| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkFloatUtils_DEFINED | |
| #define SkFloatUtils_DEFINED | |
| #include "SkTypes.h" | |
| #include <limits.h> | |
| #include <float.h> | |
| template <size_t size> | |
| class SkTypeWithSize { | |
| public: | |
| // Prevents using SkTypeWithSize<N> with non-specialized N. | |
| typedef void UInt; | |
| }; | |
| template <> | |
| class SkTypeWithSize<32> { | |
| public: | |
| typedef uint32_t UInt; | |
| }; | |
| template <> | |
| class SkTypeWithSize<64> { | |
| public: | |
| typedef uint64_t UInt; | |
| }; | |
| template <typename RawType> | |
| struct SkNumericLimits { | |
| static const int digits = 0; | |
| }; | |
| template <> | |
| struct SkNumericLimits<double> { | |
| static const int digits = DBL_MANT_DIG; | |
| }; | |
| template <> | |
| struct SkNumericLimits<float> { | |
| static const int digits = FLT_MANT_DIG; | |
| }; | |
| //See | |
| //http://stackoverflow.com/questions/17333/most-effective-way-for-float-and-double-comparison/3423299#3423299 | |
| //http://code.google.com/p/googletest/source/browse/trunk/include/gtest/internal/gtest-internal.h | |
| //http://www.cygnus-software.com/papers/comparingfloats/comparingfloats.htm | |
| template <typename RawType, unsigned int ULPs> | |
| class SkFloatingPoint { | |
| public: | |
| /** Bits is a unsigned integer the same size as the floating point number. */ | |
| typedef typename SkTypeWithSize<sizeof(RawType) * CHAR_BIT>::UInt Bits; | |
| /** # of bits in a number. */ | |
| static const size_t kBitCount = CHAR_BIT * sizeof(RawType); | |
| /** # of fraction bits in a number. */ | |
| static const size_t kFractionBitCount = SkNumericLimits<RawType>::digits - 1; | |
| /** # of exponent bits in a number. */ | |
| static const size_t kExponentBitCount = kBitCount - 1 - kFractionBitCount; | |
| /** The mask for the sign bit. */ | |
| static const Bits kSignBitMask = static_cast<Bits>(1) << (kBitCount - 1); | |
| /** The mask for the fraction bits. */ | |
| static const Bits kFractionBitMask = | |
| ~static_cast<Bits>(0) >> (kExponentBitCount + 1); | |
| /** The mask for the exponent bits. */ | |
| static const Bits kExponentBitMask = ~(kSignBitMask | kFractionBitMask); | |
| /** How many ULP's (Units in the Last Place) to tolerate when comparing. */ | |
| static const size_t kMaxUlps = ULPs; | |
| /** | |
| * Constructs a FloatingPoint from a raw floating-point number. | |
| * | |
| * On an Intel CPU, passing a non-normalized NAN (Not a Number) | |
| * around may change its bits, although the new value is guaranteed | |
| * to be also a NAN. Therefore, don't expect this constructor to | |
| * preserve the bits in x when x is a NAN. | |
| */ | |
| explicit SkFloatingPoint(const RawType& x) { fU.value = x; } | |
| /** Returns the exponent bits of this number. */ | |
| Bits exponent_bits() const { return kExponentBitMask & fU.bits; } | |
| /** Returns the fraction bits of this number. */ | |
| Bits fraction_bits() const { return kFractionBitMask & fU.bits; } | |
| /** Returns true iff this is NAN (not a number). */ | |
| bool is_nan() const { | |
| // It's a NAN if both of the folloowing are true: | |
| // * the exponent bits are all ones | |
| // * the fraction bits are not all zero. | |
| return (exponent_bits() == kExponentBitMask) && (fraction_bits() != 0); | |
| } | |
| /** | |
| * Returns true iff this number is at most kMaxUlps ULP's away from ths. | |
| * In particular, this function: | |
| * - returns false if either number is (or both are) NAN. | |
| * - treats really large numbers as almost equal to infinity. | |
| * - thinks +0.0 and -0.0 are 0 DLP's apart. | |
| */ | |
| bool AlmostEquals(const SkFloatingPoint& rhs) const { | |
| // Any comparison operation involving a NAN must return false. | |
| if (is_nan() || rhs.is_nan()) return false; | |
| const Bits dist = DistanceBetweenSignAndMagnitudeNumbers(fU.bits, | |
| rhs.fU.bits); | |
| //SkDEBUGF(("(%f, %f, %d) ", u_.value_, rhs.u_.value_, dist)); | |
| return dist <= kMaxUlps; | |
| } | |
| private: | |
| /** The data type used to store the actual floating-point number. */ | |
| union FloatingPointUnion { | |
| /** The raw floating-point number. */ | |
| RawType value; | |
| /** The bits that represent the number. */ | |
| Bits bits; | |
| }; | |
| /** | |
| * Converts an integer from the sign-and-magnitude representation to | |
| * the biased representation. More precisely, let N be 2 to the | |
| * power of (kBitCount - 1), an integer x is represented by the | |
| * unsigned number x + N. | |
| * | |
| * For instance, | |
| * | |
| * -N + 1 (the most negative number representable using | |
| * sign-and-magnitude) is represented by 1; | |
| * 0 is represented by N; and | |
| * N - 1 (the biggest number representable using | |
| * sign-and-magnitude) is represented by 2N - 1. | |
| * | |
| * Read http://en.wikipedia.org/wiki/Signed_number_representations | |
| * for more details on signed number representations. | |
| */ | |
| static Bits SignAndMagnitudeToBiased(const Bits &sam) { | |
| if (kSignBitMask & sam) { | |
| // sam represents a negative number. | |
| return ~sam + 1; | |
| } else { | |
| // sam represents a positive number. | |
| return kSignBitMask | sam; | |
| } | |
| } | |
| /** | |
| * Given two numbers in the sign-and-magnitude representation, | |
| * returns the distance between them as an unsigned number. | |
| */ | |
| static Bits DistanceBetweenSignAndMagnitudeNumbers(const Bits &sam1, | |
| const Bits &sam2) { | |
| const Bits biased1 = SignAndMagnitudeToBiased(sam1); | |
| const Bits biased2 = SignAndMagnitudeToBiased(sam2); | |
| return (biased1 >= biased2) ? (biased1 - biased2) : (biased2 - biased1); | |
| } | |
| FloatingPointUnion fU; | |
| }; | |
| #endif |