. | |
| SkRegion clipRegion; | |
| clipRegion.setRect(0, 0, this->getViewWidth(), this->getViewHeight()); | |
| canvas->clipRegion(clipRegion); | |
| return canvas; | |
| } | |
| SkString TiledPictureRenderer::getConfigNameInternal() { | |
| SkString name; | |
| if (fTileMinPowerOf2Width > 0) { | |
| name.append("pow2tile_"); | |
| name.appendf("%i", fTileMinPowerOf2Width); | |
| } else { | |
| name.append("tile_"); | |
| if (fTileWidthPercentage > 0) { | |
| name.appendf("%.f%%", fTileWidthPercentage); | |
| } else { | |
| name.appendf("%i", fTileWidth); | |
| } | |
| } | |
| name.append("x"); | |
| if (fTileHeightPercentage > 0) { | |
| name.appendf("%.f%%", fTileHeightPercentage); | |
| } else { | |
| name.appendf("%i", fTileHeight); | |
| } | |
| return name; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////// | |
| void PlaybackCreationRenderer::setup() { | |
| SkAutoTDelete<SkBBHFactory> factory(this->getFactory()); | |
| fRecorder.reset(new SkPictureRecorder); | |
| SkCanvas* canvas = fRecorder->beginRecording(SkIntToScalar(this->getViewWidth()), | |
| SkIntToScalar(this->getViewHeight()), | |
| factory.get(), | |
| this->recordFlags()); | |
| this->scaleToScaleFactor(canvas); | |
| canvas->drawPicture(fPicture); | |
| } | |
| bool PlaybackCreationRenderer::render(SkBitmap** out) { | |
| fPicture.reset(fRecorder->endRecording()); | |
| // Since this class does not actually render, return false. | |
| return false; | |
| } | |
| SkString PlaybackCreationRenderer::getConfigNameInternal() { | |
| return SkString("playback_creation"); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////// | |
| // SkPicture variants for each BBoxHierarchy type | |
| SkBBHFactory* PictureRenderer::getFactory() { | |
| switch (fBBoxHierarchyType) { | |
| case kNone_BBoxHierarchyType: | |
| return nullptr; | |
| case kRTree_BBoxHierarchyType: | |
| return new SkRTreeFactory; | |
| } | |
| SkASSERT(0); // invalid bbhType | |
| return nullptr; | |
| } | |
| } // namespace sk_tools |