| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrDistanceFieldTextureEffect_DEFINED | |
| #define GrDistanceFieldTextureEffect_DEFINED | |
| #include "GrEffect.h" | |
| #include "GrVertexEffect.h" | |
| class GrGLDistanceFieldTextureEffect; | |
| class GrGLDistanceFieldLCDTextureEffect; | |
| enum GrDistanceFieldEffectFlags { | |
| kSimilarity_DistanceFieldEffectFlag = 0x01, // ctm is similarity matrix | |
| kRectToRect_DistanceFieldEffectFlag = 0x02, // ctm maps rects to rects | |
| kUseLCD_DistanceFieldEffectFlag = 0x04, // use lcd text | |
| kBGR_DistanceFieldEffectFlag = 0x08, // lcd display has bgr order | |
| kPortrait_DistanceFieldEffectFlag = 0x10, // lcd display is in portrait mode (not used yet) | |
| kUniformScale_DistanceFieldEffectMask = kSimilarity_DistanceFieldEffectFlag | | |
| kRectToRect_DistanceFieldEffectFlag, | |
| // The subset of the flags relevant to GrDistanceFieldTextureEffect | |
| kNonLCD_DistanceFieldEffectMask = kSimilarity_DistanceFieldEffectFlag, | |
| // The subset of the flags relevant to GrDistanceFieldLCDTextureEffect | |
| kLCD_DistanceFieldEffectMask = kSimilarity_DistanceFieldEffectFlag | | |
| kRectToRect_DistanceFieldEffectFlag | | |
| kUseLCD_DistanceFieldEffectFlag | | |
| kBGR_DistanceFieldEffectFlag, | |
| }; | |
| /** | |
| * The output color of this effect is a modulation of the input color and a sample from a | |
| * distance field texture (using a smoothed step function near 0.5). | |
| * It allows explicit specification of the filtering and wrap modes (GrTextureParams). The input | |
| * coords are a custom attribute. Gamma correction is handled via a texture LUT. | |
| */ | |
| class GrDistanceFieldTextureEffect : public GrVertexEffect { | |
| public: | |
| #ifdef SK_GAMMA_APPLY_TO_A8 | |
| static GrEffect* Create(GrTexture* tex, const GrTextureParams& params, | |
| GrTexture* gamma, const GrTextureParams& gammaParams, float lum, | |
| uint32_t flags) { | |
| return SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, params, gamma, gammaParams, lum, | |
| flags)); | |
| } | |
| #else | |
| static GrEffect* Create(GrTexture* tex, const GrTextureParams& params, | |
| uint32_t flags) { | |
| return SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, params, flags)); | |
| } | |
| #endif | |
| virtual ~GrDistanceFieldTextureEffect() {} | |
| static const char* Name() { return "DistanceFieldTexture"; } | |
| virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; | |
| #ifdef SK_GAMMA_APPLY_TO_A8 | |
| float getLuminance() const { return fLuminance; } | |
| #endif | |
| uint32_t getFlags() const { return fFlags; } | |
| typedef GrGLDistanceFieldTextureEffect GLEffect; | |
| virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
| private: | |
| GrDistanceFieldTextureEffect(GrTexture* texture, const GrTextureParams& params, | |
| #ifdef SK_GAMMA_APPLY_TO_A8 | |
| GrTexture* gamma, const GrTextureParams& gammaParams, float lum, | |
| #endif | |
| uint32_t flags); | |
| virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; | |
| GrTextureAccess fTextureAccess; | |
| #ifdef SK_GAMMA_APPLY_TO_A8 | |
| GrTextureAccess fGammaTextureAccess; | |
| float fLuminance; | |
| #endif | |
| uint32_t fFlags; | |
| GR_DECLARE_EFFECT_TEST; | |
| typedef GrVertexEffect INHERITED; | |
| }; | |
| /** | |
| * The output color of this effect is a modulation of the input color and samples from a | |
| * distance field texture (using a smoothed step function near 0.5), adjusted for LCD displays. | |
| * It allows explicit specification of the filtering and wrap modes (GrTextureParams). The input | |
| * coords are a custom attribute. Gamma correction is handled via a texture LUT. | |
| */ | |
| class GrDistanceFieldLCDTextureEffect : public GrVertexEffect { | |
| public: | |
| static GrEffect* Create(GrTexture* tex, const GrTextureParams& params, | |
| GrTexture* gamma, const GrTextureParams& gammaParams, | |
| SkColor textColor, uint32_t flags) { | |
| return SkNEW_ARGS(GrDistanceFieldLCDTextureEffect, | |
| (tex, params, gamma, gammaParams, textColor, flags)); | |
| } | |
| virtual ~GrDistanceFieldLCDTextureEffect() {} | |
| static const char* Name() { return "DistanceFieldLCDTexture"; } | |
| virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; | |
| GrColor getTextColor() const { return fTextColor; } | |
| uint32_t getFlags() const { return fFlags; } | |
| typedef GrGLDistanceFieldLCDTextureEffect GLEffect; | |
| virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
| private: | |
| GrDistanceFieldLCDTextureEffect(GrTexture* texture, const GrTextureParams& params, | |
| GrTexture* gamma, const GrTextureParams& gammaParams, | |
| SkColor textColor, | |
| uint32_t flags); | |
| virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; | |
| GrTextureAccess fTextureAccess; | |
| GrTextureAccess fGammaTextureAccess; | |
| GrColor fTextColor; | |
| uint32_t fFlags; | |
| GR_DECLARE_EFFECT_TEST; | |
| typedef GrVertexEffect INHERITED; | |
| }; | |
| #endif |