blob: 674a1b9df8978e64bf23f023e24c3f43fff63158 [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrVkUtil.h"
#include "vk/GrVkGpu.h"
#include "SkSLCompiler.h"
bool GrPixelConfigToVkFormat(GrPixelConfig config, VkFormat* format) {
VkFormat dontCare;
if (!format) {
format = &dontCare;
}
switch (config) {
case kUnknown_GrPixelConfig:
return false;
case kRGBA_8888_GrPixelConfig:
*format = VK_FORMAT_R8G8B8A8_UNORM;
return true;
case kRGB_888_GrPixelConfig:
*format = VK_FORMAT_R8G8B8_UNORM;
return true;
case kBGRA_8888_GrPixelConfig:
*format = VK_FORMAT_B8G8R8A8_UNORM;
return true;
case kSRGBA_8888_GrPixelConfig:
*format = VK_FORMAT_R8G8B8A8_SRGB;
return true;
case kSBGRA_8888_GrPixelConfig:
*format = VK_FORMAT_B8G8R8A8_SRGB;
return true;
case kRGBA_1010102_GrPixelConfig:
*format = VK_FORMAT_A2B10G10R10_UNORM_PACK32;
return true;
case kRGB_565_GrPixelConfig:
*format = VK_FORMAT_R5G6B5_UNORM_PACK16;
return true;
case kRGBA_4444_GrPixelConfig:
// R4G4B4A4 is not required to be supported so we actually
// store the data is if it was B4G4R4A4 and swizzle in shaders
*format = VK_FORMAT_B4G4R4A4_UNORM_PACK16;
return true;
case kAlpha_8_GrPixelConfig: // fall through
case kAlpha_8_as_Red_GrPixelConfig:
*format = VK_FORMAT_R8_UNORM;
return true;
case kAlpha_8_as_Alpha_GrPixelConfig:
return false;
case kGray_8_GrPixelConfig:
case kGray_8_as_Red_GrPixelConfig:
*format = VK_FORMAT_R8_UNORM;
return true;
case kGray_8_as_Lum_GrPixelConfig:
return false;
case kRGBA_float_GrPixelConfig:
*format = VK_FORMAT_R32G32B32A32_SFLOAT;
return true;
case kRG_float_GrPixelConfig:
*format = VK_FORMAT_R32G32_SFLOAT;
return true;
case kRGBA_half_GrPixelConfig:
*format = VK_FORMAT_R16G16B16A16_SFLOAT;
return true;
case kAlpha_half_GrPixelConfig: // fall through
case kAlpha_half_as_Red_GrPixelConfig:
*format = VK_FORMAT_R16_SFLOAT;
return true;
}
SK_ABORT("Unexpected config");
return false;
}
#ifdef SK_DEBUG
bool GrVkFormatPixelConfigPairIsValid(VkFormat format, GrPixelConfig config) {
switch (format) {
case VK_FORMAT_R8G8B8A8_UNORM:
return kRGBA_8888_GrPixelConfig == config;
case VK_FORMAT_B8G8R8A8_UNORM:
return kBGRA_8888_GrPixelConfig == config;
case VK_FORMAT_R8G8B8A8_SRGB:
return kSRGBA_8888_GrPixelConfig == config;
case VK_FORMAT_B8G8R8A8_SRGB:
return kSBGRA_8888_GrPixelConfig == config;
case VK_FORMAT_R8G8B8_UNORM:
return kRGB_888_GrPixelConfig == config;
case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
return kRGBA_1010102_GrPixelConfig == config;
case VK_FORMAT_R5G6B5_UNORM_PACK16:
return kRGB_565_GrPixelConfig == config;
case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
// R4G4B4A4 is not required to be supported so we actually
// store RGBA_4444 data as B4G4R4A4.
