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* Copyright 2016 Google Inc.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#ifndef SkColorSpace_DEFINED
#define SkColorSpace_DEFINED
#include "include/core/SkRefCnt.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkFixed.h"
#include "include/private/base/SkOnce.h"
#include "modules/skcms/skcms.h"
#include <cstddef>
#include <cstdint>
class SkData;
* Describes a color gamut with primaries and a white point.
struct SK_API SkColorSpacePrimaries {
float fRX;
float fRY;
float fGX;
float fGY;
float fBX;
float fBY;
float fWX;
float fWY;
* Convert primaries and a white point to a toXYZD50 matrix, the preferred color gamut
* representation of SkColorSpace.
bool toXYZD50(skcms_Matrix3x3* toXYZD50) const;
namespace SkNamedTransferFn {
// Like SkNamedGamut::kSRGB, keeping this bitwise exactly the same as skcms makes things fastest.
static constexpr skcms_TransferFunction kSRGB =
{ 2.4f, (float)(1/1.055), (float)(0.055/1.055), (float)(1/12.92), 0.04045f, 0.0f, 0.0f };
static constexpr skcms_TransferFunction k2Dot2 =
{ 2.2f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
static constexpr skcms_TransferFunction kLinear =
{ 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
static constexpr skcms_TransferFunction kRec2020 =
{2.22222f, 0.909672f, 0.0903276f, 0.222222f, 0.0812429f, 0, 0};
static constexpr skcms_TransferFunction kPQ =
{-2.0f, -107/128.0f, 1.0f, 32/2523.0f, 2413/128.0f, -2392/128.0f, 8192/1305.0f };
static constexpr skcms_TransferFunction kHLG =
{-3.0f, 2.0f, 2.0f, 1/0.17883277f, 0.28466892f, 0.55991073f, 0.0f };
} // namespace SkNamedTransferFn
namespace SkNamedGamut {
static constexpr skcms_Matrix3x3 kSRGB = {{
// ICC fixed-point (16.16) representation, taken from skcms. Please keep them exactly in sync.
// 0.436065674f, 0.385147095f, 0.143066406f,
// 0.222488403f, 0.716873169f, 0.060607910f,
// 0.013916016f, 0.097076416f, 0.714096069f,
{ SkFixedToFloat(0x6FA2), SkFixedToFloat(0x6299), SkFixedToFloat(0x24A0) },
{ SkFixedToFloat(0x38F5), SkFixedToFloat(0xB785), SkFixedToFloat(0x0F84) },
{ SkFixedToFloat(0x0390), SkFixedToFloat(0x18DA), SkFixedToFloat(0xB6CF) },
static constexpr skcms_Matrix3x3 kAdobeRGB = {{
// ICC fixed-point (16.16) repesentation of:
// 0.60974, 0.20528, 0.14919,
// 0.31111, 0.62567, 0.06322,
// 0.01947, 0.06087, 0.74457,
{ SkFixedToFloat(0x9c18), SkFixedToFloat(0x348d), SkFixedToFloat(0x2631) },
{ SkFixedToFloat(0x4fa5), SkFixedToFloat(0xa02c), SkFixedToFloat(0x102f) },
{ SkFixedToFloat(0x04fc), SkFixedToFloat(0x0f95), SkFixedToFloat(0xbe9c) },
static constexpr skcms_Matrix3x3 kDisplayP3 = {{
{ 0.515102f, 0.291965f, 0.157153f },
{ 0.241182f, 0.692236f, 0.0665819f },
{ -0.00104941f, 0.0418818f, 0.784378f },
static constexpr skcms_Matrix3x3 kRec2020 = {{
{ 0.673459f, 0.165661f, 0.125100f },
{ 0.279033f, 0.675338f, 0.0456288f },
{ -0.00193139f, 0.0299794f, 0.797162f },
static constexpr skcms_Matrix3x3 kXYZ = {{
{ 1.0f, 0.0f, 0.0f },
{ 0.0f, 1.0f, 0.0f },
{ 0.0f, 0.0f, 1.0f },
} // namespace SkNamedGamut
class SK_API SkColorSpace : public SkNVRefCnt<SkColorSpace> {
* Create the sRGB color space.
