| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrSimpleTextureEffect_DEFINED | |
| #define GrSimpleTextureEffect_DEFINED | |
| #include "GrSingleTextureEffect.h" | |
| class GrGLSimpleTextureEffect; | |
| /** | |
| * The output color of this effect is a modulation of the input color and a sample from a texture. | |
| * It allows explicit specification of the filtering and wrap modes (GrTextureParams). It can use | |
| * local coords, positions, or a custom vertex attribute as input texture coords. The input coords | |
| * can have a matrix applied in the VS in both the local and position cases but not with a custom | |
| * attribute coords at this time. It will add a varying to input interpolate texture coords to the | |
| * FS. | |
| */ | |
| class GrSimpleTextureEffect : public GrSingleTextureEffect { | |
| public: | |
| /* unfiltered, clamp mode */ | |
| static GrEffect* Create(GrTexture* tex, | |
| const SkMatrix& matrix, | |
| GrCoordSet coordSet = kLocal_GrCoordSet) { | |
| return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, GrTextureParams::kNone_FilterMode, | |
| coordSet)); | |
| } | |
| /* clamp mode */ | |
| static GrEffect* Create(GrTexture* tex, | |
| const SkMatrix& matrix, | |
| GrTextureParams::FilterMode filterMode, | |
| GrCoordSet coordSet = kLocal_GrCoordSet) { | |
| return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, filterMode, coordSet)); | |
| } | |
| static GrEffect* Create(GrTexture* tex, | |
| const SkMatrix& matrix, | |
| const GrTextureParams& p, | |
| GrCoordSet coordSet = kLocal_GrCoordSet) { | |
| return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordSet)); | |
| } | |
| virtual ~GrSimpleTextureEffect() {} | |
| static const char* Name() { return "Texture"; } | |
| virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; | |
| typedef GrGLSimpleTextureEffect GLEffect; | |
| virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
| private: | |
| GrSimpleTextureEffect(GrTexture* texture, | |
| const SkMatrix& matrix, | |
| GrTextureParams::FilterMode filterMode, | |
| GrCoordSet coordSet) | |
| : GrSingleTextureEffect(texture, matrix, filterMode, coordSet) { | |
| } | |
| GrSimpleTextureEffect(GrTexture* texture, | |
| const SkMatrix& matrix, | |
| const GrTextureParams& params, | |
| GrCoordSet coordSet) | |
| : GrSingleTextureEffect(texture, matrix, params, coordSet) { | |
| } | |
| virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { | |
| const GrSimpleTextureEffect& ste = CastEffect<GrSimpleTextureEffect>(other); | |
| return this->hasSameTextureParamsMatrixAndSourceCoords(ste); | |
| } | |
| GR_DECLARE_EFFECT_TEST; | |
| typedef GrSingleTextureEffect INHERITED; | |
| }; | |
| #endif |