|  | /* | 
|  | * Copyright 2021 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "include/core/SkSamplingOptions.h" | 
|  | #include "include/effects/SkImageFilters.h" | 
|  | #include "modules/svg/include/SkSVGFeImage.h" | 
|  | #include "modules/svg/include/SkSVGFilterContext.h" | 
|  | #include "modules/svg/include/SkSVGImage.h" | 
|  | #include "modules/svg/include/SkSVGRenderContext.h" | 
|  | #include "modules/svg/include/SkSVGValue.h" | 
|  |  | 
|  | bool SkSVGFeImage::parseAndSetAttribute(const char* n, const char* v) { | 
|  | return INHERITED::parseAndSetAttribute(n, v) || | 
|  | this->setHref(SkSVGAttributeParser::parse<SkSVGIRI>("xlink:href", n, v)) || | 
|  | this->setPreserveAspectRatio(SkSVGAttributeParser::parse<SkSVGPreserveAspectRatio>( | 
|  | "preserveAspectRatio", n, v)); | 
|  | } | 
|  |  | 
|  | sk_sp<SkImageFilter> SkSVGFeImage::onMakeImageFilter(const SkSVGRenderContext& ctx, | 
|  | const SkSVGFilterContext& fctx) const { | 
|  | // Load image and map viewbox (image bounds) to viewport (filter effects subregion). | 
|  | const SkRect viewport = this->resolveFilterSubregion(ctx, fctx); | 
|  | const auto imgInfo = | 
|  | SkSVGImage::LoadImage(ctx.resourceProvider(), fHref, viewport, fPreserveAspectRatio); | 
|  | if (!imgInfo.fImage) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | // Create the image filter mapped according to aspect ratio | 
|  | const SkRect srcRect = SkRect::Make(imgInfo.fImage->bounds()); | 
|  | const SkRect& dstRect = imgInfo.fDst; | 
|  | // TODO: image-rendering property | 
|  | auto imgfilt = SkImageFilters::Image(imgInfo.fImage, srcRect, dstRect, | 
|  | SkSamplingOptions(SkFilterMode::kLinear, | 
|  | SkMipmapMode::kNearest)); | 
|  |  | 
|  | // Aspect ratio mapping may end up drawing content outside of the filter effects region, | 
|  | // so perform an explicit crop. | 
|  | return SkImageFilters::Merge(&imgfilt, 1, fctx.filterEffectsRegion()); | 
|  | } |