static sk_sp<SkColorSpace> MakeSRGB();
* Colorspace with the sRGB primaries, but a linear (1.0) gamma.
static sk_sp<SkColorSpace> MakeSRGBLinear();
* Create an SkColorSpace from a transfer function and a row-major 3x3 transformation to XYZ.
static sk_sp<SkColorSpace> MakeRGB(const skcms_TransferFunction& transferFn,
const skcms_Matrix3x3& toXYZ);
* Create an SkColorSpace from a parsed (skcms) ICC profile.
static sk_sp<SkColorSpace> Make(const skcms_ICCProfile&);
* Convert this color space to an skcms ICC profile struct.
void toProfile(skcms_ICCProfile*) const;
* Returns true if the color space gamma is near enough to be approximated as sRGB.
bool gammaCloseToSRGB() const;
* Returns true if the color space gamma is linear.
bool gammaIsLinear() const;
* Sets |fn| to the transfer function from this color space. Returns true if the transfer
* function can be represented as coefficients to the standard ICC 7-parameter equation.
* Returns false otherwise (eg, PQ, HLG).
bool isNumericalTransferFn(skcms_TransferFunction* fn) const;
* Returns true and sets |toXYZD50|.
bool toXYZD50(skcms_Matrix3x3* toXYZD50) const;
* Returns a hash of the gamut transformation to XYZ D50. Allows for fast equality checking
* of gamuts, at the (very small) risk of collision.
uint32_t toXYZD50Hash() const { return fToXYZD50Hash; }
* Returns a color space with the same gamut as this one, but with a linear gamma.
sk_sp<SkColorSpace> makeLinearGamma() const;
* Returns a color space with the same gamut as this one, but with the sRGB transfer
* function.
sk_sp<SkColorSpace> makeSRGBGamma() const;
* Returns a color space with the same transfer function as this one, but with the primary
* colors rotated. In other words, this produces a new color space that maps RGB to GBR
* (when applied to a source), and maps RGB to BRG (when applied to a destination).
* This is used for testing, to construct color spaces that have severe and testable behavior.
sk_sp<SkColorSpace> makeColorSpin() const;
* Returns true if the color space is sRGB.
* Returns false otherwise.
* This allows a little bit of tolerance, given that we might see small numerical error
* in some cases: converting ICC fixed point to float, converting white point to D50,
* rounding decisions on transfer function and matrix.
* This does not consider a 2.2f exponential transfer function to be sRGB. While these
* functions are similar (and it is sometimes useful to consider them together), this
* function checks for logical equality.
bool isSRGB() const;
* Returns a serialized representation of this color space.
sk_sp<SkData> serialize() const;
* If |memory| is nullptr, returns the size required to serialize.
* Otherwise, serializes into |memory| and returns the size.
size_t writeToMemory(void* memory) const;
static sk_sp<SkColorSpace> Deserialize(const void* data, size_t length);
* If both are null, we return true. If one is null and the other is not, we return false.
* If both are non-null, we do a deeper compare.
static bool Equals(const SkColorSpace*, const SkColorSpace*);
void transferFn(float gabcdef[7]) const; // DEPRECATED: Remove when webview usage is gone
void transferFn(skcms_TransferFunction* fn) const;
void invTransferFn(skcms_TransferFunction* fn) const;
void gamutTransformTo(const SkColorSpace* dst, skcms_Matrix3x3* src_to_dst) const;
uint32_t transferFnHash() const { return fTransferFnHash; }
uint64_t hash() const { return (uint64_t)fTransferFnHash << 32 | fToXYZD50Hash; }
friend class SkColorSpaceSingletonFactory;
SkColorSpace(const skcms_TransferFunction& transferFn, const skcms_Matrix3x3& toXYZ);
void computeLazyDstFields() const;
uint32_t fTransferFnHash;
uint32_t fToXYZD50Hash;
skcms_TransferFunction fTransferFn;
skcms_Matrix3x3 fToXYZD50;
mutable skcms_TransferFunction fInvTransferFn;
mutable skcms_Matrix3x3 fFromXYZD50;
mutable SkOnce fLazyDstFieldsOnce;