| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkTextureCompressor_DEFINED | |
| #define SkTextureCompressor_DEFINED | |
| #include "SkBitmapProcShader.h" | |
| #include "SkImageInfo.h" | |
| class SkBitmap; | |
| class SkBlitter; | |
| class SkData; | |
| namespace SkTextureCompressor { | |
| // Various texture compression formats that we support. | |
| enum Format { | |
| // Alpha only formats. | |
| kLATC_Format, // 4x4 blocks, (de)compresses A8 | |
| kR11_EAC_Format, // 4x4 blocks, (de)compresses A8 | |
| // RGB only formats | |
| kETC1_Format, // 4x4 blocks, compresses RGB 565, decompresses 8-bit RGB | |
| // NOTE: ETC1 supports 8-bit RGB compression, but we | |
| // currently don't have any RGB8 SkColorTypes. We could | |
| // support 8-bit RGBA but we would have to preprocess the | |
| // bitmap to insert alphas. | |
| // Multi-purpose formats | |
| kASTC_4x4_Format, // 4x4 blocks, no compression, decompresses RGBA | |
| kASTC_5x4_Format, // 5x4 blocks, no compression, decompresses RGBA | |
| kASTC_5x5_Format, // 5x5 blocks, no compression, decompresses RGBA | |
| kASTC_6x5_Format, // 6x5 blocks, no compression, decompresses RGBA | |
| kASTC_6x6_Format, // 6x6 blocks, no compression, decompresses RGBA | |
| kASTC_8x5_Format, // 8x5 blocks, no compression, decompresses RGBA | |
| kASTC_8x6_Format, // 8x6 blocks, no compression, decompresses RGBA | |
| kASTC_8x8_Format, // 8x8 blocks, no compression, decompresses RGBA | |
| kASTC_10x5_Format, // 10x5 blocks, no compression, decompresses RGBA | |
| kASTC_10x6_Format, // 10x6 blocks, no compression, decompresses RGBA | |
| kASTC_10x8_Format, // 10x8 blocks, no compression, decompresses RGBA | |
| kASTC_10x10_Format, // 10x10 blocks, no compression, decompresses RGBA | |
| kASTC_12x10_Format, // 12x10 blocks, no compression, decompresses RGBA | |
| kASTC_12x12_Format, // 12x12 blocks, compresses A8, decompresses RGBA | |
| kLast_Format = kASTC_12x12_Format | |
| }; | |
| static const int kFormatCnt = kLast_Format + 1; | |
| // Returns the size of the compressed data given the width, height, and | |
| // desired compression format. If the width and height are not an appropriate | |
| // multiple of the block size, then this function returns an error (-1). | |
| int GetCompressedDataSize(Format fmt, int width, int height); | |
| // Returns an SkData holding a blob of compressed data that corresponds | |
| // to the bitmap. If the bitmap colorType cannot be compressed using the | |
| // associated format, then we return NULL. The caller is responsible for | |
| // calling unref() on the returned data. | |
| SkData* CompressBitmapToFormat(const SkBitmap& bitmap, Format format); | |
| // Compresses the given src data into dst. The src data is assumed to be | |
| // large enough to hold width*height pixels. The dst data is expected to | |
| // be large enough to hold the compressed data according to the format. | |
| bool CompressBufferToFormat(uint8_t* dst, const uint8_t* src, SkColorType srcColorType, | |
| int width, int height, int rowBytes, Format format, | |
| bool opt = true /* Use optimization if available */); | |
| // Decompresses the given src data from the format specified into the | |
| // destination buffer. The width and height of the data passed corresponds | |
| // to the width and height of the uncompressed image. The destination buffer (dst) | |
| // is assumed to be large enough to hold the entire decompressed image. The | |
| // decompressed image colors are determined based on the passed format. | |
| // | |
| // Note, CompressBufferToFormat compresses A8 data into ASTC. However, | |
| // general ASTC data encodes RGBA data, so that is what the decompressor | |
| // operates on. | |
| // | |
| // Returns true if successfully decompresses the src data. | |
| bool DecompressBufferFromFormat(uint8_t* dst, int dstRowBytes, const uint8_t* src, | |
| int width, int height, Format format); | |
| // This typedef defines what the nominal aspects of a compression function | |
| // are. The typedef is not meant to be used by clients of the API, but rather | |
| // allows SIMD optimized compression functions to be implemented. | |
| typedef bool (*CompressionProc)(uint8_t* dst, const uint8_t* src, | |
| int width, int height, int rowBytes); | |
| // Returns true if there exists a blitter for the specified format. | |
| inline bool ExistsBlitterForFormat(Format format) { | |
| switch (format) { | |
| case kLATC_Format: | |
| case kR11_EAC_Format: | |
| case kASTC_12x12_Format: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| // Returns the blitter for the given compression format. Note, the blitter | |
| // is intended to be used with the proper input. I.e. if you try to blit | |
| // RGB source data into an R11 EAC texture, you're gonna have a bad time. | |
| SkBlitter* CreateBlitterForFormat(int width, int height, void* compressedBuffer, | |
| SkTBlitterAllocator *allocator, Format format); | |
| // Returns the desired dimensions of the block size for the given format. These dimensions | |
| // don't necessarily correspond to the specification's dimensions, since there may | |
| // be specialized algorithms that operate on multiple blocks at once. If the | |
| // flag 'matchSpec' is true, then the actual dimensions from the specification are | |
| // returned. If the flag is false, then these dimensions reflect the appropriate operable | |
| // dimensions of the compression functions. | |
| void GetBlockDimensions(Format format, int* dimX, int* dimY, bool matchSpec = false); | |
| } | |
| #endif |