| /* |
| * Copyright 2023 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| * |
| * This file contains implementations of SkPixmap methods which require the CPU backend. |
| */ |
| |
| #include "include/core/SkAlphaType.h" |
| #include "include/core/SkBitmap.h" |
| #include "include/core/SkBlendMode.h" |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkImageInfo.h" |
| #include "include/core/SkMatrix.h" |
| #include "include/core/SkPaint.h" |
| #include "include/core/SkPixmap.h" |
| #include "include/core/SkRect.h" |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkShader.h" |
| #include "include/core/SkSurface.h" |
| #include "include/core/SkTileMode.h" |
| #include "src/shaders/SkImageShader.h" |
| |
| #include <utility> |
| |
| struct SkSamplingOptions; |
| |
| bool SkPixmap::scalePixels(const SkPixmap& actualDst, const SkSamplingOptions& sampling) const { |
| // We may need to tweak how we interpret these just a little below, so we make copies. |
| SkPixmap src = *this, |
| dst = actualDst; |
| |
| // Can't do anthing with empty src or dst |
| if (src.width() <= 0 || src.height() <= 0 || |
| dst.width() <= 0 || dst.height() <= 0) { |
| return false; |
| } |
| |
| // no scaling involved? |
| if (src.width() == dst.width() && src.height() == dst.height()) { |
| return src.readPixels(dst); |
| } |
| |
| // If src and dst are both unpremul, we'll fake the source out to appear as if premul, |
| // and mark the destination as opaque. This odd combination allows us to scale unpremul |
| // pixels without ever premultiplying them (perhaps losing information in the color channels). |
| // This is an idiosyncratic feature of scalePixels(), and is tested by scalepixels_unpremul GM. |
| bool clampAsIfUnpremul = false; |
| if (src.alphaType() == kUnpremul_SkAlphaType && |
| dst.alphaType() == kUnpremul_SkAlphaType) { |
| src.reset(src.info().makeAlphaType(kPremul_SkAlphaType), src.addr(), src.rowBytes()); |
| dst.reset(dst.info().makeAlphaType(kOpaque_SkAlphaType), dst.addr(), dst.rowBytes()); |
| |
| // We'll need to tell the image shader to clamp to [0,1] instead of the |
| // usual [0,a] when using a bicubic scaling (kHigh_SkFilterQuality). |
| clampAsIfUnpremul = true; |
| } |
| |
| SkBitmap bitmap; |
| if (!bitmap.installPixels(src)) { |
| return false; |
| } |
| bitmap.setImmutable(); // Don't copy when we create an image. |
| |
| SkMatrix scale = SkMatrix::RectToRect(SkRect::Make(src.bounds()), SkRect::Make(dst.bounds())); |
| |
| sk_sp<SkShader> shader = SkImageShader::Make(bitmap.asImage(), |
| SkTileMode::kClamp, |
| SkTileMode::kClamp, |
| sampling, |
| &scale, |
| clampAsIfUnpremul); |
| |
| sk_sp<SkSurface> surface = |
| SkSurfaces::WrapPixels(dst.info(), dst.writable_addr(), dst.rowBytes()); |
| if (!shader || !surface) { |
| return false; |
| } |
| |
| SkPaint paint; |
| paint.setBlendMode(SkBlendMode::kSrc); |
| paint.setShader(std::move(shader)); |
| surface->getCanvas()->drawPaint(paint); |
| return true; |
| } |