return kRGBA_4444_GrPixelConfig == config;
case VK_FORMAT_R8_UNORM:
return kAlpha_8_GrPixelConfig == config ||
kAlpha_8_as_Red_GrPixelConfig == config ||
kGray_8_GrPixelConfig == config ||
kGray_8_as_Red_GrPixelConfig == config;
case VK_FORMAT_R32G32B32A32_SFLOAT:
return kRGBA_float_GrPixelConfig == config;
case VK_FORMAT_R32G32_SFLOAT:
return kRG_float_GrPixelConfig == config;
case VK_FORMAT_R16G16B16A16_SFLOAT:
return kRGBA_half_GrPixelConfig == config;
case VK_FORMAT_R16_SFLOAT:
return kAlpha_half_GrPixelConfig == config ||
kAlpha_half_as_Red_GrPixelConfig == config;
default:
return false;
}
}
#endif
bool GrVkFormatIsSupported(VkFormat format) {
switch (format) {
case VK_FORMAT_R8G8B8A8_UNORM:
case VK_FORMAT_B8G8R8A8_UNORM:
case VK_FORMAT_R8G8B8A8_SRGB:
case VK_FORMAT_B8G8R8A8_SRGB:
case VK_FORMAT_R8G8B8A8_SINT:
case VK_FORMAT_R8G8B8_UNORM:
case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
case VK_FORMAT_R5G6B5_UNORM_PACK16:
case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
case VK_FORMAT_R8_UNORM:
case VK_FORMAT_R32G32B32A32_SFLOAT:
case VK_FORMAT_R32G32_SFLOAT:
case VK_FORMAT_R16G16B16A16_SFLOAT:
case VK_FORMAT_R16_SFLOAT:
return true;
default:
return false;
}
}
bool GrSampleCountToVkSampleCount(uint32_t samples, VkSampleCountFlagBits* vkSamples) {
SkASSERT(samples >= 1);
switch (samples) {
case 1:
*vkSamples = VK_SAMPLE_COUNT_1_BIT;
return true;
case 2:
*vkSamples = VK_SAMPLE_COUNT_2_BIT;
return true;
case 4:
*vkSamples = VK_SAMPLE_COUNT_4_BIT;
return true;
case 8:
*vkSamples = VK_SAMPLE_COUNT_8_BIT;
return true;
case 16:
*vkSamples = VK_SAMPLE_COUNT_16_BIT;
return true;
case 32:
*vkSamples = VK_SAMPLE_COUNT_32_BIT;
return true;
case 64:
*vkSamples = VK_SAMPLE_COUNT_64_BIT;
return true;
default:
return false;
}
}
SkSL::Program::Kind vk_shader_stage_to_skiasl_kind(VkShaderStageFlagBits stage) {
if (VK_SHADER_STAGE_VERTEX_BIT == stage) {
return SkSL::Program::kVertex_Kind;
}
if (VK_SHADER_STAGE_GEOMETRY_BIT == stage) {
return SkSL::Program::kGeometry_Kind;
}
SkASSERT(VK_SHADER_STAGE_FRAGMENT_BIT == stage);
return SkSL::Program::kFragment_Kind;
}
VkShaderStageFlagBits skiasl_kind_to_vk_shader_stage(SkSL::Program::Kind kind) {
if (SkSL::Program::kVertex_Kind == kind) {
return VK_SHADER_STAGE_VERTEX_BIT;
}
if (SkSL::Program::kGeometry_Kind == kind) {
return VK_SHADER_STAGE_GEOMETRY_BIT;
}
SkASSERT(SkSL::Program::kFragment_Kind == kind);
return VK_SHADER_STAGE_FRAGMENT_BIT;
}
bool GrCompileVkShaderModule(const GrVkGpu* gpu,
const char* shaderString,
VkShaderStageFlagBits stage,
VkShaderModule* shaderModule,
VkPipelineShaderStageCreateInfo* stageInfo,
const SkSL::Program::Settings& settings,
SkSL::Program::Inputs* outInputs) {
std::unique_ptr<SkSL::Program> program = gpu->shaderCompiler()->convertProgram(
vk_shader_stage_to_skiasl_kind(stage),
SkSL::String(shaderString),
settings);
if (!program) {
SkDebugf("SkSL error:\n%s\n", gpu->shaderCompiler()->errorText().c_str());
SkASSERT(false);
}
*outInputs = program->fInputs;
SkSL::String code;
if (!gpu->shaderCompiler()->toSPIRV(*program, &code)) {
SkDebugf("%s\n", gpu->shaderCompiler()->errorText().c_str());
return false;
}
VkShaderModuleCreateInfo moduleCreateInfo;
memset(&moduleCreateInfo, 0, sizeof(VkShaderModuleCreateInfo));
moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
moduleCreateInfo.pNext = nullptr;
moduleCreateInfo.flags = 0;
moduleCreateInfo.codeSize = code.size();
moduleCreateInfo.pCode = (const uint32_t*)code.c_str();
VkResult err = GR_VK_CALL(gpu->vkInterface(), CreateShaderModule(gpu->device(),
&moduleCreateInfo,
nullptr,
shaderModule));
if (err) {
return false;
}
memset(stageInfo, 0, sizeof(VkPipelineShaderStageCreateInfo));
stageInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
stageInfo->pNext = nullptr;
stageInfo->flags = 0;
stageInfo->stage = skiasl_kind_to_vk_shader_stage(program->fKind);
stageInfo->module = *shaderModule;
stageInfo->pName = "main";
stageInfo->pSpecializationInfo = nullptr;
return true;
}