simplify how we call apply

Bug: skia:
Change-Id: I16dd773812a63da7e565f610fe7a243a88e482d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228575
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
diff --git a/gm/textbloblooper.cpp b/gm/textbloblooper.cpp
index 67a480e..982e77f 100644
--- a/gm/textbloblooper.cpp
+++ b/gm/textbloblooper.cpp
@@ -252,21 +252,13 @@
 
         int y = 0;
         for (int looper = 0; looper < fLoopers.count(); looper++) {
-            if (0) {
-                paint.setLooper(fLoopers[looper]);
-                canvas->save();
-                canvas->translate(0, SkIntToScalar(y));
-                canvas->drawTextBlob(fBlob, 0, 0, paint);
-                canvas->restore();
-            } else {
-                auto b = fBlob;
-                fLoopers[looper]->apply(canvas, paint, [b, y](SkCanvas* c, const SkPaint& p) {
-                    c->save();
-                    c->translate(0, SkIntToScalar(y));
-                    c->drawTextBlob(b, 0, 0, p);
-                    c->restore();
-                });
-            }
+            SkTextBlob* b = fBlob.get();
+            canvas->save();
+            canvas->translate(0, SkIntToScalar(y));
+            fLoopers[looper]->apply(canvas, paint, [b](SkCanvas* c, const SkPaint& p) {
+                c->drawTextBlob(b, 0, 0, p);
+            });
+            canvas->restore();
             y += SkScalarFloorToInt(bounds.height());
         }
     }